Firebreathing

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Classic Sixth Edition (6ED) Common
Fifth Edition (5ED) Common
Mirage (MIR) Common
Fourth Edition (4ED) Common
Revised Edition (3ED) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Firebreathing

Enchantment — Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

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Firebreathing Discussion

SteelSentry on First deck you Built

2 weeks ago

My first deck was an 80-card pile of mostly Goblins, but included all the hard hitters that were in my dad's collection, like Shivan Dragon and Ball Lightning, with 4 copies of Firebreathing as my finisher (to enchant my Goblin Balloon Brigade or make someone unblockable with my Goblin Tunneler). I still remember when I came back to Magic and saw Krenko, Mob Boss in the case at my LGS.

My first Commander deck was also a Mono-R Goblins deck, headed by my boy Krenko, and later Grenzo, Havoc Raiser.

UltimatHedgehog on BR Dragons

1 month ago

I agree Firebreathing should go because I never have the mana free to use it, so that's gone. Sengir Vampire was there for his ability to keep getting stronger and cheaper CMC than the dragons, but I'm probably better off removing him and Furnace Whelp for Thunderbreak Regent (which I tend to do when sideboarding) and more removal for the cheaper cards. I do have Blightning and Slaughter Games but I took them out when I was adding creatures. They're probably going back in.The reason I have Archetype of Finality is to give the dragons deathtouch for their abilities that can hit opponent's creatures. Stormblood Berserker also hasn't been that useful but I thought he could be able to protect me earlier with Lightning Bolt and Tormented Soul to get damage in for his Bloodthirst. Are there better lower cost cards I can replace it with?

xyr0s on BR Dragons

1 month ago

This is very... confusing. Is it two decks, mashed into one? Or 3?

What is the cards, you really want to play? I mean, everytime every game? Bump those up to 4. Anything that's more situational, you can remove or put in the sideboard. For example: Archetype of Finality, is that really a good card? 6 mana for a 2/3 body and some text about deathtouch? Do you want to draw this card in every game? Or Stormblood Berserker - it's a good card, if you play it on turn 2 with bloodthirst, but just a couple of turns later and a 3/3 creature isnt impressive. How often can you both deal a point of damage, and have 2 mana to spare in turn 2? Firebreathing is something many of your cretures have. It's only useful in a deck with piles of surplus mana. How many turns do you end with several untapped lands? Dragonmaster Outcast - how fast can you play 6 lands? And so on and on... you have a lot of dragons, and then a lot of 1-ofs, that perhaps have some kind of synergy. But you'll never see that, because you never draw them at the same time.

Also, you need a lot more mana to play those big creatures.

You need to pick out a couple of dragons (if you want to play a tribal dragon deck), bump their number up, remove all the clutter (Sengir Vampire - what's that supposed to do here?), and put in some ways to make the game long enough to play big creatures - removal, discard, sweepers, that kind of thing. Giving your opponent 8-10 turns while you play lands is not the way to win.

silastheguardian on Wolves+Shivan Dragon

6 months ago

A 6 mana 5/5 with Firebreathing??? SO GOOOOD!!!

ticked-off-squirrel on Red One Dropper (Ultra Budget)

9 months ago

cough cough Firebreathing cough cough oh sorry. I meant to- coughs Hammerhand cough

Hyperalgialysis on Naya Oath of Humans

11 months ago

That will be tricky. Both the Thermo-Alchemist and Reckless Fireweaver are great with Trail of Evidence and a ton of instant and sorcery spells, but that is an izzet deck. Consulate Skygate is surprisingly good as is blocks copter and spirits without dying. Skyship Stalker is underplayed, it has Firebreathing and 2 other relevant combat abilities.

chaosumbreon87 on ONE PUNCH MAN

11 months ago

suggestions based around assumptions of budget and multiplayer:

add:

Lightning Greaves, Firebreathing, double strike spells, more extra combat phases, more extra turns, totem armor

blue is the color of draw, use the available resources. Red and white are the artifact, equiptment, and enchantment tutors. They can help.

remove:

fight to the death, mind's dilation,

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