Banefire deals X damage to target creature, player or planeswalker.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
|Want (4)||Lthedragon , Swmrulz , Vuuduuhedd , Bluskadoo|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
6 days ago
Atarka can make a pretty mean combat damage deck. It's not the best at interaction, but player removal counts as removal, too. I notice you're not running much green interaction, so I would suggest adding Nature's Claim and Return to Nature. They're nice and cheap.
Some upgrades could be Untamed Wilds and Spoils of Victory for Kodama's Reach and Cultivate. There's also Skyshroud Claim and Beanstalk Giant. Having lands that can ramp is really nice too, so I'd consider swapping some basics for Myriad Landscape and Blighted Woodland.
Bower Passage gives basically all your dragons unblockable (it's some really nice tech for dragon decks). This ca
Savage Ventmaw is an excellent dragon in my opinion. Helps a lot with the mana. If you have a Klauth, Unrivaled Ancient or Old Gnawbone that would be better. But the uncommon is good on a budget. Any one of these goes very well with Aggravated Assault or Hellkite Charger.
Now for the expensive suggestions. Xenagos, God of Revels lets you one-shot people with your commander while also giving haste. I know you may not want to be one of THOSE people, but if you put Grafted Exoskeleton on your commander, it also lets you one-shot people. Balefire Dragon and Hellkite Tyrant are excellent for completely wiping out opponents. Steel Hellkite is a budget alternative to those. The Great Henge is powerful in this deck by giving you draw, extra power, mana, and being a low cost once you have a dragon out. Utvara Hellkite is an army in a can. Gets ridiculous fast.
Some cards I would consider cutting are definitely the burn spells. Magma Jet, Lightning Bolt, Volcanic Fallout, Dragon's Fire, Banefire, and Atarka's Command may be good in other formats, but they fall short in commander. They aren't very good interaction because you'll often not be able to deal with the biggest threats on the board. Better cards for interaction would probably be Ryusei, the Falling Star, Rolling Earthquake, and Scourge of Valkas.
4 weeks ago
This is a really slick spell-slinger deck. Good job!
The only thing I would suggest fitting in somewhere is Banefire since you never know when you'll need to just eliminate a tricky opponent.
1 month ago
Cool deck! Seems like a fun trio. You might consider these:
Umbral Mantle , Staff of Domination , Aggravated Assault , Angrath's Marauders , Knollspine Dragon , Doomed Necromancer , Mimic Vat , Purphoros's Intervention , Crater's Claws , Banefire , Syr Konrad, the Grim
2 months ago
I like the idea; I'd cut Banefire , Simic Ascendancy , Fists of Flame , Warlord's Fury , and maybe some of the cantrips - you definitely need more creatures to ensure having 1, or preferably 2 in the early game (probably 12ish), and probably want an absolute minimum of 16 lands (or more likely, 18, especially if you use some Canopy lands). I also think Strike it Rich is pretty medium, though probably worth it if you stick with 3 colors.
Some options to consider: Lava Dart , maybe Mutagenic Growth (though it isn't red), and the usual suspects of prowess creatures; cutting blue could let you play white for Clever Lumimancer , though keeping blue for Sprite Dragon would let you stay on-theme with Hardened Scales and counters. Honestly, Dragon is absolutely perfect for this deck.
I think 2 or 3 of any given mana sink will be sufficient, since your main plan will probably be to win via combat damage (and not the mana from Steam Kin), which could be something like Hexdrinker or Fury . Maybe even Pact of the Titan if you want to go all-in; exile it if you're in on Nivmagus, or let it resolve if you have mana from Steam-kin.
3 months ago
DarkMagician : Allosaurus Shepherd is a broken magic card that would allow for a Masked Vandal or Mystic Repeal to target the Decree of Silence . (All those cards have been mentioned in posts in this thread, I didn't need to dig deep for that one.) That is why I haven't suggested a "counter all spells"-lock myself; Vexing Shusher , Prowling Serpopard , countering all spells is not good enough to deal with green/gruul. A lethal Banefire would work too, though the possibility of that would depend on life totals of course ;-)
3 months ago
Aminatou's Augury allows you to play one of any type of spell for free, but what happens in the event of a card with x mana like Banefire if i choose banefire as one of the cost-free summons can i just set banefire to an infinite value?
4 months ago
This is such a great idea for Kykar! I have him and been wondering what to make with him for such a long time now and this might be it!
The only thing you seem to be missing is another big X spell as a finisher to make use of all that extra red mana Kykar generates. Electrodominance is a superb spell, but is mostly used to sneak out something else while doing damage at the same time, hopefully when there isn't the threat of a counterspell 2-for-1'ing it. I would highly suggest Comet Storm as it can be used on an opponent's turn to kill them after they tap out to do some shenanigans and can also be spread around to use as an alternate board wipe better than Fireball can. The best finisher X spell is definitely Banefire even though it's a sorcery since it can't be countered and damage can't be prevented.