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Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Magewright's Stone
Artifact
(1), Tap: Untap target creature that has an activated ability with Tap in its cost.
king-saproling on
1 month ago
You might like these: Aggravated Assault, Aphetto Alchemist, Magewright's Stone, Illusionist's Bracers, Battlemage's Bracers, Thassa's Ire, High Alert, Heartstone, Vizier of Tumbling Sands, Kelpie Guide, Clever Conjurer, Contagion Engine
king-saproling on
cEDH copy
2 months ago
Looks like a great build. Thoughts on these? Cathodion, Magewright's Stone, Workshop Assistant, Djeru's Resolve, Light the Way, Gleaming Barrier, Myr Moonvessel, Dross Scorpion
Vessiliana on
Emry, Lurker of the Loch
4 months ago
I have found, when playing Emry, that Blinkmoth Urn and Mirrodin Besieged were both quite useful. I also never worried about my hand size because I could play things from my graveyard. Magewright's Stone is great, too.
InfectedToe on
Australian Farmhouse GMO edition
5 months ago
I've looked into this and I really like the path of +1/+1 counters. There are of course plenty of ways to get counters on your creatures in this deck (primarily Willowdusk), so capitalizing off of that with effects that bolster any creatures with counters or give them trample it pretty darn powerful.
First off, the trample givers: Bramblewood Paragon, Gnarlid Colony, Pridemalkin, and Crowned Ceratok.
And some other +1/+1 tribal engines: Mer-Ek Nightblade, Oona's Blackguard, Skyclave Shadowcat, and Tenured Inkcaster who, in particular, is very good in this deck.
And some support for the counters: Armorcraft Judge, Gladehart Cavalry, and Inspiring Call.
On a different note, giving your creatures lifelink in this deck is insane. Swing with something big to permanently double it's P/T with Willowdusk. Some good cards for that are: Alchemist's Gift, Essence Infusion, Rush of Vitality, Sorin, Imperious Bloodlord, Poet's Quill, and especially Whip of Erebos. Essence Harvest is also in the same vein.
Lastly, one nasty thing you could do would be untapping Willowdusk to use her ability twice in a turn for exponential gains. Ideally, this would be done with cards like: Magewright's Stone, Puppet Strings, Quirion Ranger, Seeker of Skybreak, and Thousand-Year Elixir.
I also want to quickly touch on the other side of Willowdusk's ability with Aetherflux Reservoir Which would let you instakill an opponent then give one of your creatures +50/+50.
As for what to remove, there are quite a few cards I feel are pretty unsynergistic here like Dragonsguard Elite and Witherbloom Pledgemage as this isn't really a spellslinger deck. I also dont see the point of reclamation effects like Deadly Brew, Retrieve, Healing Technique, Dollhouse of Horrors, The Underworld Cookbook, or You Happen on a Glade. Lastly, Roil Spout just isn't legal (probably an error lol).
xram666 on
bk Krenko, Mob Boss
6 months ago
Goblin are always cool. +1 from me. I like the idea with the Threaten like cards to untap Krenko.
By the way: Goblin cards with the coolest flavor text Raging Goblin and Goblin Deathraiders.
Some suggestions for your deck:
- Thousand-Year Elixir and Magewright's Stone are repeatable untap effect at good cost (Mana) and bad cost (Money). The Stone also gives pseudo-haste for Krenko.
- War Room is a good choice for card draw in Mono-Red Decks.
- Castle Embereth is a better Mountain
- Blood Moon is expensive (Money) but so gooood in Mono Red. Another option is Ruination
- Skirk Fire Marshal is a interesting option to close out Commander Games really fast
- Roar of the Crowd is a slightly worse Massive Raid
Maybe you want to check out my Krenko EDH Deck for further input. Krenko's Mob
king-saproling on
Mana Burn
7 months ago
You might like these:
- Gemstone Array (stores up mana and prevents you from burning yourself)
- Seeker of Skybreak (untaps Yurlok)
- Magewright's Stone (untaps Yurlok)
- Thousand-Year Elixir (untaps Yurlok)
- Seedborn Muse (untaps Yurlok)
- Patron of the Orochi (untaps Yurlok)
- Curse of Bounty (untaps Yurlok)
- Awakening (untaps Yurlok)
- Wound Reflection (bigger burn)
- Mana Reflection (bigger burn and enables infinite combos)
- Umbral Mantle (turns Yurlock into "pay : burn each opponent for 3". also combos infinitely alongside Mana Reflection or Nyxbloom Ancient)
- Sword of the Paruns (same as Umbral Mantle)
- Jade Mage (decent ability, prevents you from burning yourself)
- Duskwatch Recruiter Flip (decent ability, prevents you from burning yourself)
Personally I would cut these:
- Spectral Searchlight (doesn't get Yurlok out faster)
- Greenweaver Druid (doesn't get Yurlok out faster)
- Dictate of the Twin Gods (does not amplify Yurlok's effect)
- Blaze (not very impactful unless you are already in a strong position, in which case it is not needed)
- Flameblast Dragon (same as Blaze)
- Xantcha, Sleeper Agent (helps your opponents while hosing your strategy)
- Howling Mine (helps opponents)
- Koth of the Hammer (slow)
- Klothys, God of Destiny (slow)
- Thought Vessel (doesn't produce colored mana)
Jabberjaw46 on
"Hagrid" Hans Eriksson
7 months ago
You can never forget about your Deathly Hallows!!
Magewright's Stone (Ressurection stone)
Whispersilk Cloak (invisibility cloak)
Sorcerer's Wand (elder wand)
And what about the whipping willow? Tree of Redemption? Or Hagrid's Opaline Unicorn? And what of Dobby's Goblin Game?
Raging_Squiggle on
Fastball Special | Brion Stoutarm
9 months ago
Magewright's Stone is pretty good in Brion decks. Especially in mine. Kiki-Jiki, Mirror Breaker, Karmic Guide, and Reveillark is a potent grave recursion combo, Feldon also helps very well with it, as you have him in there already.
here is mine if you want a look. I took a slightly different path
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Want (2) | pancakemaster808 , bladeoathkeeper |