Finale of Promise

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Mythic Rare

Combos Browse all

Finale of Promise

Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from you graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Browse Alters

Finale of Promise Discussion

LadyZ on Izzet EDH deck

1 week ago

Desolate Lighthouse could be a handy utility land. I'd also look at Spelltwine or Finale of Promise . Mana Geyser is a nice way to generate enough mana for your winning turn imo

Loganrockwitch on Rhinos 'n Dinos

1 month ago

You're welcome. I think Seasoned Pyromancer it's not a dead draw in the mid/late game, cause even if you have empty hand it can fill with 2 cards without even discarding something. Plus it can boost the strategies of Unearth and Finale of Promise .

xaarvaxus on Kess EDH

1 month ago

Any thought to running Finale of Promise ? It looks to me as though you have enough cheap sorceries to be able to consistently cast this for only one or two and build that spell count.

ChRyKy on Izzet Shenanigans

1 month ago

Hey, nice work with this one! I would consider running Thought Collapse and Bolt Bend in here instead of Deep Freeze and one of Mass Manipulation , Finale of Promise and Finale of Revelation . These cards have a huge CMC for the low number of lands you are playing. Thought Collapse will also work well with your Jace, Wielder of Mysteries . I'm building a Niv-Mizzet, Parun commander deck for my son shortly, so thanks for publishing this, it's given me ideas for the build.

Poly_raptor on Kykar, The Last Airbender

1 month ago

I like the theme of this, would you consider cards that can copy themselves and have the words “Cast the copy”?

From reading the text on the commander I think that would trigger her twice,

For example:

AEthertow or other cards with conspire and/or storm and replicate.

Gigadrowse

Shattering Spree

Chandra, Pyromaster ultimate allows you to cast copies.

Finale of Promise

You could also use cards with the cipher mechanic, Hidden Strings .

Cloven Casting

Swarm Intelligence

Thousand-Year Storm

Just a few ideas :)

+1

ya_boi_walt on Red Scare: Zada EDH [PRIMER]

1 month ago

Steelberserk: Fists of Flame has to be added, more immediate card draw and a win condition. Also might not be obvious but Finale of Promise is what this deck wants since it's actually cast the spell from your graveyard to get the Zada trigger

kamarupa on Feel the burn

1 month ago

I hope at least some of this is helpful!

First of all, 1x Bojuka Bog can be a mainboard land that fulfills the same utility as Tormod's Crypt. An additional 1x Scavenger Grounds can supplement the Bog and add flexibility. If you're planning on shelling out crazy cash for shocks and fetches, you might as well add 1x Urborg, Tomb of Yawgmoth , too.

I second UndeadxPenguins in moving the Leylines to the sideboard. I might go even farther and say that Leyline of the Void might not be worth it. Generally speaking, I prefer spells that apply to all opponents - IE - I'm excluded from the effects.

Multiplayer burn is basically impossible. I totally understand wanting to make a Rakdos burn deck instead of a Boros one. I, too, feel a seemingly innate desire to break convention. Additionally, I've had the fortune of pulling a full set of Dragonskull Summit s from booster packs, so I've trying to build a multiplayer Rakdos deck. That said, neither red nor black are colors I use regularly or primarily and I'm sorry to report my efforts have yet to yield any results I'm particularly pleased with. For reference, my most recent attempts are: Tainted Aria and Forgotten Elements. One take-away from those decks Aria of Flame and Priest of Forgotten Gods - each says "...any number of target players..." or "each opponent" - there aren't hoards of cards that have language like that, so any spells that strike your fancy that have language like that are going to be good. All that said, I doubt you'll ever be able to deal damage fast enough to more than one opponent with any consistency. That doesn't mean you can't make a darn mean deck, but that perhaps it would be better to forego the goal of speed in favor of broader, repeatable effects.

I think one way around the obvious limit of trying to deal out 40 or even 60 damage with a burn deck in a multiplayer format is to include more passive threats - dropping some instants in favor of creatures and enchantments - I'm thinking spells like Eidolon of the Great Revel , Harsh Mentor , and Manabarbs . While, like spells that say "all opponents," there aren't a ton of these sort of spells out there, there are some good ones.

Since you're running so few creatures, perhaps it would also be worth considering board wipes as a means of dealing with multiplayer threats. Blasphemous Act comes to mind, as well as the eternally popular Damnation .

Outlying spells to consider: Exsanguinate , Crypt Ghast / Basilica Screecher (for the extort ability), Fire Servant , Finale of Promise .


Additional thoughts:

Angrath, the Flame-Chained seems like a possible fit, though I question the CMC viability.

I think Lightning Skelemental is a great card, but I also think it belongs with the rest of the Elemental Crew ( Flamekin Harbinger , Nova Chaser , et al, which offers little room for creativity.)

I suggest you add "Multiplayer" to this decks hubs.

I don't put any stock in TappedOut's "Competitive Meter." I showed with my deck, 100% Competitive, 100% Loser that the Meter does not take into account the interaction between cards. So if you make changes and the Meter says it's less competitive, I wouldn't worry at all.

Sideboard: Everlasting Torment , Dismember - deals with indestructibles, Extirpate / Surgical Extraction , Geth's Verdict - deals with Hexproofs and Shrouds, Pithing Needle , Ratchet Bomb , Elixir of Immortality .

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