Grave Scrabbler

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Grave Scrabbler

Creature — Zombie

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

BruhYouFarted on Can I Cheese Grave Scrabbler's …

2 years ago

Let's say I use Skirge Familiar to Madness Grave Scrabbler. In response to the ETB trigger, can I sacrifice Scrabby to Thermopod and retrieve it with it's own ability, or do I have to have a second Scrabbler in the yard for the combo?

multimedia on

2 years ago

Hey, well done on a budget so far for a first tribal deck. You have a nice tribal concept going and your card sense is good especially if you're a beginner.

You have 19 cards too many, some cards to consider cutting to make 100 cards:

42 lands is a lot and there's also six ramp sources. You could cut 5-6 lands and be fine. I don't think adding Snow-Covered basic lands is worth it just for Narfi, Betrayer King . There's much better five drops and three drops here than Narfi to have to worry about having three Snow lands to cast him from your graveyard. The Snow duals that are an Island are good to keep because they help to activate Wonder . The other cards to consider cutting are simply not as good as other cards or Zombies at the same mana cost or have similar effects.

I offer more advice. Would you like more advice? Good luck with your deck.

Dete on Brood [Pauper EDH]

3 years ago

why no Viscera Seer,Carrion Feeder,Ashnod's Altar,Bloodthrone Vampire/Nantuko Husk?

btw you could replace Slum Reaper for Fleshbag Marauder. Tortured Existence goes incredibly well with Grave Scrabbler and other dredge/madness cards, along with delve cards like Gurmag Angler/Sultai Scavenger.

you could include Mesmeric Fiend for the same reason you got Faceless Butcher, a great removal for black is Snuff Out being free and all, same goes for Hymn to Tourach and Sinkhole but they might be banned in your play group. Unearth/Crypt Rats are grate cards aswell.

theres probably more but idk what to say so yeah good luck

shardstar on Junk Food | Pauper TortEx

3 years ago

I'm curious is there a reason you're not running Grave Scrabblers?

Max121212 on My Pauper Zombie

3 years ago

Discard Grave Scrabbler to Tortured Existence. For 3 mana get you a 2/2 zombie and 2 other zombies back in your hand (if one of them is another Grave Scrabbler then repeat).

Ghoulcaller's Chant is for Nameless Inversion.

It's not about attacking. Once your in the mid/end game with more mana it's then about a 3 mana loop with Gempalm Polluter followed by Tortured Existence to pick it back up. With 8 mana this loop will do Damage = number of zombies x3. There is also Gray Merchant of Asphodel if you do not draw the gempalm.

Tacovine on Anje's Falkendeath

3 years ago

I've revisited the deck to add a additional combo, Dualcaster Mage + Twinflame for a back up plan. Also added more Madness cards to speed through the deck (37). Other than the lands and Madness cards, the rest of the deck consists of Ramp (8), Tutors (6), Draw (3) and Interaction (8). Not including in these numbers are some of the Madness cards such as Psychotic Episode, Grave Scrabbler and Big Game Hunter which have useful abilities in game situations but can be discarded if not needed, the goal being to get a combo out and win as quickly as possible. Not sure if I have the mix right, will play test. Comments Welcome..

Chandra585 on RU Mad V3

3 years ago

first off, cut your Evolving Wilds for Swiftwater Cliffs. You want your tapped lands to tap for both colors. The Ash Barrens can be cut for basics as well. It seems like you are trying to make two different themes work, Ninjas and madness. Both are totally playable, but in the same deck, they take up each other's space. I recommend cutting the Ninjas. That frees up 7 slots in mainboard and one in side. You should fill these slots with efficient discard engines like Insolent Neonate, Faithless Looting, and Merchant of the Vale.

If you aren't dead set on blue, I would replace it for black. Black gives you access to cards like Psychotic Episode, Dark Withering and Grave Scrabbler.

Meachman on

4 years ago

Zombies! I dig it!

Do you play against a meta where swampwalk is usually effective? If not, there are some potential replacements that synergize more with Konrad wanting bodies coming and going from the grave.

If you want more discard to get creature cards in graveyards, Black Cat, Miasmic Mummy, Sibsig Icebreakers and Cackling Fiend work nicely. Returned Centaur and Returned Reveler do something similar with milling.

Other Gravedigger effects like Grave Scrabbler work well with Konrad, as does Gurmag Angler and exiling from your own graveyard. Zombie Scavengers lets you exile every creature in your library at instant speed to zap the table with Konrad if you need to. Herald of the Dreadhorde and Lazotep Reaverget you lots of extra bodies to die.

Wight of Precinct Six can become a big threat once you start to fill everyone's yard (perhaps more threatening than Null Champion).

Lurching Rotbeast is card draw on top of a Konrad trigger, as is Spark Reaper.

A little light on ramp, but your Twisted Abomination combos nicely with your Witch's Cottage to do double-duty.

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