Windrider Wizard

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Windrider Wizard

Creature — Human Wizard

Flying

Whenever you cast an instant, sorcery or Wizard spell, you may draw a card. If you do, discard a card.

multimedia on Your Local Aquarium

2 years ago

Hey, well done on a low budget, nice flavor of sea creatures.

Consider expanding on looting? Looting is draw and then discard.

A reason to play more looting is to have more instants or sorceries in your graveyard for Octavia. Another reason is Wonder which is a card you want to discard and when it's in your graveyard and you control an Island gives all your creatures flying especially Octavia. Pair the flying effect of Wonder with Stormtide Leviathan who's a big sea creature upgrade. He makes all nonflying creatures unable to attack, but Wonder gives all your creatures flying.

Whelming Wave will consistently wreck your opponents creatures and not bounce your creatures including Octavia. Sol Ring and Arcane Signet are staple budget mana rocks in Commander. Kefnet's Monument reduces the mana cost all of your blue creatures and each time you cast a blue creature you get to tap an opponent's creature who could be a blocker.

Sea-Dasher Octopus and Thought Sponge are some small sea creature upgrades. Deep-Sea Kraken is another budget big sea creature upgrade. It's ability to remove time counters from itself whenever any opponent cast a spell is good in multiplayer Commander.

Good luck with your deck.

nathanielhebert on Skies Filled with Wings Budget Casual

2 years ago

Cheers! Original message was sent prematurely, but didn't want to clutter the comment section.

Another potential avenue I was mulling over, might be to introduce some flying "humans" into the cast with similar CMC, who also provide bonuses to flying. (not certain if there are candidates to fit the bill perfectly)

Something like, Jubilant Skybonder , Paragon of Gathering Mists , or Windrider Wizard , to take advantage of the card Of One Mind , so you can have a 1-cast spell for a 2-card draw. Might sully the focus overall though, but is an interesting card.

Omniscience_is_life on I'm new and on a …

3 years ago

and will be the cheapest colors to play, as they have so many amazing options that some of the good ones that are slightly overshadowed stay pretty budget.

You can have a pretty decent cheap ramp package in Simic, with cards like Rampant Growth , Cultivate , Talisman of Curiosity , Growth Spiral , etc. plus card draw in the form of Beast Whisperer , Secrets of the Golden City , Windrider Wizard , et al. So that just makes everything easier, having a good baseline.

BUT, the MOST important thing you can take away from this--play the COMMANDER you want to play. Your commander is the card you will be casting in 99% of games, and as such you really want to love it. I would say take a half-hour or so scrolling through all these cheap legendary creatures (you can change the dollar amount of the cap I set, but for the reasons I said earlier your commander is definitely something worth investing a little into)... and just see what sticks out to you.

Omniscience_is_life on Wizard Tribal EDH

3 years ago

So glad I could help! I think you're probably right about the Lotus , that card can be very powerful.

Just thought of another switch you can chew on-- Oracle's Insight seems weak, I would posit that Windrider Wizard can probably sift through your deck much faster. Comes down earlier as well.

I can see what you mean about the Charlatan , you really only have a few targets... my mistake. Idk what I'd replace it with tbh, but I guess you can take a look at your maybeboard and see if anything jumps out as something you want to test.

multimedia on Adeliz leads some angry Wizards

3 years ago

Hey, saw your forum topic asking for help. Good build on such a low a budget. Realistically to make much improvements you're going to have to be able to spend more than $30 for your deck.

My advice is to lower the mana curve by adding more low CMC Wizards and more low CMC instants and sorceries that draw cards. End the curve with two five drops Wizards: Azami, Lady of Scrolls, Shipwreck Dowser and one six drop Archetype of Imagination. I suggest playing double the amount or more of instants and sorceries than Wizards because technically you don't need other Wizards because Adeliz can pump herself. Still have a strong base of low CMC Wizards, just a smaller one.

Since Adeliz can pump herself and has flying she is really your best win condition doing 21 Commander damage to each opponent. The problem with Adeliz is she doesn't provide card advantage only pump therefore you need a lot of other cards that draw cards to fuel the pump.


Some Wizards can help for card advantage:

  • Windrider Wizard: lets you draw each time you cast an instant or sorcery or even a Wizard and he has flying which makes him a threat to attack. If just about every card you cast draws you a card then that's a nice advantage to keep drawing instants/sorceries/Wizards.
  • Burning Prophet: repeatable scry is powerful when you want to draw certain cards and not lands or other cards. She can filter away lands so that you draw instants/sorceries/Wizards.

Consider more low CMC Wizards? That way you can establish a Wizard army quicker and get faster benefits from Adeliz with other Wizards. More low CMC flying Wizards can benefit much more from the pump from Adeliz because they can more easily do combat damage to an opponent:

With more low CMC flying Wizards then cards such as Bident of Thassa and Reconnaissance Mission can draw a lot of cards since you draw a card for each creature who does combat damage to a player. This is a way to keep refilling your hand with instants/sorceries by attacking with Wizards even if you don't have instants/sorceries to cast. Flying Wizards are still going to do combat damage to a player and draw cards. Shared Animosity is repeatable pump for each attacking Wizard you control. This repeatable effect is in addition too any pump that Adeliz does.


Izzet has a wealth of good low CMC budget instants/sorceries that draw cards that are staples of Commander:

Shadow Rift and Slip Through Space are one drop spells that can make Adeliz unblockable while also drawing a card.

Some budget lands upgrades to consider:

Good luck with your deck.

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