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Nephilim Commander Draft Cube WIP

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Creature (77)

Land (17)

Instant (36)

Artifact (30)

Sorcery (22)


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Step 1: Non-Nephilim cards are shuffled and divided into packs of 15 cards. A pack contains 7 commons, 5 uncommons, one land, and two rares with a 50% Chance of one being mythic. If there are less than 5 players, remove 4 packs from the game for each player fewer than 5.

Step 2: Players sit and turn order is decided. In turn order, players choose a unique Nephilim to be their commander.

Step 3: Each player takes a pack and draft begins. They choose a card and pass the pack to le left until the packs are empty. Alternate directions each pack.

Step 4: players add basic lands as they choose and finalize their decks. A deck contains a minimum 60 cards, and included cards aren't limited by color identity.

Rules: Starting life total is 30, there is no commander damage. The last person alive wins. (MAYBE no commander tax).

140 common, 100 uncommon, 30 rare, 10 mythic, 20 lands

105 creatures(35%) 20 lands(6.7%) 36 instants(12%) 30 sorceries (10%)

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