|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||None|
|Planechase 2012 Edition (PC2)||Rare|
|Tenth Edition (10E)||Rare|
Combos Browse all
At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.
Sunken Hope Discussion
1 week ago
These might interest you: Peregrine Drake , Archaeomancer , Ghostly Flicker , Displace , Call to Mind , Relearn , Theft of Dreams , Borrowing 100,000 Arrows , Mark of Eviction , Cloudstone Curio , Equilibrium , Sunken Hope , Venser, Shaper Savant , Riptide Laboratory , Turnabout
3 months ago
9 months ago
To keep your theme I've suggested some improvements
Faerie Harbinger - Tutor for the fary you need
Inspired Sprite - Extra Card draw
Mistbind Clique - Basically a one turn time warp - more if you can bounce with effects like Glen Elendra Pranksters
Nightshade Schemers - Since most of your deck is Faerie
Scion of Oona - Faerie lord - the shroud could be beneficial too
Spellstutter Sprite - Counter spell - more if you can bounce with effects like Glen Elendra Pranksters
Sprite Noble - Weaker "Faerie" Lord - most likely to cut
Hypnotic Siren - on theme version of Spirit away but not dead in hand early game
Siren Stormtamer - counter spell
Midnight Banshee - might hurt with all the blue you play but strong against many decks
I would Remove Macabre Waltz, Fill with Fright, Send to Sleep, Wings of Velis Vel, Fear, Phyresis with Glistening Oil (repeatable infect + used as removal in pinch), Psychic Surgery, Sleep Paralysis, Waterknot (your in black use actual removal), Faerie Invaders, Oona's Gatewarden (sorry I know oona's the general but its a weak card) and Dauthi Embrace (I know you said its a win con but most of your creatures are evasive on their own)
11 months ago
yeah, Temporal Adept, Tradewind Rider, Capsize, Man-o'-War, Exclusion Mage, AEther Adept, Venser, Shaper Savant, Alexi, Zephyr Mage, Sunken Hope, Tidespout Tyrant. to name a few, but yeah stuff like this should work great.
1 year ago
Huh what a coincidence. I was working on my own Shapeshifter tribal deck last night. I've been looking for something to do with my foil Lazav for ages, and came up with this Mighty Morphin Shapeshifters take a look and see where I was taking it.
Here's a few cards you might want to consider: Copy Enchantment, Masterwork of Ingenuity and Sculpting Steel, which will copy enchantments, equipment and any artifact respectively. Just because it's not enough to copy their creatures :)
I also can't believe I forgot about Prototype Portal and Mimic Vat, I'm going to have find room for them somewhere.
And one more thing- to get more value out of your Shapeshifters you can run Sunken Hope, Deadeye Navigator (which can also make you go infinite if your opponent ever plays anything to enable it), and Whip of Erebos (which gets better with Deadeye)
2 years ago
Beacon of Tomorrows repeatable extra turns that shuffles into deck
If you can afford it, Consecrated Sphinx is by far the best mono blue sphinx in edh, draws SO MANY cards!
I also built unesh! Maybe itll give you some ideas!
2 years ago
Tidal Force, Thought Reflection, Merfolk Looter, Juxtapose, Illusionist's Gambit, Dismiss into Dream, Master of Predicaments, Temporal Cascade, Breaking Wave, Tromokratis, Temporal Distortion, Brainstorm, Relearn, Redirect, Aura Graft, AEtherplasm, Thieving Magpie, Sisay's Ingenuity, Windfall, AEtherspouts, Mizzium Meddler, Daring Thief, Spin into Myth, Mystic Remora, Telepathy, Sunken Hope.
2 years ago
It is fun. At first I planned goin full mono Red with Ashling but that was very uninteractive. Then changed to Mogis, but he was drawing Hate like if we were playing archenemy. Keranos is perfect, letting me to remove essencial targets with 3 burn damage and get more draw when we get lands.
Its all about keeping your counters to defend your enchantments and big burns. Using enchantments to slow down creatures and make them not want to attack you. I love to play Keranos and casting Decree of Annihilation next turn and watch them slowly getting up while I burn and get more cards.
Atm worst matchups are big lifegain decks (thats why we have no life gain enchantments) and quick voltrons as we are not as good at removing powerfull ones (some nasty lands are on the way the way to me: Maze of Ith, Mystifying Maze and Ice Floe, also Tolaria West to fetch them). Sunken Hope is their nightmare but we dont always get it soon enought. Also actually added Fire Servant and Thassa so I wont get Hosed to Telemin Performance-like cards while keeping Feel-Like-Planeswalker theme.
When I get some more cash Ill get all those blue tutors to make it more reliable. Thanks for upvoting!
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