Arterial Flow

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Arterial Flow

Sorcery

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

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Arterial Flow Discussion

musicman3310 on Vampires! (Rotation Proof)

4 days ago

Some cards to consider for sideboard (or mainboard if you put in some removal). Duress, Vraska's Contempt, Ixalan's Binding, Seal Away, Gideon's Reproach, Nightmare's Thirst, Arterial Flow, Moment of Craving, Divest, Vanquisher's Banner, Sorcerous Spyglass. There's a few more but I think this is a lot already so enjoy brewing with them!

jgc10 on Card Funeral

6 days ago

Hey, great looking deck. These are my kinds of builds. I've played with a bunch of these cards, so here's what I'd suggest.

Raven's Crime is a great card, but getting one early is less than ideal since it's not targeted discard. The retrace feature is solid, but I wouldn't recommend running a playset of them. You only need one of them in the graveyard to get the real benefits. I'd say two max, and add a couple Duress or Harsh Scrutiny depending on the decks you play.

If your opponent is able to get any sort of creature down before you strip their hand, you have no response other than Funeral Charm and Smallpox which can hurt you as well. I'd suggest adding a couple targeted removals to the main board. This is one of black's strongest features so you have plenty of options to choose from. Best budget options are Grasp of Darkness and Victim of Night, but you need two swamps to run them, so I'd probably move to a one of each of those legendary lands.

I also like playing Vampire Hexmage in place of Hero's Downfall because it can hit more than just planeswalkers and it adds to your Arterial Flow flavor as a vamp for one less mana. But also needs two black mana to play, so not ideal if you're going to be running four colorless lands.

SoulsSlayerKnight on WB Ixalan Vampires

2 weeks ago

(Bit to read, hope some of it helps :)

Hi, I enjoyed making vampire decks for a time as well and if possible I'd like to make a couple suggestions. Some budget, some not so budget but mostly budget wise since I believe thats what your going for.

Firstly, I really enjoy seeing your deck at the moment with a good creature base although moment of craving and triumph are two cards I'm a little bit different about, especially having three of them for both, craving in my opinion is the better one and triumph not bad but has uses later. I can see the theme of your deck is similar to one of mine with gain/drain. However, If I'm to suggest anything from those it'd be a Radiant Destiny if thats a card that interests you. Considering you have legion lieutenants out, destiny adds additional +1/+1 and has ascend where all those permanents out will grant you city's blessing. Thus also giving everything vigilance.

Secondly creature wise, I could suggest cards like Sanctum Seeker considering with all the vampires you'll have, he'll increase the life drain and gain strategy since whenever "a" vampire attacks, as long as he's out there you'll be draining the opponets life quickly while gaining as well. Seeing your going the only Ixalan route due to rotation, not much other creatures to suggest rather than Twilight Prophet but not the best card for an aggro deck. Another thing I can suggest is to keep duskborne or try out Skymarcher Aspirant, its a 2/1 instead and gains flying fast with cities blessing at the pace your running at.

Recommendations I have are to put in Radiant Destiny, maybe Queen's Commission?, also a Legion's Landing  Flip would be a great addition to the deck since it can net you good lifelink token vampires over time and it builds up quick.

Consider some removal options as well maybe? Walk the Plank for destroying creatures that aren't merfolk can benefit alot if your going up against mono-green or lots of tough flyers. It's saved me quite often.

I could also suggest Arterial Flow, Gruesome Fate, and not much else other than maybe a Champion of Dusk.

I hope something of these helps you out if your still updating the deck. Hope you have great luck with the deck building :). I love vampires and get carried away with writing about stuff but I've played them for a while when getting back into magic a year ago.

Other people made really good suggestions as well and I'd also take the advice from them as well.

allanrichardo on The Traitor: Xantcha Political Combo

1 month ago

My built with xantcha is to play mini boardwipe n destroyer to clear her path. And play many discards effect like Arterial Flow, Unnerve, Painful Quandary, etc so all opponent tempted to use xantcha last ability and basically we team up draining one person.

any thoughts? Agent Management

Guviwex on Xantcha wish your girlfriend was hot like me

1 month ago

Great list so far. Here are you my suggestions:

I'd swap out the infect cards for an evasion suite. Infect is great on paper, but you don't get to direct where it's going. Thus, it comes with #1 negative (painting a large target on yourself that says: 'kill me now') without the #1 benefit (eliminating your greatest threat in a turn or two). I think you'll do better flying lower on the radar. Stick the five commander damage and be happy. Some combination of Corrupting Licid, Sleeper's Guile, Dauthi Embrace, Shizo, Death's Storehouse, and Shinka, the Bloodsoaked Keep should do the trick. Add in a Nim Deathmantle to keep Xantcha on the field indefinitely.

Total War seems particularly punishing. As does Errantry. I wouldn't run many Creature Auras, but Errantry locks down a board state and shortens the commander damage clock to 3 hits.

War's Toll should incentivize others to use Xantcha as a mana sink on their own turn. Which is exactly what you want.

Unnerve is both a 10/10 flavor win, and another incentive for others to activate Xantcha's draw ability. Also Arterial Flow and Words of Waste come to mind.

Glacial Chasm is good protection. Sit back and watch the world burn.

Alhammarret's Archive seems great w/Xantcha's ability, although it is quite slow. Maybe get a feel for how your opponents are dealing with Xantcha first. If you get to sit around a lot, slot this in.

I'd switch out some of your Xantcha-killing board wipes for Languish and Wildfire. Xantcha on turn three, ramp into Wildfire on turn 4-5? Yikes.

If you find that Xantcha is eating removal often, Fury Storm seems like a good add. Playing Xantcha three times, and quintupling an x=6 Exsanguinate to drain the table for 30 sounds like a positively delightful way to spend 10 mana. Works with that Profane Command in your Maybeboard as well.

Speaking of mana, you probably want Cabal Stronghold and Neheb, the Eternal in here.

Maybe Mana Geyser for a game ending drain from Xantcha or Exsanguinate-- although that might be too cute. Works great with War's Toll.

Howl from Beyond and Torment of Hailfire are also good ways to finish people off.

--

As far as what to swap out:

Spiteful Visions isn't asymmetrical enough. You're probably going to be using Xantcha's ability often enough to make this hurt.

Exquisite Blood isn't really working within your game plan. You're using it as a defensive option here. I think there are better options (Chasm, for example).

Blood Sun works against you too much.

Polluted Bonds could probably be swapped out for something. I get that your opponents will be drawing more, but if feels like 5 mana good stuff.

I think War Cadence could be swappped out for any of the evasion enchantments suggested above. Dauthi Embrace probably.

Vow of Lightning and Vow of Malice should probably also be swapped out for more solid evasion.

Rite of the Raging Storm might also be too cute, but it's hard to judge.

--

Overall, this is a really good list. Xantcha is a cool card and it's fun to see how many niche interactions she enables. Good luck with it!

akselodd on Guilt-Leaf (Needs Suggestions)

2 months ago

I would suggest cutting: (worst at the bottom)

  1. Scepter of Fugue. In my opinion it's too slow and not impactful enough but i can see why you would play it.

  2. Shrieking Affliction. It's simply too slow. Even if you get someone empty handed it's still just 3 life they are losing. That's not good enough.

  3. Rhys the Exiled. I think Rhys is okay. It's not explicitly a bad card it's just that you can in my opinion run better cards.

  4. Torment of Scarabs. As I've now said many times before, too slow with too little impact.

  5. Coercion. In my opinion, this is the worst card in the deck. it's extremely inefficient and can only be used once. should absolutely not be in the deck.

Now some cards i think should be in the deck: (worst at the bottom)

  1. Memory Jar. This is a amazing card in the nath deck. i know it's pricey but if you can afford it, you will not regret it. I mean it's five mana for 21 elves in a four player game with nath out.

  2. Beastmaster Ascension. It can potentially just win the game out of nowhere.

  3. Planar Void. This really wants to be Leyline of the Void but Planar Void is a hundreth of the cost of a leyline but still works about as well. Sure you have to exile your own cards but your deck has no discernable recurrsion in the first place.

  4. Arterial Flow. You don't care about the vampire part of it, you care that it's a three mana Unnerve.

  5. Herald of Anguish. I have to be honest. this card is not amazing but I just wanted you to atleast know about it. I loved slamming down this when i played my nath deck. At worst it usually makes people discard a card and then it eats a removal spell.

Some cards i think should be swapped: Gnarlroot Trapper > Elves of Deep Shadow. Simply better ramp.

Sheltering Word > Swiftfoot Boots. Better and more reliable protection.

Quirion Elves > Elvish Harbinger? I dunno. this feels like it's a upgrade but it's your deck.

Anyway I hope this helps with your deck!

TypicalTimmy on Best colors for a "2-for-1 ...

2 months ago

Gatekeeper + Blightning + Arterial Flow

Now you're cooking with Rakdos

VanVlaenderenP on Vampire's Bite!

3 months ago

The Arterial Flow is a nice disruption. But you still don’t have enough mana.

I would also swap out Mark of the Vampire. Its to expensive 4 cmc. If they remove it before the resolve you’re fucked and losing 2 cards, where one was very costly.

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