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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature tokens you control get +1/+1 and have vigilance.
Crosserenti on Screaming Goats
2 weeks ago
Thanks. I knew about Intangible Virtue, but it feels like a win more. The ones I have can be used if I don't get Springjack Shepherd and still help, while Virtue is only good with the tokens. That said, the other two, Mondrak, Glory Dominus and Seal from Existence are strict upgrades that I should get.
Rebuff the Wicked seems more sideboard, which I will need to eventually craft and will be included when I do, especially for non-creature decks.
All in all, I appreciate the advice and glad you like!
Apollo_Paladin on Screaming Goats
2 weeks ago
Heya, interesting build.
Since you asked specifically about new cards, Seal from Existence is brand new (at the time of posting this) and is another pure upgrade to Oblivion Ring, even more so than usual in your build where you're running off White Devotion too.
I see decent Anthem effects here, but you also might look at a copy or two of Intangible Virtue if you're really looking to roll with Goat tokens, since the Vigilance can be extremely useful, especially early-game in keeping pressure on without opening up too much to another token or creature ramp build.
Lastly, I seem to recommend this card a lot for White decks, but if you need some protection for any of your other selections, Rebuff the Wicked is far & away one of the best options out there in my opinion since it can protect any permanent you end up needing, not just a Creature like most White protection options. Not many people plan for a White counterspell either so these can be extremely effective, especially in Best of 3's where an opponent knows full well what the primary target in a deck like this will be.
Anyways, neat deck +1
legendofa on How should I upgrade this …
2 months ago
If you want to lean more into tokens, Intangible Virtue, Inspiring Leader, Geist-Honored Monk, and Phyrexian Rebirth and the new Sunfall as board wipes are all options.
If you're going into Spirit tribal, my suggestions are going to be more expensive. Hallowed Haunting, Kindred Discovery, Cavern of Souls, and Vanquisher's Banner are good.
Brago, King Eternal and Soulherder lend themselves to a blink deck.
Simerix on Mr Sandman, Man Me a Sand
2 months ago
Dud cards: Conclave Guildmage Conclave's Blessing Rallying Roar + a lot of the convoke cards
Why is Katilda, Dawnhart Prime in the deck?
I've seen Outlaws' Merriment flop a lot in Alex's deck
Consider conspire cards like Gleeful Sabotage and Wort, the Raidmother
Have you considered Plargg, Dean of Chaos Flip Augusta would ball in this deck?
I always suggest a little bit of creature sacrifice in a deck like this. Here's some suggestions: Perilous Forays Martyr's Cause Goblin Bombardment Fanatical Devotion Evolutionary Leap Tooth and Claw Makeshift Munitions Barrage of Expendables. When you swing out, shit's gonna get killed so it's nice to make the most of your creatures. Plus these cards do great against board wipes.
Consider these land sacrifice cards: Sylvan Safekeeper Squirrel Wrangler Goblin Trenches Constant Mists Aura Fracture
Also consider adding anthems to drive the win home if you think you will struggle with winning.
Prosperous Partnership slaps and I suggest you reconsider it.
Additional card suggestions: Neyali, Suns' Vanguard Roar of Resistance Arasta of the Endless Web Intangible Virtue Divine Visitation Inspiring Leader Legion Loyalty
9-lives on Ai generated deck
2 months ago
The only card that seems out of place is Intangible Virtue. Rest is pretty nice, although you could probably find better +P/+T cards as well.
The_Warleader on Mardu Tokens
3 months ago
I always gravitate towards aristocrats when discussing token strategies in competitive magic. You already have Westvale Abbey
Flip which is one of my favorite wincons and lends itself towards an aristocrat-style gameplan. Falkenrath Aristocrat / Butcher of the Horde are great token payoffs, however the format might be just too fast for them at the moment.
But some advice I would say for your current decklist is that it's just too slow. The Modern format is very fast and most decks snowball too much for you to be playing cards like Battle Screech and Lingering Souls. I do like the Ephemeriate + Solitude + Season Pyromancer package. However your other creatures aren't too relevant for what you're trying to accomplish. I would rather see a couple Intangible Virtue instead of the Serra's (which, by the way, you really shouldn't play all 4 copies of that card. It can make your draws awkward and isn't so detrimental to your deck working that it makes up for the drawback). I love the idea though. Honestly, I think the Ephemorate package I was talking about before could be your linchpin for the deck. Maybe find some other strong ETB effects that revolve around tokens ( Weaponcraft Enthusiast )? Or maybe a Plaguecrafter effect? Those might be too cute, but it's something to consider. Either way, good luck with your Deck it looks fun!
KBK7101 on Elves- Lathril.
5 months ago
Anthems are cards that generally give your creatures a buff a some sort. Glorious Anthem, Intangible Virtue, Sylvan Anthem. Stuff like that.
On a similar note, the term lords generally refers to a creature that gives the same effect. Elvish Clancaller, Lord of Atlantis, Leaf-Crowned Visionary, Death Baron etc.
A really good card for Lathril decks is Chatterfang, Squirrel General. Chatterfang essentially doubles token generation and could essentially be a budget version of Parallel Lives when it comes down to it. Lathril is a really cool commander (who comes from one of my favorite sets/planes!) and has the potential to be built in a lot of different ways and power levels. Definitely a good pick!
wallisface on Mardu Moon Tokens
8 months ago
Surely running Intangible Virtue would be better than Marshaling Cry?
I'm worried your mana curve is really high. You only have a limited number of things to do turn 1, and then very few options costing 2 mana, it feels like there's reasonable chance that you're doing nothing on at least one of your first 2 turns (effectively putting your opponent ahead a whole turn). Having soo many spells at 3-mana is going to really slow down your gameplan, and make your turns quite clunky. I would suggest replacing at least half of your 3+ mana spells with cards costing 1-2 mana.
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