Pygmy Hippo

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pygmy Hippo

Creature — Hippo

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player play a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo deals no combat damage this turn and at the beginning of your postcombat main phase, you add (X) to your mana pool, where X is equal to the amount of mana emptied from defending player's mana pool this way.

Necrosis24 on Card creation challenge

2 years ago

Sumat, Roaring River

Legendary Creature - Hippo

Islandwalk

If ~ would deal combat damage to a player instead exile target land that player controls. Return it to the battlefield under your control.

: Create an X/X green Hippo creature token where X is the number of lands you control but don’t own.

4/4


Not going to lie this was actually a hard challenge was drawing a blank for a hippo but decided to draw inspiration from Pygmy Hippo

Create a card that would pair well with Akuta, Born of Ash.

Serpej on Morphing Mind Games

4 years ago

Hey Exxie97!

Wow I'm excited to be here!! When I found this decklist it was almost like looking at my own deck! For a really long time I went with Thrasios and Sidaar, bringing lots of morph to the table, but since my playgroup had quite high powerlevel I had to shift into a manifest & flicker theme. My deck was built around sneaking in big things with manifest and then flickering them up in an opponents endstep, therefore relying more on etb effects and big permanents like Ugin, the Spirit Dragon, Sphinx of Uthuun and Soul of the Harvest. By then I felt like I had to switch out the commanders for Roon of the Hidden Realm to make space for Manifest/Lifegain/ETB themes. Although getting the powerlevel up, I feel like I've lost the original idea with the sneaking and making threats.

For me, your decklist gave me inspiration to go in a more hatebear approach in the future, probably cutting a bit part of the ETB theme since it will be a bit of a "nonbo" anyway. I espescially like your include of Pygmy Hippo!

What I would recommend you is to include stuff like Seedborn Muse, Wilderness Reclamation and Vivien, Champion of the Wilds to be able to respond more efficiently and be able to flash in Felidar Sovereign or use Mastery of the Unseen in every other players turn. One last tip is an underrated wincon that nobody expects if you succeed in manifesting it, and that is Shaman of Forgotten Ways. The faces of control players when they suddenly drop to 0 life because of them having 0 creatures on board is hilarious.

It's nice to see how great minds think alike, keep beeing awesome!

//Serpej

bushido_man96 on A Primordial God needs your …

4 years ago

I think you can cut Arcanis the Omnipotent . Too mana intensive. Cut Mystic Remora , and I'd cut the Teferi combo, because I'm just not that interested in locking everyone out of the game. Pygmy Hippo is cool, but unless you can make it unblockable on a regular basis, not worth running.

What is Deadeye Navigator comboing with? It might not be as useful as it could be in other decks.

From there, go cut one each of the X casted creatures you have, an X sorcery, an instant, and see where you're at.

lothshteth on The Dark One

5 years ago

I agree that Teferi, Mage of Zhalfir is a more eloquent design. This is probably why WOTC hasn't touched upon Drain Power since Pygmy Hippo .

If I go with the Damping Sphere ability, would you suggest any changes to cost or anything else?

Corrosive_Cat on Crucible of Value

5 years ago

Neat idea! Academy Ruins could be super useful; one retrieves the other if you lose it, so they'd have to get rid of both to stop you getting that recursion. Khalni Heart Expedition would be super handy too, and Dryad Arbor is kinda cool, recurring creature + blocker when you need it. Azusa, Lost but Seeking is probably ideal, as would be Burgeoning or Exploration? Ob Nixilis, the Fallen could be kinda cool too! Pygmy Hippo is a really strange edge-case card, but seems great for mid to late game ramp, and stops counters after combat step!

Caerwyn on Custom Ability Question

5 years ago

Funkydiscogod

You cannot do that - it would interact toxicly with Glissa Sunseeker and Pygmy Hippo (in multiplayer).

Also, with Dominaria, Wizards stopped using Mana Pool in mana abilities. It would just be: Add .

Idoneity on David's Ug God's

6 years ago

No Pygmy Hippo?! xD

babushkasara on What's mine is mine and what's yours is mine

6 years ago

Lazav, Dimir Mastermind - not really stealing, per se, but close

Reins of Power - especically if you have no creatures at the time

Boneyard Parley - politics!

Grim Return - they finally kill their creature to get it away from you and...no. Yours again.

Ink-Eyes, Servant of Oni - repeatable

Iridescent Drake - blue! Also, enchantments!

Djinn of Infinite Deceits - in case they try to escape by playing creatures with downsides or something? Just a fun card in general.

You could also do something like Mirage Mirror for temporary 'stealing' (or to copy your thieves for more stealing)

Sadly you can't use Pygmy Hippo or you could steal their mana too.

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