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Basking Rootwalla
Creature — Lizard
: This gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
ElPared on Best Fae of Wishes Targets?
2 years ago
I also thought of Haakon and reanimator in general (though I didn't think of Gitrog and that's a cool idea). The simple solution there is to keep some, or all, or your reanimator spells in sideboard so you always have access to them. I'm also a huge can of Bloodghast which would be pretty sick with Gitrog and Crucible of Worlds, or maybe Life from the Loam (or both).
Fae also affords you the unique ability to keep some toolbox reanimator targets in your sideboard like Elesh Norn, Grand Cenobyte or Serra's Emissary, and still use them game 1.
The other thing you could do is throw in some Madness cards (I'm thinking Basking Rootwalla type stuff), as well as like, Dragon's Rage Channeler or other stuff with Delirium or Threshold.
Too bad "exiled" is no longer considered "outside the game", or Flashback would be insane with this card. Even just sideboarding a Past in Flames would be busted. Also the Evoke creatures with the free evoke costs (cuz you could reanimate them as well as remove a card and wish for it later). Alas.
Profet93 on Killing Lands to go smack
3 years ago
Idk much about pauper but have you considered adding some removal in the form of Lightning Bolt? Swapping some of your looting effects for bolts seems ideal.
I understand you want to fill your GY but faithless looting is virtual card disadvantage. You get your choice of cards but it doesn't replace itself like thrill of possibility. Flashback is nice, but without any actual card advantage, it's likely that you will run out of gas fairly quickly. Idk any actual card advantage in green thats a common.
Sideboard Card?: Ancient Grudge
Invasive Species - Seems like its only good with springbloom. I dont feel invasive species is a right fit for your build given your lack of ETB creatures. Have you considered swapping it with any of the following....
Rancor - Repeatable pump is nice
Basking Rootwalla - Madness is synergy and it can be pumped
Elvish Visionary - Only draw I know in green pauper. I think running 2-4 of these could be helpful. You really do need draw, badly.
Garruk's Companion - 3/2 trample for seems pretty good. Paired with Rancor or the muscle bursts, it can put in some serious work. Casting cost is slightly hard, but could be worth it IMO.
Mire Boa - Aside from sac, exile and -X/-X effects, it will be hard to get rip of this snake. Hiss at your opponents when you attack with it for extra fun
Overall its a solid build. +1. Be sure to lmk what you think of each suggestion.
PuddinWing on
3 years ago
You could splash and run Basking Rootwalla . Also, Anje Falkenrath is a great madness enabler. More so for combo but…
You could also run Terminal Agony in place of Big Game Hunter for more consistent removal.
Neotrup on ? about vengevine
3 years ago
Bazaar of Baghdad 's ability will cause you to draw 2 cards (taking the top two cards of your library and adding them to your hand) and discard 2 cards (exiling two copies of Basking Rootwalla from your hand and putting Vengevine from your hand into your graveyard). Then both Basking Rootwalla 's madness abilities will trigger. One will resolve, letting you cast it (moving it from exile to the stack), and when it resolves it will move from the stack to the battlefield. Then the second madness trigger will resolve letting you cast it (moving it from exile to the stack) triggering Vengevine 's trigger. Once Vengevine 's ability resolves, it will move from the graveyard to the battlefield, then Basking Rootwalla will resolve moving it from the stack to the battlefield.
desolate1 on ? about vengevine
3 years ago
if i use a Bazaar of Baghdad and discard 2x Basking Rootwalla and 1x Vengevine - does activating the Basking Rootwalla madness effect - in turn then proc the Vengevine effect for 2 creatures? Im not sure how the madness effects resolve on the stack if im discarding all 3 at the same time - or if the Vengevine would have to already have been in my graveyard first for its effect to go off.
dsdude3021 on Modern Horizons 2 Wish List
3 years ago
Okay, this may be late, but I felt maybe I should comment on this thread. Here is what I hope for:
-I probably have a pretty controversial opinion regarding modern horizon 2. Here me out... I don't want them to print powerful tier 1 cards. The decks out on top don't need any support, and I can't trust wizards with designing powerful modern cards.
-I don't want them to just simply print legacy powerhouses and essentially warp modern into a slightly cheaper legacy. I also don't want them to print cards that make others obsolete. Variety is one of the best parts of making decks. I don't just want to go, "I am making a blue deck so I am automatically putting in Force of Will or Counterspell " because all other interesting options are obsolete. Magic is best when they limit power in a meaningful way.
-I want Modern Horizons 2 to focus on archetypes of Modern's past and also on tier 2 decks. This is where the heart of Modern actually is. No offence, but the competitive side of modern has always been toxic.
-I want to see more of that spell with land spells from Zendikar Rising. I realize they can be used in combo decks, but my mana-bases have never been more engaging. I want these, as well as any new useful utility card and can-trips at common and uncommon (with them being more powerful given a particular deck archetype)
-I want the rare pool to consist of: for EDH cards (jank for modern but interesting enough to make jank decks with them), some middle of the road cards that some and not all decks will play, and only 2 or 3 mythics that are powerful but only in a specific not top tier archetype (or perhaps one to revive old modern archetypes)
-I want them to once again give us tribal support. Maybe even bringing to light some in the background. Rats, Saprolings, Faeries, More ninjas (I just like them), bears, cats, spirits, zombies, and so on.
-A new Splinter twin (maybe if not unbanning it, maybe make a more acceptable one). Don't need to be tier 1 material, its just an interesting card design.
- Careful Study or a red color shifted version. The thing about Faithless Looting (plz no new artwork), was that the flashback to me was a bit too much. I won't mind one with rummaging instead of Looting (discard then draw)
- Sapphire Charm (just a personal favourite of mine, maybe possible since they did mention phasing in recently
-Snow land Hate. This may be unusual to say, but there is currently no real reason not to run snow lands over basics. If everyone runs snow lands if powerful snow land cards are printed in the future, the price of basic lands will go up and people won't get to use the precious artword for basics mtg has had for years. Essencially, I want a BloodMoon but for snow lands. If they do this, I would love to see MH2 to expariment more with snow lands and permanents.
-Bogle, Heroic, and or Aura support. Other on another note, make an even better tier 2 vehicle deck for modern.
-Worse Mox Opal
-Modal Charms
-Finishing the Triomes, Borderpost. Oh dude, what if there was fetchable mana-rocks that enter tapped that ordinarily cost 3.
-Another Black card that is enchantment removal.
tacolover25 on It's a Mad World (U/G Madness)
4 years ago
mlequesne, that is a great suggestion. I have indeed tried Vengevine already. In a deck with under 20 creatures, (many with higher than 2cmc) I found that the return from the graveyard was very hit and miss.
Turn 2 I could sometimes get lucky by playing either Wild Mongrel or Noose Constrictor and discarding vengevine and Basking Rootwalla, but overall it felt lackluster. Survival of the Fittest used to enable survivalvine decks back in the day but that card is banned unfortunately.
Thanks for the upvote! Cheers.
Spell_Slam on Dead Dog
4 years ago
Hi DoktaDakka and thanks! This is definitely one of my favourite decks as well. Many people underestimate how powerful this deck can be.
I think that with Wild Mongrel, Vampire Hounds and Tortured Existence I have enough discard effects that I don't need Putrid Imp. The imp is good when you want to discard something important on Turn 1 or 2, but aside from Basking Rootwalla there's nothing really worth discarding that early in the game. It's an okay option for Exhume decks, but otherwise we're all set with our discard engine.
In terms of Hooting Mandrills, I honestly have never tried them. The deck can always use more cheap beaters, but what would you replace them with? Crypt Rats maybe?
As for TE targets, you'll still find them mostly in the sideboard. Caustic Caterpillar, Spore Frog, Thrull Surgeon, Faerie Macabre and more Crypt Rats are meant to shore up any weaknesses while synergizing well with TE. What other Toolbox cards am I missing? Maybe I could find space for them somewhere.
Thanks again for the comment!
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