The First Sliver

The First Sliver

Legendary Creature — Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Sliver spells you cast have cascade.

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Printings View all

Set Rarity
Modern Horizons (MH1) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

The First Sliver Discussion

Whoa on Whale Food cEDH

3 weeks ago

Deadpoo111 But why would this deck ever be better than The First Sliver?

The loss of redundancy with Squee, the Immortal and white for protection like Silence really hurt consistency and safety.

The First Sliver is your outlet to win too by getting just one of many cards that win you the game with FC mana.

shadow63 on Sliver Tribal deck building, need ...

3 weeks ago

I played plenty of games with sliver overlord you just tutor up your best slivers. But if you keep getting blown out by sweepers play stuff like Basal Sliver or Sliver Hivelord. Theres also Kindred Boon. Theres no reason to be getting blown out by boardwipes in slivers. But some people would rather play a deck that plays differently every game then one that has a slightly higher chance of getting the win. Also slivers are really good at rebuilding a board state especially if you use The First Sliver in the command zone

dingusdingo on Whale Food cEDH

1 month ago

enpc Even if this deck gains from having a win condition in the command zone it is still not as powerful as Tazri for a FC deck. Tazri gets access to another cast-from-exile creature, meaning that when you rip Tainted Pact to find FC you have a much higher chance of putting a CFE creature into exile allowing you to hit your combo. R/W fast tutors like Gamble or Enlightened Tutor also give 5 color FC decks a big leg up over BUG builds. As far as the win condition always being available, Tazri tutors up the life drain ally to finish players WITHOUT targeting players like Ukkima does. Having partner commander means 98 card deck and running Tazri means 99, if you're still always able to get to the win con ally from casting Tazri it is effectively no different although vulnerable to some certain stax effects like Aven Mindcensor. The First Sliver also combos out to win with FC by grabbing up your winning combo card usually Zulaport Cutthroat, once again a 99 card deck as opposed to 98 in a partner you're not losing slot efficiency by choosing not to run the commander. The cascade guarantees you're always finding it when you hit the FC combo, so having the partner wincon versus the wincon buried inside the 99 makes no difference in how the deck plays out for winning. You aren't "freeing a slot" because you're losing the same slot inside the 99 that would normally go to Zulaport. Both Tazri and First Sliver can tutor Zulaport into play, which is 100% a stronger win condition than Ukkima because it doesn't target. Sure Ukkima is effectively a 9th card, but it and the partner are designed to grind for value in a deck that isn't set up to grind longer games.

Due to how Food Chain is worded, it doesn't work by using Ukkima to repeatedly to generate infinite mana. You have to hit the infinite mana combo before you can use Ukkima to kill players. In this regard, how it plays out to hit the combo is no different than Tazri or First Sliver. You are setting yourself up fair an unfortunate loss due to the player targeting restrictions on Ukkima, and the color restrictions are taking away some top tier tutor cards as well as hyper efficient removal like Swords to Plowshares or Vandalblast. The 3 color mana base is still vulnerable to non-basic hate just the same as a 5 color base. The 5 color base also allows you to more meaningfully slot Flash Hulk combos to win, this deck already has like 95% of the cards you want for Flash Hulk, you'd only need to add Flash Protean Hulk Nomads en-Kor and Cephalid Illusionist.

Once again, this is not a bad deck. It just doesn't bring anything new to the competitive scene and there isn't a good reason from what I can see to run it over Thrasios/X or even just Tasigur if you have the card pool required for cedh.

JimmyRustle on Unexpected Results.dck

1 month ago

Phaetion I actually played with Intet for a while, but i found it too conditional since it had to connect AND i had to pay the 3. That combined with the steep manacost made it whiff often. That being said I really like the card. It may go back in some day :)

zerowner I never thought of The First Sliver. That's actually a great idea. I think i'll put it in the 99 though because I recently changed the commander to Golos, Tireless Pilgrim, but found it made the deck too unfocused. Even though it had the unexpected results-mechanic printed on it, it became too durdly without access to a wincon in the command-zone. I think the sliver will have the same effect.

zerowner on Unexpected Results.dck

1 month ago

I'm wondering if you'd consider The First Sliver as your commander instead of Ramos. Seems to fit your "top deck good stuff at random" theme a lot more than metal dragon boi. Imagine a turn 5 First Sliver into Yidris, Maelstrom Wielder. NOW THATS A LOT OF VALUE. Many of your spells are also monocolor and sort of a lot of mana, so Ramos doesn't seem like he'd get nearly as much value as he could in a deck more focused on multicolor spells, or with cheaper spells in general.

SiggeAwesome on Sliver Queen infinite combo

1 month ago

Hey there! Thank you so much for your feedback Fun fact: not so long ago you wrote such a good comment like this on my friends angel tribal deck mono white indestructeble plays . I was green with envy over the awesome feedback he got, you wouldnt believe my face when i saw your name in my inbox :D

I have noticed the new lands coming in Ikoria and you bet i am excited for'em!!!

Here are some notes on why i have speccific cards and why not. Harmonic sliver: I got in in a mystery booster in foil and thought it would be nice to have in there Belbe's portal: I also got this one in a mystery booster and thought i'd keep it in a sideboard if i ever wanted to get it Quicksilver portal also look very nice if i can get it :) Hive stirrings: I put it in mostly because i thought it could help me out early and i also thought: Hey, look at that! A sliver sorcery!

The reason i havent used green for any mana ramp is simply because i dont know if i would need it yet. I have never played a deck with this many mana rocks and lands and i have never played a 5 colored deck either. I thought that with so many lands and so many mana rocks i might survive.

My friend has a sliver deck that tries to do it all at the same time, that is why i've limited my slivers to slightly offensive ones and those who help me go infinite or work with the infinity combo, excluding Sliver Hivelord, who is there for the lolz. I intentionally chose not to include The First Sliver and Sliver Overlord.

Cards that i use for the infinity combo or that benefits from it: Use for infity : Basal Sliver, Mana Echoes, Intruder Alarm Benefit for infinity: Darkheart Sliver, Dormant Sliver, Lavabelly Sliver, Necrotic Sliver, Descendants' Path

What i might change when it comes to giving my commander more resiliance or possibly adding Swiftfoot Boots or Lightning Greaves i dont think that's a bad idea at all. If i remove Hive Stirrings and possibly another of the guild mana rocks i could get in Coalition Relic

If you were me, what would you remove in favor of what you've said earlier?

and also, im not so worried about Cyclonic Rift no one in our playgroup can afford it. I know this comes a little late but this deck is supposed to be my "High budgett deck". We usually dont play with so expensive decks in my playgroup, but i wanted to make one regardless, i will no doubt get to play it regardless. at our LGS or in the playgroup :)

Once again, thank you so much for the time you've spent to give me feedback. I appreciate it so very much. Stay Safe!

Mortlocke on I will have just a sliver of that rainbow cake.

2 months ago

Another rant - if you are going to continue with The First Sliver as your commander - then you can still build around it within the Sliver tribal archetype. All you need are more spells that stack Slivers on top of your library, but those were already suggested in an earlier post. Namely Worldly Tutor and Congregation at Dawn. This is definitely outside of your budget range but Scroll Rack/Mirri's Guile/Sensei's Divining Top would all be beneficial as well as top deck manipulation would (ideally) allow you to stack up your Cascade triggers to be as efficient as possible.

Mortlocke on I will have just a sliver of that rainbow cake.

2 months ago

I do have a deck where I have interchangible commanders that I like to use based on the overall "power" of the other decks at the table (basically what turns each deck is expected to go off and attempt to win). However, with Slivers it's not always a simple swap when changing out commanders, especially when it comes to The First Sliver. The previously mentioned is a cEDH commander that has more success being in Food Chain decks as opposed to Sliver Tribal. Food Chain archetypes are purpose built to exploit the commander's cascade effect to it's fullest potential. Sliver Overlord is the traditional Control oriented Sliver Tribal archetype commander. The point is: these two legendary creatures aren't interchangible. A deck designed around Sliver Overlord would be more compatible with either Sliver Hivelord or Sliver Legion.

Just becuase you can occassionaly cascade into spells you don't want to cast - doesn't mean you have to cast them. You can simply exile the Swords to Plowshares, then as the Cascade trigger resolves you can just shuffle it back onto the bottom of your library. This is the official ruling (at least from the mtg wiki):

Casting a card with the cascade ability is optional. If you choose not to, the card is put on the bottom of your library in a random order along with the other cards exiled with cascade. So, just because you have an occassional bad Cascade doesn't justify removing interaction - at least that's my opinion.

Didn't realize Lavabelly Sliver was already in the 99, in that case just cut the Leeching Sliver for some more interaction. Krosan Grip/Beast Within/Generous Gift/Winds of Abandon are all good options. OR you could toss in more ramp, Farseek/Kodama's Reach/Pir's Whim/Skyshroud Claim are all good options.

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