|Commander / EDH||Legal|
Printings View all
|Oath of the Gatewatch (OGW)||Common|
Combos Browse all
Target creature gains haste until end of turn.
Draw a card.
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|Have (5)||MythicWinter111 , corys , Dsmonsta , nakni , Vasbear1|
|Want (4)||joshw335 , bpm4 , snowmaster55555atgmaildotcom , Penguin_Gamer_1|
3 weeks ago
How about stuff like Zada, Hedron Grinder, Mirrorwing Dragon, and Precursor Golem alongside things like Cerulean Wisps and Expedite? Archaeomancer + Twinflame are also a nice synergy with your general :O
3 weeks ago
- T1; Mountain, Monastery Swiftspear, pay 4 life, Phyrexian Vanguard, discard Simian Spirit Guide, Expedite on PV, draw a card and swing for 4.
- T2; Mountain, Lightning Bolt whatever they played, Mutagenic Growth on Swiftspear, Assault Strobe on Swiftspear, swing for... 14?
So 18 damage on T2? Damn. And it'd be game if they didn't drop a creature so you can Lightning Bolt them to the face.
1 month ago
Grenzo, Havoc Raiser is another one that loves creatures and if you go into a multiplayer game some time he gives you some protection. In 1v1 he is red mill which is just hilarious. I have a deck for him here Cry Havoc, Ooo Shiny. It is designed to hit hard and fast, last game I played I dropped Coat of Arms turn 5 and won.
Out of the ones you are already looking at I would probably go with Wort, the Raidmother, costing 6 isn't that tough to deal with in green and Wort just has a lot of silliness she can do. Turns into a really explosive spellslinger deck.
2 months ago
Krenko wants to move fast so here is what I would cut and add:
Door of Destinies is too slow; Quest for the Goblin Lord too little boost; Boggart Shenanigans 1 too much mana; Warstorm Surge seems win-more; Wheel of Fate cannot control it well; Kindred Charge too expensive; Vanquisher's Banner too expensive; Goblin Charbelcher don't see a way to manipulate this effectively; Conqueror's Galleon if kept I'd add Throne of the God-Pharaoh; Chancellor of the Forge too expensive; Goblin Assassin fun but expensive; Goblin Recruiter have doubles so cut 1 and add Goblin Matron; Metallic Mimic a slow lord that may not be truly needed; and Ogre Battledriver kind of win-more.
Foundry Street Denizen can get huge like Reckless One; Goblin Chainwhirler will be fun; Goblin Dark-Dwellers expensive but good utility; Lightning Crafter consistent burn; Mogg War Marshal more goblins; Wily Goblin mini ramp; Zo-Zu the Punisher can punish heavy ramping decks;
Fling works well w 2 (or 3 if you add FSD) for obvious reasons; Mizzium Mortars overload ftw; ; Fork, Reiterate, Reverberate, Increasing Vengeance, and Howl of the Horde let you 2 for 1 spells, even your opponents, so you can counter a counter or copy ramp to get ahead or copy a kill spell for your own satisfaction too; Battle Hymn, Brightstone Ritual, Pyretic Ritual, and Seething Song to get moving quicker.
Relic of Progenitus and Tormod's Crypt for graveyard hate; Coldsteel Heart, Fellwar Stone, Fire Diamond, Ruby Medallion, Hazoret's Monument, Sol Ring,Wayfarer's Bauble, Armillary Sphere, Traveler's Amulet, Expedition Map for ramp (see a theme? You want 1-2 (a few 3) CMC ramp in here).
Now, Zada, Hedron Grinder is my baby and I think you should add her in with a few spells that will be fine without her but amazing if she is out: Crimson Wisps and Expedite draw and give haste, which you want Krenko to always have just in case he might get killed. With Zada you still get haste but draw 10+ cards; Heat Shimmer and Twinflame let you get a 2nd utility goblin or Krenko (sacking original) for even more goblins. With Zada she will double your entire board.
3 months ago
I'm looking into making a variant of this deck that uses Zada, Hedron Grinder with things like Expedite, so Impact Tremors would be a good option for that one. But in this deck I didn't care for splashing red.
3 months ago
Hey, i'm having doubts here, how do you use de Griselbrand or another big creature like that, if Footsteps of the Goryo does not give haste? Wouldn't be nice to have something like Expedite or change the Footsteps of the Goryo for the reanimate or Dawn of the dead (for legacy) or Unburial Rites for modern.
3 months ago
If you splash red, you can also Expedite him. There are some other 1-drop red haste spells but I'm at work so I should go do my job. Lol.
3 months ago
It takes a super specific set of cards, naturally, and a fuck ton of rite of flames, but it is 100% do-able.
In your opening hand you'll need 2x Rite of Flames, an Expedite, Kiln Fiend, Mountain, then 2x 1 drop burn spells (Lightning Bolt or similar), and then have another mountain and another 1 drop burn spell on top of your library (Or an Apostle's Blessing works really well too.). Then it's pretty standard procedure, mountain down, drop two Rite of Flame so you have enough mana for a Kiln Fiend and an Expedite, then swing and use the rest of your extra mana for your burn spells and swinging for around 10-16 damage, then next turn swing again with the last burn spell or Apostle's Blessing, or literally any combo of one drops, your opponent probably won't have a creature out, but having a burn or Apostle's Blessing is good insurance.
Congrats, turn 2 win you pyromaniac, this is also possible to win turn 1, just takes more rite of flames and stuff like expedite for draw, but yeah, totally possible, just like a 1/157520 chance or something like that.