|Commander / EDH||Legal|
Printings View all
|Commander 2015 (C15)||Uncommon|
Combos Browse all
Gain control of target creature with converted mana cost X or less. (This effect doesn't end at end of turn.)
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3 weeks ago
New Cards (now that I won't be banned for posting them this time):
- It's nice to have another option to stop YawgWin. It is an alternative to Graf Cage if you want GSZ, Chord, and Pod to work in your deck.
- Can go into Tana-Tymna Blood Pod or Derevi for creature heavy metas. It competes with the new Thalia though, so meh.
- T5 with T4 potential if mono-w stax works. None of the Vampire synergy is available in mono-w, though it is nice in Edgar stax. It sucks that you only get one vamp no matter how many you attack with.
- At three mana, it may have the combo potential and color that Conspiracy did not.
- Dominate #2 for Mizzix.
- Tier 1, since that's where legendary Merfolk go now. But more seriously, Tier 4, since the tax is not irrelevant, but may slide down to Tier 5 if a decent strategy cannot be thought of (I keep comparing it to Geist, where you can at least have a Polymorph plan).
- Seemed notable enough to mention. Does not ramp, but it's decent gravehate.
- We were correct: it costs 5. A LOT less powerful when it does not cost two. Too slow/unreliable (based on matchup) to see play, especially since it does not count commanders.
- Latest incarnation of Bob, nothing too notable since most decks would just prefer Bob
- Tier 4 at LEAST, maybe Tier 3, since it is red ramp. It could have a stax build that sacs the tokens like with the mono-w vamp.
- I REALLY want this to be a thing. I don't care if it's too much mana, SOMEONE SOMEWHERE NEEDS TO CAST THIS!!!
- If it was a 4-drop, it would likely see play, but since it only digs based on mana cost, storm will not run it (though it is funny with FoW).
- Budget Selvala card?
- ShaperSavant's Sanctuary is okay. Has the Leovold (technically Rayne) protection for LabMan combos, but beyond that, highly meta-dependent.
- Tier 3. There seem to be enough decent Pirates being printed and otherwise (Gravehate Pirate, Pirate Bob, Cloud Pirates) that the running of a bunch of Pirates will not destroy the deck.
- It's not a 6-drop, so Tier 4 at best. It itself is too clunky, as well as the dinos so far.
- As was discussed, it's getting an errata that kills the combo potential. I still like that it steals Crypt and Sol Ring pretty well. It's at least going into the Grixis Pirates deck.
- T2.5 at least. I certainly wasn't expecting it to cost more than Zegana, but it seems strictly better nonetheless, since you can more easily play it for value instead of JUST as a Food Chain outlet.
- I have seen and played Pithing Needle, so I am not averse to another option.
- Another fucking Jace....at least it has applications in decks that play Edric...
1 month ago
A few things. First up, when would you ever want to fetch up Bonesplitter?
Thirdly, stuff like Inspector seems a bit meh? What is its pay off.
1 month ago
An important reason the rule is like it is is so that if you lose (or concede) you can pick up all your cards and leave the table. If you get an emergency phone call you don't want to leave your Oketra the True with a group of strangers because you had a pickup game in a card store.
As for permanents you control when you leave, if they entered under someone else's control and you took them (with Dominate, Act of Aggression, or the like), they get returned to their previous controller. If they entered under your control (with Bribery, Beacon of Unrest, or the like), they get exiled. Either way they stay at the table so their owner can collect them when they leave the game.
1 month ago
Section 8 of the comprehensive rules covers multiplayer games, and rule 800.4a explains what happens when a player leaves the game.
Rule 800.4a Show
So if a player loses, all of his permanents immediately leave with him. The Compulsory Rest would disappear, leaving the creature free once again. Likewise, if the losing player had taken a creature without the use of a permanent (say via Bribery or Dominate) then the creature would return to its owner.
2 months ago
megaPisces13 The cards I took out are these:
Gigantoplasm, Broodbirth Viper, Illusory Ambusher, Lone Revenant, Warchief Giant Goblin Electromancer, Charmbreaker Devils, Arjun, the Shifting Flame <-(Might be worth keeping), Etherium-Horn Sorcerer, Melek, Izzet Paragon, Dragon Mage.
Echoing Truth, Desperate Ravings, Reins of Power, Steam Augury, Word of Seizing, Aethersnatch, Magmaquake, Act of Aggression, DominateFor artifacts its a toss up, but I got rid of Seal of the Guildpact.
Get rid of all three enchantments.
I'll just put this is as a block text. Dig Through Time, Pieces of the Puzzle, Void Shatter, Swiftfoot Boots (or Lightning Greaves, if you prefer, thought you can go with both), Whispers of the Muse, Mystical Tutor, Part the Waterveil, Scour from Existence, Commit / Memory, Desolate Lighthouse, Cyclonic Rift, Tezzeret's Gambit, Mirrorpool, Disallow, Insidious Will, Shivan Reef, Spirebluff Canal, Metallurgic Summonings, Temple of Epiphany, Reiterate, Past in Flames, Learn from the Past, Meekstone, Epiphany at the Drownyard, Ponder, Merchant Scroll, Blasphemous Act, Mnemonic Nexus, Treasure Cruise, Guttersnipe, The Locust God, Wheel of Fate, Reforge the Soul, Sky Diamond, Expropriate, Insurrection, Caldera Lake, Halimar Depths
If you want some other upgrades to make this deck truly yours, you can go to EDHRec (https://edhrec.com/commanders/mizzix-of-the-izmagnus) to see what else you want to do. My deck is by no means the end all be all of upgrades. Keep it fun and make it work for you. :)
2 months ago
When a permanent spell resolves it is put onto the battlefield under it's controller's control. Because your opponent cast the spell they will control the spell (and subsequent creature) until another effect dictates otherwise (such as Aethersnatch while on the stack or Dominate while on the battlefield).
3 months ago
WE NOW HAVE AN FAQ
- Fixed broken links.
I'm trying to make the following changes, but I'm getting ornithopers whenever try to make an edit that adds a decklist. Not sure what's causing that.
For now I'm just going to pretend like this isn't happening and carry on down here.
ajacobik, Ok, I checked out the Erebos list here you said you were talking out (T/O link here: [Primer] [Competitive] Erebos, God of Mana), and for fuck sake, that list is not optimized at all. The curve is WAY too high, there's not nearly enough ramp, and it's using bloated and unnecessary win conditions. I can see Erebos moving up to T3, but you got to provide a better example of a cEDH decklist, because that is not it.
HarroHunter, You're welcome.
On another note, would you like to make the example list for Savra that I was talking about? I can make it based on your Hapetra list if you don't want to, but I thought I should give you first chance on making the list.
Lilbrudder, Now that you've updated your Sidisi, Brood Tyrant deck to include Protean Hulk and have a primer, do you still think Voidia's list should be the one in the description? Your's seems like the better deck to me at this point, and I can put it back if you want.
I'm also going to put your Thrasios / Vial Smasher list up on List of Partner Pairs by Tier.
The Ixlan spoilers keep coming:
- Gishark, Sun's Avatar is hugely overcosted Naya dinosaur tribal. T5. (If that actually is a 3 in it's mana cost it might be better.)
- Admiral Beckett Brass, Grixis pirate tribal. The stealing effect could actually be pretty neat control if satisfying the 3 pirate requirement isn't too much trouble. I'll reserve judgement.
- Kopala, Warden of Waves, Blue merfolk tribal. A mild tax that only effects your opponents' removal isn't really that great. T4.
- Mynea Frian, Dark Apostle... Mono-White vampires. That's cool I guess. Unfortunately it takes the tribe 100% out of it's preexisting card pool. T5.
Some other things I think are useful:
- Sorcerous Spyglass, new Pithing Needle crossed with GitProbe.
- Arcane Adaptation, Blue Conspiracy in blue, could push decks going for creature-type based combos.
- Tocaf's Honor Guard, Yet another Torpor Orb.
- Evaporating Melody a second Dominate for Mizzix.
- Revel in Riches, The alternate win con isn't likely to be relevant in cEDH, but turning all your opponents' dead creatures into Lotus Petals is pretty good at 2 mana.
- Shaper's Sanctuary Creature based green decks might like this to recoup cards. The fact that it includes abilities makes much more likely to draw for you than Karmic Justice. Also plays really well with Spellskite.
- Deadeye Tracker, This one's kind of interesting. Cheap gravehate that filters lands and can fill your yard. Reminds me of Deathrite Shaman a little. Might be worth it in Karador or something.
- Sunbird's Invocation, I'm not sure if this is 5R or 3R. If it's 5 it's trash, but at 4 cmc it might make it into some storm lists.
All in all I'm picking up a really strong tribal vibe from these leaks. Commander 2017 is also going to be tribal, so we might get some nice synergies between the 2 sets.
5 months ago
Some more Suggestions to the ones of dudualdo42:
Found even more: