|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||Rare|
|Duel Decks: Garruk vs. Liliana (DDD)||Rare|
|Fifth Dawn (5DN)||Rare|
Combos Browse all
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine (2)(Green) (Choose both if you pay the entwine cost.)
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|Have (8)||EdenGardenz , wackozacko , rockleemyhero , miracle , Famicomania , mziter501 , Atroxreaper , GoldGhost012|
Rude Awakening Discussion
1 month ago
I want to see more Voyaging Satyr pieces in this deck (i.e. Argothian Elder) to make the 'critical turn' more consistent. On this line of thought, ways to untap these creatures seems reasonable, Scryb Ranger comes to mind. I know that it has been suggested before, bringing it to your attention again: Rude Awakening (I can see it being to much win more).
I agree with hoard's suggestion of Rings of Brighthearth, for the above reasons and that it also works with garruk and Voyaging Satyr-type-abilities. I'm assuming it is not already in the deck for the same reason crucible of worlds is notably missing.
I'm not convinced of Wolfbriar Elemental, appears weaker than avenger and that given a choice you would rather dig further for avenger than play wolfbriar.
2 months ago
Rude Awakening getting to untap your lands twice is nice.
Early Harvest same as above.
Insult doubling damage twice is crazy
2 months ago
Thanks. Wow, Rude Awakening looks amazing! I also came across Life/Death after searching for similar cards. It seems like a really powerful ability for one mana. I am trying to decide between more general card draw (much needed in the deck) or more tutors (which you mentioned some really good ones here).
I added a several more man-lands for breadth and a couple of Nissa planeswalkers that worked well with counters and land ramp.
2 months ago
I really like this creative take on Atraxa.
Rude Awakening is one of my favourite finishers for land decks.
3 months ago
andymaul123 First off, thank you for such an in-depth response. Secondly, Mana Breach + Land equilibrium is just mean. Both this and the mana bond + cauldron synergy will allow us to control the pace of the game while we set up our wincon..whatever that may be.
I would also like to try leyline of the void + web inertia, for two reasons. (1) graveyard hate in general can stop any heavy combo or reanimator, or lands mirror match. (2) it acts as a much more annoying ghostly prison, keeping your life total healthy. It may be a little off theme, but seems like a good piece of tech to have as protection.
Death Cloud + Splendid Reclamation + Rude Awakening is a little clunky, but its a wincon with style. In Sultai lands, we could control mana presence, perform some kind of Armageddon effect as we will always come up on top, then weaponize our lands with one massive swing.
These are just couple of thoughts I've had. I'll keep brainstorming and keep you updated. For now, I am going to use your Sliver Queen deck list as a template to make a child of alara 5C lands deck.
This Sultai land shenanigans is going to be fun.
4 months ago
Thanks for the suggestions dbpunk. I originally had Meren of Clan Nel Toth in here but she is surprisingly difficult to find so I gave up haha. Adun Oakenshield actually plays a very good impersonation of her, though not quite as good.
Mazirek, Kraul Death Priest doesn't really fit the what the deck is trying to do though. Yes I plan to be sac'ing numerous creatures, but in most cases when I start sac'ing creatures it is to combo out or in response to a board wipe so his ability doesn't really do much in this deck.
Ambush Commander is an interesting idea, though I would probably use something like Rude Awakening in stead. I have found at times that I have a TON of lands with not too much action in my hand, so a card like that might be helpful. I'll see how it plays in the deck.
5 months ago
Alright, understandable. The way I look at any deck is I give myself a set number of cards for each type or what each card offers. So since you want Treefolk/fatty bootied plants, I'd go with... 25 "theme" cards. 35 lands is my go to which would put you at 60 cards with the rest being support/fill. Of those remaining 40 I'd go, 5 wipes 5 spot removal, 10 draw, 10 ramp, and 10 general support. Of course you can tweak those numbers however, but it's good to have a basis. Once you start doing that you might realize you're going total overkill on one category and swapping cards around isn't as hard as it was (sometimes it is harder though lol).
All that said, a rough list I'd go with is something like this (again this is your deck and by all means take this with a grain of salt and/or ignore it if you see fit):
- Doran, the Siege Tower
- Black Poplar Shaman
- Bosk Banneret
- Great Oak Guardian
- Heartwood Storyteller
- Indomitable Ancients
- Kalonian Twingrove
- Leaf-Crowned Elder
- Magnigoth Treefolk
- Oakgnarl Warrior
- Orchard Warden
- Reach of Branches
- Sapling of Colfenor
- Seedguide Ash
- Thorntooth Witch
- Timber Protector
- Tree of Perdition
- Tree of Redemption
- Treefolk Harbinger
- Ulvenwald Observer
- Unstoppable Ash
- Verdeloth the Ancient
- Woodfall Primus
Regardless of what you do with any/all of that, good luck and hope you enjoy playing your deck!