Fateful Showdown

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Fateful Showdown

Instant

Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Fateful Showdown Discussion

razelfark on GTA:GoblinTesharAggro

1 month ago

So your infinite combo is to draw? Not sure what you do with that except maybe add Cunning Survivor as a win condition because of the discard triggers you can get yourself can make it swing lethal. All you need to do now is give it haste so you can just bring it back from the grave in the triggers.

After some digging in the card data base I found better options would be to run either Marionette Master as you generate an infinite amount of treasure or Faith of the Devoted as you can just drain them out.

For some real spice you can use Fateful Showdown. Not really reccomended

I am not sure why you have Karn, Scion of Urza in this deck idea to much, unless you were trying to get the token. I would skip that idea because the token can still be chump blocked after all. This should also save you a good chunk of cash as he will be a hot card likely.

I would also probably cut the Mox Amber as the card has no real value in the deck. It is a slow mana source as you can't tap it till you get a legendary creature. I could be under valuing it but I am not fond of how long it would take to become active.

I also advise adding counter magic to the deck to make sure you can get your combo off primarily to protect Teshar, Ancestor’s Apostle or to protect any of the suggested cards I mentioned.

Side deck definitely needs the counter magic, but also will want something like Demystify to get rid of any Ixalan's Binding that locks up a part of your combo (yes even squee can get locked up in this).

Best of luck with the deck. Might try this deck idea you have here with some tweaks when set comes out.

BMHKain on

1 month ago

Whenever would I want to go Single Player with this? I'll have to prove this deck's worth at some point in Multiplayer. >>

That said:

  1. Is Fateful Showdown useful based on the combo I mentioned?

  2. Sun Titan useful in this case? Most of this is CMC <=3.

  3. What the crap to cut? I can Imagine Second Sunrise being good for end turn mass recursion...

BMHKain on

1 month ago

Added some more cards in addition. What else to cut... Mana Geyser is good for all the stuff Mana Web taps. & I can recur my stuff back with Elixir of Immortality, even with a big Fateful Showdown...

Opinions?

theindigoeffect on Need Disruption/Semi-Wrath That Also Provides ...

2 months ago

The colors that I specifically need help with are red/blue/green.

Some of what I have so far: Mana Drain, Baral's Expertise Incendiary Command, Spell Swindle, Adverse Conditions, Rewind, Snap, Muddle the Mixture, Molten Psyche, Collective Defiance, Monastery Siege, Izzet Charm, Fateful Showdown, Combustible Gearhulk, etc.

I am trying to maintain a board state with my The Locust God and Animar, Soul of Elements decks, so while something similar to a Decree of Pain in those colors would be great, something similar to Baral's Expertise would be even better, but I am open to all suggestions.

Thanks in advance!

RedPlaneswalker on OH LORD JESUS IT'S A FIRE! | Neheb EDH

2 months ago

The first thing I looked for was Heartless Hidetsugu. I'm glad he's there. :)

Rolling Earthquake is good too but a little expensive to purchase. It would be a good alternate to Comet Storm, except it hits you as well. But you're Red! Red doesn't care about life totals!

If you're running into Comet Storm being countered and such I'd recommend Anarchist and/or Goblin Dark-Dwellers.

I notice you have Reforge the Soul. Do you not like Wheel of Fortune and/or Wheel of Fate? Fateful Showdown and Browbeat are interesting too.

Thanks for the upvote on Purphoros!

DrukenReaps on Niv-Mizzet Drawgons

2 months ago

So you already have curiosity so I would assume you are ok with comboing off and would highly recommend adding Ophidian Eye. One I literally just learned about from

https://edhrec.com/commanders/niv-mizzet-the-firemind

is Tandem Lookout which also works for the combo. That should be plenty of redundancy for that combo.

One thing I've done to hold off my friend's nivy-wizzy is play Orbs of Warding which also hurts The Locust God. You may never see anything like it but I'd recommend having a little more artifact removal.

Some other great inclusions: Psychosis Crawler, Arjun, the Shifting Flame, Fateful Showdown, Laboratory Maniac, Dragon Mage, and Enter the Infinite.

DerektheRed on A plague of Locusts

2 months ago

Others have mentioned most of my auto-include cards: Skullclamp + Ashnod's Altar; Bident of Thassa (crazy with cards like Teleportal); Coat of Arms; Impact Tremors...

You have some good 'double-duty' cards like Disrupt but there are more: Drag Under and Exclude are slower/higher CMC than cards like Unsummon, but you get the card draw. Check out Fateful Showdown.

You're not running many things that boost your card draw, like Thought Reflection (Alhammarret's Archive is better, but more $$).

Last, making tokens is great, but making buff tokens is better - I run both Mindwrack Liege and Favorable Winds in mine. Hard to smash more face than putting a bunch of 4/4 hasty fliers on the board.

Here's my LG deck if you wanna check it out. Needs updating, but mostly the same - Fly, Fly, My Pretties!.

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