Rude Awakening


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Duel Decks: Garruk vs. Liliana (DDD) Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Rude Awakening


Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (2)(Green) (Choose both if you pay the entwine cost.)

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Recent Decks

Rude Awakening Discussion

miracleHat on Freyalise High Tide

1 month ago

I want to see more Voyaging Satyr pieces in this deck (i.e. Argothian Elder) to make the 'critical turn' more consistent. On this line of thought, ways to untap these creatures seems reasonable, Scryb Ranger comes to mind. I know that it has been suggested before, bringing it to your attention again: Rude Awakening (I can see it being to much win more).

I agree with hoard's suggestion of Rings of Brighthearth, for the above reasons and that it also works with garruk and Voyaging Satyr-type-abilities. I'm assuming it is not already in the deck for the same reason crucible of worlds is notably missing.

I'm not convinced of Wolfbriar Elemental, appears weaker than avenger and that given a choice you would rather dig further for avenger than play wolfbriar.

Carrion-Rack on Magic of the Wilds

2 months ago

Rude Awakening getting to untap your lands twice is nice.

Early Harvest same as above.

Insult doubling damage twice is crazy

KorAlly on Atraxa Man-Lands

2 months ago

Thanks. Wow, Rude Awakening looks amazing! I also came across Life/Death after searching for similar cards. It seems like a really powerful ability for one mana. I am trying to decide between more general card draw (much needed in the deck) or more tutors (which you mentioned some really good ones here).

I added a several more man-lands for breadth and a couple of Nissa planeswalkers that worked well with counters and land ramp.

MegaMatt13 on Atraxa Man-Lands

2 months ago

I really like this creative take on Atraxa.

you may find it helpful to have more cards that tutor for any land: Hour of Promise, Knight of the Reliquary,Ulvenwald Hydra, or Expedition Map

Rude Awakening is one of my favourite finishers for land decks.

fungkm-mtg on fungkm-mtg

3 months ago

andymaul123 First off, thank you for such an in-depth response. Secondly, Mana Breach + Land equilibrium is just mean. Both this and the mana bond + cauldron synergy will allow us to control the pace of the game while we set up our wincon..whatever that may be.

I would also like to try leyline of the void + web inertia, for two reasons. (1) graveyard hate in general can stop any heavy combo or reanimator, or lands mirror match. (2) it acts as a much more annoying ghostly prison, keeping your life total healthy. It may be a little off theme, but seems like a good piece of tech to have as protection.

Death Cloud + Splendid Reclamation + Rude Awakening is a little clunky, but its a wincon with style. In Sultai lands, we could control mana presence, perform some kind of Armageddon effect as we will always come up on top, then weaponize our lands with one massive swing.

Kamahl, Fist of Krosa is a fun piece of tech we can manipulate opponents lands, either for a wrath effect or steal with Roil Elemental

These are just couple of thoughts I've had. I'll keep brainstorming and keep you updated. For now, I am going to use your Sliver Queen deck list as a template to make a child of alara 5C lands deck.

This Sultai land shenanigans is going to be fun.

Hi_diddly_ho_neighbor on This deck has HUGE tracks of land

4 months ago

Thanks for the suggestions dbpunk. I originally had Meren of Clan Nel Toth in here but she is surprisingly difficult to find so I gave up haha. Adun Oakenshield actually plays a very good impersonation of her, though not quite as good.

Mazirek, Kraul Death Priest doesn't really fit the what the deck is trying to do though. Yes I plan to be sac'ing numerous creatures, but in most cases when I start sac'ing creatures it is to combo out or in response to a board wipe so his ability doesn't really do much in this deck.

Ambush Commander is an interesting idea, though I would probably use something like Rude Awakening in stead. I have found at times that I have a TON of lands with not too much action in my hand, so a card like that might be helpful. I'll see how it plays in the deck.

DanteBeleren on

5 months ago

Alright, understandable. The way I look at any deck is I give myself a set number of cards for each type or what each card offers. So since you want Treefolk/fatty bootied plants, I'd go with... 25 "theme" cards. 35 lands is my go to which would put you at 60 cards with the rest being support/fill. Of those remaining 40 I'd go, 5 wipes 5 spot removal, 10 draw, 10 ramp, and 10 general support. Of course you can tweak those numbers however, but it's good to have a basis. Once you start doing that you might realize you're going total overkill on one category and swapping cards around isn't as hard as it was (sometimes it is harder though lol).

All that said, a rough list I'd go with is something like this (again this is your deck and by all means take this with a grain of salt and/or ignore it if you see fit):

Regardless of what you do with any/all of that, good luck and hope you enjoy playing your deck!

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