Docent of Perfection

Creature — Insect Horror

Flying

Whenever you cast and instant or sorcery spell, put a 1/1 blue Human Wizard token creature onto the battlefield. Then, if you control three or more Wizards, transform Docent of Perfection.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Docent of Perfection Discussion

Guerric on Inalla Arch-Rage Ritualist

1 month ago

Hi kimosabe! There are some interesting cards here, and Sedraxis Alchemist in particular seems like a great one that I wasn't aware of. I think my main thought here is actually just that you're pretty light on ramp, with really only Sol Ring and Arcane Signet . Inalla is especially mana hungry because if you want to use her ability, you essentially need to add one to the cmc of all of your wizards. Generally we want to have at least ten pieces of ramp in any deck, so I'd definitely add a suite of signets, talismans, and stones along with maybe Burnished Hart and Wayfarer's Bauble and you should be all set. Because adding eight cards will result in cuts, it might be helpful to decide whether you want to go with a more controlling approach or a wizards tribal approach. If you go with the former, cut more wizards keeping only the best ones and if you go with the latter, cut down on your instants and sorceries. This will also help you decide which wizards are best. In the control build, for instance, Adeliz, the Cinder Wind and Docent of Perfection  Flip are great, and while I think Scholar of the Ages is too high-costed for any build personally, adding Salvager of Secrets and/or Izzet Chronarch is a good call. In the Wizards tribal approach, Adeliz and Docent aren't great and we're probably good with just Archaeomancer for instant and sorcery recursion.

You probably also want to think about wincons. Wizards aren't great attackers, so combos of some form are usually the way to go. You currently have the Ghostly Flicker combo with either Dualcaster Mage or Naru Meha, Master Wizard , though the latter doesn't win on her own and while you have Blue Sun's Zenith as a mana sink, I'd consider adding Comet Storm or the like. You might also want to add Solve the Equation as an inexpensive tutor for Ghostly Flicker . If you add Ashnod's Altar , you'll have another win con since it can go infinite with Inalla and Bloodline Necromancer , which you already have. In addition to this, Wanderwine Prophets and Timestream Navigator can win on their own with Inalla's ability and enough mana. Additionally, if you are going with the control build, Intruder Alarm is a great card which you can use with Inalla's ability to drain people out without technically going infinite.

DemMeowsephs on Scarlet Witch and Quick Silver

2 months ago

Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".

Commanders:

Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor

Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!

Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.

Instants/Sorceries Matter: There are also tons of these, but just to name a few:

I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.

Arvor on Veyran and Zada, Bestest of Friends

2 months ago

You could also put effects like Break Through the Line in your deck and make your Commander unblockable before pumping, at least until your Docent of Perfection  Flip flips.

multimedia on Izzet Prismari Copy Storm

3 months ago

Hey, you're welcome. Cutting cards to make the required amount is one of the difficult parts of deck building, but it can also be a really good learning experience doing it. Your English is better than most Republicans in America.

The cards I suggested to cut are just not as good as other cards that you already have. Sometimes redundancy, which means playing the same effects with many cards, is what you need to cut to get to 100 cards. Another thing you can do for cuts is reduce the number of high CMC cards to ones that are more impactful. I made a mistake in the cards I suggested to cut. Keep Traitorous Blood , cut Mind Control , for the reason that you already said since it's a sorcery you can copy, but can't copy Mind Control.

You've done well with limiting the amount of five CMC cards or higher to the better ones with your Commander. This limit keeps the mana curve low, which in turn will help gameplay since you will not have many cards stuck in your hand which you can't cast. You want the higher CMC cards you cast to give you something good for the mana they cost. Getting value right away when you cast these cards is preferred, but is not always needed. What is needed is that they produce value that's worth their mana cost on your next turn or during your opponents turns until your next turn. With Veyran the more spells you can cast on your turn the better because of magecraft.

Niv-Mizzet, Parun , Docent of Perfection  Flip, Thousand-Year Storm and Mana Geyser (only if you include Reiterate ) are the best five and six CMC cards here and you would rather draw them then any of the others. Brass's Bounty , Siren of the Fanged Coast and Sphinx-Bone Wand don't come close to being as good as the others.

Shnuff on Izzet Wizards

4 months ago

Docent of Perfection  Flip, Goblin Wizardry , Frostpyre Arcanist and Naru Meha, Master Wizard could be fine additions, though Naru can be a bit clunky and cost a few bucks more than the other options.

I've always wanted to use Wee Dragonauts in a deck but I like to think their spirit lives on in strictly better Umara Mystic .

Chilling Trap / Stream of Unconsciousness can be a good cantrip in wizard tribal while preventing some blocking damage to your wizards.

Cyclone Summoner can be a pretty good 1-sided board clear if you can't get past their blockers late game. Cyclonic Rift might be just as good for the p/t trigger activation but I'd take a 7/7 over prowess triggers most days.

Wizards got lots of new playthings the last few sets if you ever want to reimagine this deck.

Setakat on Adeliz leads some angry Wizards

7 months ago

JANKYARD_DOG Docent of Perfection  Flip is on my wishlist for this deck, only problem is finding a copy (probably going to have to order & get it shipped from the US). Thanks for the suggestion of Kasmina, I'll include it when I'm updating here & see how it fits.

RNR_Gaming Thanks for the suggestions. I'm not sure on rules regarding proxies with my current group, but based on what I've seen, I suspect most people would be fine with me running with a few proxies to trial, or to fill space while I'm waiting for the actual card to arrive. Unfortunately about half your suggested budget options I'd have to buy from overseas, and I don't think a dozen+ proxies will be allowed, so I'll have to look at even more budget picks in the short term (like Lightning Strike instead of Lightning Bolt) while I try sort out exctly what to buy from overseas.

multimedia Thanks for all the advice - its definitely given me a bit to think on. I had been considering pivoting a bit more towards a more solo strategy with Adeliz, but wanted to get a few more games in to get a bit more of a feel towards the level of creature/commander hate going on with my new group. I'll probably drop down to about 12-15 wizards, keeping the current ones that self pump with the rest being utility/draw of some sort. I definitely do want to try and push my current mana curve left a bit more. Mystic Sanctuary is a land I'm trying to get, but by the time I see the instock notification email, its sold out.

gavriel1136 I'm still taking suggestions, although price isn't really the deciding factory, availability is. Nearly all of the suggestions over $1 (TCG price) none of the online merchants in my country have stock of (unless I feel like forking over $50+ for a special foil promo version) so I'll have to buy in from overseas, which in the current day & age has its own challenges. In hindsight, I picked a rather bad time to try getting back into MTG after a decade long break.

I'll probably start tearing this deck down here in a few days & updating it here, so I know what I can get locally in the short term & what I'll have to buy overseas in the long. Thanks for all the feedback so far, still learning my way around Commander, so getting some more experienced insight has very helpful.

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