Lapse of Certainty
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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|Commander / EDH||Legal|
Latest Decks as Commander
Lapse of Certainty Discussion
1 week ago
1 week ago
2 weeks ago
Gidgetimer thanks for the tips but I think I'll hold down to at least Lapse of Certainty and Mana Tithe . When I played the deck out of the box I lost mainly because of board/artifact whipe effect and once my artifact got remove from my yard and my field rebuilding is slow when you don't have 2 copies of Sol Ring or my big creatures are removed etc...
I feel it might be incorrect to say that Boros Charm is useless in commander. The card is in 25% of commander decks (yes probably more prominent in sun forger deck but it still has a huge protection on it against whipes).
2 weeks ago
Right off the bat you can cut 2 lands, possibly more after play testing. But 39 is entirely too many.
Esper Sentinel probably doesn't do enough without ways to pump his power.
Meteor Golem is expensive to cast and doesn't seem like something you would want to reanimate with all of the other targets.
Boros Charm usually doesn't do enough in Commander.
Endless Atlas doesn't seem like it would be turned on enough of the time to be worth it.
2 months ago
Uncage the Menagerie (x=3, probably)
(could run some number of rituals to "combo out" faster, allow things like Jokulhaups + Combo Piece more quickly.)
Any good, cheap enchantments
Lapse of Certainty (banger)
3 months ago
Thoughts on these? Soulscour , Bonders' Enclave , Arch of Orazca , Throne of the High City , Eye of Doom , Inspiring Statuary , Blinkmoth Urn , Coalition Flag , Endless Horizons , Mistveil Plains , Lapse of Certainty , Not of This World , Champion's Helm , Tome of Legends , Argivian Archaeologist , Serenity
4 months ago
Sigarda's Aid seems good.
Inventors' Fair seems playable.
Salvage Scout or Buried Ruin allow you to return a destroyed artifact.
Not sure if you would run any of Lapse of Certainty or Pyroblast or Tibalt's Trickery for your sunforger package.
Just some ideas cheers!
4 months ago
Hiya! Long time Boros player here, got some thoughts on your deck.
The biggest thing I can see with your deck- you aren't running many tribal payoffs. PLaying a deck full of soldiers just because you like soldiers is fine, but you might as well reward yourself for sticking to only soldiers. There are soldier tribal payoffs and generic tribal payoffs, I recommend running more of them as I only see two cards in your deck that actually reward you for running a ton of soldiers.
The next thing- there are some choices among your different categories that I think should be adjusted. For example, I think you're running just a bit too much removal. Running too much removal can actually be a bad thing- you don't want to spend too much time on removing your opponent's threats, you want to make sure you're developing your board. Running too much removal leads to games where you draw a ton of removal and don't draw your key pieces. I recommend cutting one or two pieces of removal, probably Lapse of Certainty imo. For your ramp I recommend replacing one of the mana rocks (probably Worn Powerstone ) with Dowsing Dagger Flip as it synergizes better with your deck that wants to attack with creatures. For your card draw, you're running some rather suboptimal choices. I would cut Staff of Nin and Mind's Eye in a heartbeat, the cards are way too clunky, way too slow, Boros has much better options nowadays. Look at some of the impulsive draw options we've gotten recently. Stuff like Showdown of the Skalds or Light Up the Stage is much better. Finally, you're running too many non-soldiers in the deck. A lot of them make soldiers, but it might be better to not run them and run actual soldiers.