Sram's Expertise

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Aether Revolt Rare

Combos Browse all

Tokens

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

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Sram's Expertise Discussion

Variux on Mechanical Orchestra

6 hours ago

So, a few things here. I would adjust the mana base a little bit. There are some dual lands that come in untapped pretty easily in your colors. Botanical Sanctum is way better than Woodland Stream. In the upcoming set, Ixalan, there are reprints of Sunpetal Grove and Glacial Fortress which will be of a bit benefit here. You need more lands as well, because only having 18 while having a huge amount of high cmc creatures and a huge amount of creatures in general is bad. I did the same when I first started. You should shoot for around 24 lands. I would recommend having 4x Aether Hub, 4x Botanical Sanctum, and maybe even some Scattered Groves or Irrigated Farmland so that if you don't need the mana you can cycle the cards. Mana is a huge part of Magic that I overlooked when I first started playing.

Moving on to your creatures, you should definitely get rid of some of these as their ETB abilities are not as good as others you have. Kujar Seedsculptor, Maulfist Revolutionary, Weldfast Wingsmith, Sifter Wurm could probably be removed. I see the synergy there between a lot of them, but there are definitely some other cards you have mentioned that would be better as a 4 of.

Rogue Refiner and Servant of the Conduit could probably fit in well as 4 of's. Rogue will net you energy and card draws, and Servant will net you energy and ramp into any of your other creatures. Since you are generating so much energy, you're going to need something to drop it in to. You could use Bristling Hydra or even something different like Aetherwind Basker. If you don't want to go the creature route for channeling energy, you can use Gonti's Aether Heart and take an extra turn every so often. That could win you the game pretty easily. Regal Caracal would also be a great 5 drop spot, maybe even over Cloudblazer or a 2-2 split would be good too. Things like Sram's Expertise or Servo Exhibition are nice as well because you'll get double the amount of Servos. I see that you have Illusionist's Stratagem which is awesome, that would work well with Regal Caracal. Also, I would cut out Pyramid of the Pantheon and maybe even Gift of Paradise for some lands / creatures.

Very interesting deck, I love that you've chosen to make something so complex with your first deck. I started with Panharmonicon when I first started playing but I used Blue and Red as my primary colors and used things like Whirler Virtuoso and Maverick Thopterist to make a ton of thopters.

Hopefully I've been of help to you! Just remember to always make sure you have ~24 lands unless you have a really low CMC deck, or play things like Attune with Aether or other ramp spells. Make sure the majority of your creatures are 4 of's instead of 2 of's. You want to make the most of what you get, so ensuring you draw something great is better than drawing something okay in it's place. You want to play things like:

Creatures:

4x Rogue Refiner, 4x Regal Caracal, 4x Cloudblazer, 4x Sunscourge Champion, 4x Champion of Wits, 4x Servant of the Conduit, 4x Sram's Expertise, 4x Panharmonicon

and so on and so forth. I would go on to http://gatherer.wizards.com/Pages/Default.aspx or tcgplayer.com and search for cards in your color under "standard" and just browse and see what you can find for enter the battlefield effects.

Good luck!

Fredriko77 on White Ultra-Budget

1 day ago

@usaDiabetic and @N1996, yeah, I forgot to put in the four mountains, my bad.

@N1996, I think Call for Unity is a good idea, but it is too expensive and would be much too slow for the deck. I will definitely sideboard it though. Sram's Expertise however, is a fantastic suggestion, and I will replace Collective Effort with it.

Thanks!

Izu_Korasu on BW Anointed GG (Rotation Proof)

1 day ago

Sram's Expertise, Start are strong token producers that provide additional value.

Sacred Cat, and Sunscourge Champion may also be worth looking at for their cheap cast/token costs and added lifegain.

lastly, while not rotation proof, Westvale Abbey  Flip does so much for the deck, that its hard not to suggest it. (even just as a 1 of)

N1996 on White Ultra-Budget

2 days ago

you have no red mana sources in your deck it is all white and evolving wilds. oh have you considered Sram's Expertise to help you get more dudes and free cast literally anything in your deck except dusk. or Call for Unity to pump your dudes by triggering revolt.

Hobbez9186 on Reckless Fabrication +Primer(kinda)

1 week ago

You have so many colors. Might I suggest Servo Exhibition, Cogworker's Puzzleknot, Sram's Expertise, and Inspiring Statuary?

I'd recommend dropping green and black for mainly white and a splash of red and blue. White can generate a TON of servos, especially with Procession. Statuary turns the servos into colorless mana to Improvise multiple spells and it can be found with a Trophy Mage.

Red and Blue bring the Fireweaver along with perhaps a Burn from Within to melt X damage from your opponent and Pull from Tomorrow to draw X cards as well as counter magic to tempo your opponent and protect your board.

Decoction Module is a better means of energy from creature drops for Virtuoso and Harnessed Lightning, but also consider Aetherstorm Roc to do the same while also being a sweet aerial threat.

I like what you've got but I'm not a big fan of all the colors to accomplish what you are going for. I definitely think putting more eggs in the white basket is worth investigating and dropping green will make it more consistent. I think Bolas belongs in a different deck, although if I were playing against you that would be the last thing I'd expect to see coming :)

Anyways, just my two cents. I have a few decks that play around with some of these ideas, but the one that has the same wincon (well it's one of them) with the Fireweaver and Panharmonicon shenanigans might be a good read for you and give you some more ideas to try. It's called Whirligiggles.

Good luck!

Hyperalgialysis on Tokemon *Budget* Temmet EDH

2 weeks ago

Your maybe board looks like one awesome deck. Your main would greatly benefit from including bits of it. Regardless, if you want to keep it under $50 I will try and offer some budget options you may not have considered. Quicksilver Gargantuan is a great Clone and pairs really well with Stolen Identity. Identity Thief is awesome with etb effects. I also like Sram's Expertise, Servo Exhibition and Raise the Alarm all solid token makers. If you start seeing some value in adding more instant and sorcery spells, Talrand, The Sky Summoner and Talrand's Invocation are both solid in that type of strategy. I did see the incovation in the maybe board but if talrand makes it in the invoaction is good too. Elspeth, Knight-Errant starts to get out of price range but is so good I had to mention her. A few good board wipes are Descend upon the Sinful Planar Outburst and Planar Cleansing. The cleansing makes your opponents so sad cause it hits mana rocks too. Judge's Familiar Spiketail Hatchling Spiketail Drakeling and Spiketail Drake are all good targets for copy effects and give that extra value since they are counterspells on a stick, and they fly! One last good thing to cover would be draw. Since you are lacking a little, Jace's Ingenuity and Opportunity are both great at instant speed and really net a lot of cards for the investment. Mind Spring is really good since it can dig so deep late game. Think Twice Catalog Artificer's Epiphany Tragic Lesson all instant speed and most do not require a discard.

BeaudaciousGiebs on White Token(servo)

3 weeks ago

Sorry I didn't see the question about 4 cards, but yes, one can only have at most 4 copies of any card in a deck other than basic lands. Therefore even non-basic lands are restricted to 4 at most, as well as any other given card. I imagine your question was already answered so I apologize for the delay, but yeah. Also, due to a lack of general +1/+1 counters, Animation Module becomes kinda just clunky due to no combo. However, I ran a card called Collective Effort in my servo deck that was a great spell to throw out with Sram's Expertise. 3 mana for a counter on everything should hopefully leave you with some extra lands to create a few more servos from the module and it was some other versatility with Escalate that easily synergizes with the servos. But yeah, module is only really worth it with one of those two cards.

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