Kitesail Freebooter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kitesail Freebooter

Creature — Human Pirate

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

TheVectornaut on Xathrid Humans Mono Black

8 months ago

Not a deathtoucher, but Kitesail Freebooter does have flying and can keep your opponent off their best card, at least for a while. Assassin Initiate and Covert Cutpurse  Flip will do the job but at a steep mana cost. I'd personally like to have a sac outlet more repeatable than Village Rites to recycle Bloodsoaked Champion for more lifedrain and Xathrid triggers, especially during a board stall. Carrion Feeder would be my first choice as a beater that can get out of hand while also sticking to the zombie them. Keeping it to only humans, Dockside Chef is also an option. Speaking of zombie beaters, Champion of the Perished is also potentially powerful, although, like many cards already in the deck, it makes a lot less sense when you don't draw a Necromancer.

razelfark on The Blight That Blinds *Updated*

1 year ago

Since you have some of that legendary creature subtheme going here, I would suggest Jirina, Dauntless General for the deck as it enters to nuke a grave, but can be sacrificed to protect other humans, namely Squall. This is really good if you can get Squall through to hit OP as it can be a recursive protection card.

If you like the idea Jirina, but find the human only syergy lacking, then I would suggest Selfless Savior or Selfless Spirit as good alternate options. The Spirit is great for its evasive qualities and can be a decent attacker since if it attacks alone with Squall on board, it can pressure 4 in air easily.

If you want another great legend that pairs with the legend human theme, then I suggest Adeline, Resplendent Cathar as it creates human tokens and is an amazing curve into squall for attacking by itself for the doublestrike bonus (attack trigger token will not stop the doublestrike trigger).

Guide of Souls Would be a great 1 drop for your deck as it can help give Squall flying if you have enough energy built up and it can build up energy by itself at a good enough rate you don't need other energy based cards to run. This would also pair very well with the Adeline if you chose to include.

Some useful disruption I have had succes with (when in standard) is Momentum Breaker. This card is useful for being nontraget removal to deal with ward/hexproof but also great because it make OP discard if no threat on board so you can even pressure hand with it. This is great for deck as you can sacrifice for small life to get in grave to recur and pressure OP board/hand more.

A side optin you can run over the Tidehollow Sculler would be Deep-Cavern Bat as it is an evasive threat that does the same thing roughly, but is easier on the mana types and has lifelink. If you want a human you could use Kitesail Freebooter and would only be good for trying to syergise with Kudro you currently have in deck.

Cards I am not caring fo rtoo much in your list would be Judge Magister Gabranth, Killian, Ink Duelist, and Corpse Knight. Judge is good for sacrificed focus decks, but you don't have any sac outlets or token strats to make this really work. Killian feels out of placed with the lack of targeted interactions that benefit his cost reduction. Lastly Corpse Knight just never works out for me unless I am playing some combo deck that dumps alot of creatures on the board.

Hope these options help. If you would like more suggestions I am will to recomend more. Whether it be looking for more general good cards or going for specfici theme cards.

mrweaselman on Booty Raiders

4 years ago

You're going to want to set your format to I believe Pioneer, with the cards you're running at the moment.

Take out Brineborn Cutthroat and Protean Raider. They're not all that good in pirate tribal. Take out Wily Goblin for more card draw like Chart a Course, it's going to be better late game and you're not really trying to ramp into a big finisher a turn early anyways.

If you go 4 Forerunner of the Coalition you can basically go toolbox with a similar list to what you have. Otherwise I would down to 6-8 separate pirate cards.

Imo the best pirates are Spectral Sailor, Dire Fleet Daredevil, Kitesail Freebooter, Ruin Raider, and Admiral Beckett Brass. Probably 3-4 of each of those + 4 Forerunner of the Coalition for toolbox, and 1 of each other pirate you want to include.

Fiery Cannonade is better in the sideboard. Swap in against tokens or small creature aggro.

While not explicitly pirates, Angrath, the Flame-Chained is better than Angrath, Minotaur Pirate. I try to stay away from the planeswalker deck planeswalkers. Although you could run Angrath's Fury and keep the deck like the precon I suppose.

lagotripha on Speedy pirates

5 years ago

Echoing wallisface, budget aggro lives or dies by casting 1 mana spells as fast as possible.

If you move to straight rakdos colours, you lose only Daring Saboteur and Frantic Inventory , while your mana becomes a lot more reliable.

With the land set here, I'd go so far as to run almost entirely 1 colour with splashes for higher cmc spells.

A few options; Deadeye Tracker + Grasping Scoundrel + Outcast with a focus on 1 and 2 mana black spells - Kitesail Freebooter in particular is good in a black shell with other sources of discard.

Rigging Runner + Daring Buccaneer + Fanatical Firebrand will work well with a focus on fast damage partucularly spells that deal direct damage and like creatures. I'd look at Captain Ripley Vance and the budget staple Curse of Stalked Prey alongside sources of evasion.

Blue as a primary colour has some neat options if you want to go for a more instant-speed tempo game - Siren Stormtamer , Spectral Sailor , & Brineborn Cutthroat , while opening up sideboard tricks like Crafty Cutpurse and cheap past staples like Mana Leak .

There are a few notable pirates to build combos around - Skyship Plunderer , Timestream Navigator , but they don't have a coherent theme which will make builds awkward.

zapyourtumor on The Modern Eldrazi Aggro/Processor Deck

5 years ago

Are you going tron route or are you going the processor route?

If you're going the processor route, I'd go BW and run 4x Tidehollow Sculler , maybe some Kitesail Freebooter , or go esper to add Delay , Spell Queller , Ulamog's Nullifier , etc.

If you're going the (boring) tron route then idk this will just become eldrazi tron

zapyourtumor on The Pain of Loss [[Flicker Combo/Control]]

5 years ago

I like your deck.

My main comments are that you only have 4 creatures that benefit from flickering, and 6 flicker spells. I would definitely lean into the flicker more and go up to a playset of Cloudshift , then increase the number of creatures that you can flicker. I think Elite Spellbinder can be flickered to have two cards exiled at once that have taxed costs (if this doesn't work then I agree that Silverquill Silencer is better for the deck). And my biggest suggestion is definitely a playest of Shriekmaw . You can do the same stuff you do on grief with this bad boy to remove two creatures plus get a 3/2 for only 2 mana. I'd probably cut some of the other removal, like Damn , and maybe the mirran crusaders, for these.

Lastly, I know I said flickerable creatures that control the opponent's hand are good, but unfortunately most of them have a negative effect when leaving the battlefield such as Thought-Knot Seer , Tidehollow Sculler (love this card), Kitesail Freebooter etc. But one that doesn't have this is Sin Collector . I think he is worth considering for the sideboard since he hits a lot of annoying cards like TTB, scapeshift, BTL, loam, etc.

A random sidenote: You have 4x Surgical mainboard and 2x sideboard, which I assume was because you changed one of them without changing the other. You could maybe replace them with Vanishing Verse .

With these additions, the deck should become more of a streamlined "flicker control" deck instead of just a Grief flicker combo in a BW control shell.

P.S. I just did some research and it turns out flickering Elite Spellbinder does work! Noice

Sorin_Markov_1947 on Hand in Control

5 years ago

Silverquill Silencer and/or Elite Spellbinder seems like a shoo-in here. Better than Kitesail Freebooter imo. Also, how effective are you finding Shadrix Silverquill ? In theory, he seems really bad, but I'm not crafting him to test him any time soon.

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