Apostle's Blessing

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Apostle's Blessing


( can be paid with either or 2 life.)

Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Balaam__ on Sabotage Stealth Mission

2 weeks ago

Very well put together. Quick question, does Emerge Unscathed outperform Apostle's Blessing here? I ask because artifacts are pretty ubiquitous of late. Then again, paying the Phyrexian mana cost can become difficult against certain matchups.

jordanengel on Modern Bad ETB

1 month ago

Thank you for the suggestions jdogz32 and wallisface!

I included Teferi, Time Raveler to make sure on my turn I can safely cast spells. I also removed Aether Vial and Teferi, Hero of Dominaria. Then I added Apostle's Blessing for instant speed protection for artifacts Torpor Orb / creatures.

Jimmithee on

2 months ago

You do realise that Apostle's Blessing is the only spell in your deck that actually TARGETS a creature, right? Cards that don't have the word "target" in them don't trigger heroic abilities.

NV_1980 on Tenacious F

3 months ago

Some ideas:

Hope this helped; have fun with the deck.

Madcookie on Help protect artifact in black …

3 months ago

Some more suggestions:

Permanent effect: Rebbec, Architect of Ascension, Darksteel Forge

One-time use: Loran's Escape, Blacksmith's Skill, Apostle's Blessing

Hope these are useful. Cheers!

UltimateRoxas40 on Hinata, the Morning Star [Spellslinger Primer]

5 months ago

Thanks for the suggestions Crow-Umbra! I like Command Beacon and Apostle's Blessing as defensive options. Hinata kinda lets everyone know what's going to happen, and yeah, it's a removal magnet, so more shields would be effective.

Eerie Interlude is nice, but it removes tokens. I haven't played with this enough to know how many tokens/ token creators are too much, so until I find the right balance, I might hold off on this one for now.

Between Magnus the Red or Battlefield Thaumaturge, which do you think is more efficient? I'd probably stick to Battlefield Thaumaturge for redundancy since the majority of my X spells only really scale with the number of targets, not the amount of mana spent. But that does depend on the type of spells one is running.

I've thought about Willbreaker before, but I decided against it. I've only got a few spells that would deal damage and not outright destroy a creature, so it takes up a slot that could otherwise be used to directly destroy things.

Crow_Umbra on Hinata, the Morning Star [Spellslinger Primer]

5 months ago

Very nice deck and primer! I have a Hinata deck that I've piloted a couple times, and let a friend borrow this past weekend. Hinata is super resilient. A few cards I'd recommend that I'm currently running in my list:

  • Command Beacon - Helpful utility land to get Hinata back out if hated out multiple times.

  • Apostle's Blessing - Essentially a free spot protection spell with Hinata out.

  • Eerie Interlude - If you have at least one other creature out in addition to Hinata, it turns into a board protection for 1 lol.

  • Veilstone Amulet - Protection redundancy, but adds a protective wrinkle to any of your instant speed spells.

  • Magnus the Red - Redundant cost reduction in case Hinata gets taken off the field.

  • Willbreaker - Gain control of any creature you target, if it isn't destroyed.

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