|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Uncommon|
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Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Arterial Flow Discussion
3 weeks ago
i think you would have a stronger deck if you dropped blue altogether and replaced it with black, there are some really good vampire cards and removal that you're not using in BW. Adanto Vanguard Bishop of the Bloodstained Sanctum Seeker Skymarch Bloodletter Vicious Conquistador Call to the Feast Forerunner of the Legion Arterial Flow Dusk Legion Zealot Twilight Prophet Elenda, the Dusk Rose Legion Lieutenant Vindictive Vampire The Haunt of Hightower Vizkopa Vampire
1 month ago
1 month ago
1 month ago
Looks like fun. Just wanted to put my comments in a place you can find them easier.
Not a fan of Ill-Gotten Gains , it allows your opponents to get back the good cards you forced them to discard earlier in the game.
Adds? Necrotic Ooze , because activated abilities happen Angrath, the Flame-Chained , Burglar Rat , and Arterial Flow make your opponents' discards happen Sire Of Insanity and Mindslicer are pretty mean, but at least everyone is stuck in topdeck mode. If you want to be "fair" you could play Awaken the Erstwhile so at least people get some creatures when they discard.
Malfegor , enables your discard and kills stuff.
1 month ago
A few notes:
I've not been sure about this one for a while. Enchantment destruction only exists in Green and a bit of White (sans Artifacts), so that's not a big concern. How fast can this card usually go? I know it can turn into an easy source of mana, but I'm mostly concerned about pulling it out in the mid-late game- a burn deck's late and extra late game, if you will. I would love to run one, but Idk about it.
This one has been suggested by multiple people. Is it that good in Commander? I'll admit, the 5-CMC on a ramp card feels a bit much combined with relying on what my opponents have done. I do think the deck could use similar ramp - Desperate Ritual , Seething Song , etc. - but Idk about Geyser.
I've had mixed feelings here before, too. For 4-CMC it can be picked off somewhat easily, being a 2/2. I'm less hesitant with Mizzix than I am Geyser, that's for sure. I like the effect a lot.
Yeah, I need me some more Artifact and Enchantment removal...
I've been playing this in my irl physical build because I don't have Star of Extinction . It occurred to me last night that both would be good. I like it so far. It's great for punishing heavy token players.
Blue has too many good things that I keep forgetting stuff like this.
This card is honestly tempting. I think the only reason it hasn't been in previous versions has to do with being afraid to run too many X-drops in the deck. X= 0 in select cases, rendering them useless for effects from a creature like Combustible Gearhulk . I might at least try it. There's Blue Sun's Zenith to consider, too.
I haven't experimented with this card much, and it's probably about time I did. I hadn't thought of it as a tutor before.
Swap out notes:
· Smash to Smithereens is more of a tech. There's plenty of Artifact removal, but burning for 3 to face and destroying an Artifact on a 2-drop is great. Probably swapping out with Disk.
· Fiery Confluence I'd say is still pretty great. True, it's a 4-drop, but it still burns everyone for 6 to face. Confluence also doubles as, what I now like to call, a Repercussion outlet that doesn't damage me like the other outlets do. Probably going to keep around.
· Mystic Speculation is outclassed by Vault. I can Buyback Speculation, or I can pay some extra life to spend less mana in the long run and do the searching right the first time. Definitely swapping out for Vault.
· Etali, Primal Storm gives mixed feelings. If it were sending things to the GY and not exiling things, they'd be less mixed. The biggest purpose it has is triggering the likes of Guttersnipe , Thousand-Year Storm , Aetherflux Reservoir , and so on. Etali also lacks Haste, First Strike, or anything else of the like while boasting a 6 CMC. Hmm... I might need to test without it a little. Not sure.
· Arterial Flow was recommended as a way of gaining CA via giving out CDA to opponents. Not exactly relevant if I have more draw power and speed. Arterial Flow is difficult to cast because of its BB cost that I only tolerate in Torment of Hailfire . Definitely replacing Arterial Flow.
·I left Reanimate in the deck because I have few creatures as it is. Being able to get some back once or twice is handy. Unsure of what to do.
· Risk Factor doesn't have the heft I hoped it would. The difference between it and Gearhulk is that either way I gain an advantage with the latter (sending things to the grave and then casting them). 4 damage might be 1/10th of 40, but opponents don't care a lot. Probably replacing Risk Factor.
2 months ago
2 months ago
How fast should an EDH burn deck be? As fast as it can.
You are inherently playing on "Hard Mode" if you are trying to play burn in EDH. Not only do you have multiple opponents, but they also have twice as much life each. So while burn works in other formats because 1-mana-and-a-card-for-3-damage is efficient, it becomes far less efficient when its 3-mana-and-3-cards-for-1.5-damage per opponent.
But, if you are dead set on it... Kess is a pretty good choice. Although I would probably play Neheb instead myself because he epitomizes red burn, and if Im forcing burn in EDH, I figure I might as well do it balls deep. And boy does he ever! But yeah, Kess is just more versatile and has access to other colors for support, so she is obviously the 'stronger' choice.
Since card advantage is integral, and (Player)burn is theoretically always card disadvantage, you need to keep those cards relevant or else donate a lot of card slots to draw/manipulation in order to keep a stocked hand/grave. Kess helps out a ton with the gravecasts, but unless you are running a lot of big costed spells, the graveyard stays pretty trim. Basically what Im saying is that bigger burn will be more effective than little burn. A 'Double' cast X burn spell might kill, but you would need to 'Double' cast 5 little burns to do the same. Fewer card slots needed, and fewer turns needed to use cast them repeatedly from the grave.
Some cards I would recomend for kess:
Torment of Hailfire Its already been mentioned a few times. Hailfire once sucks, but when you do it again the very next turn... ouch.
Secrets of the Dead No brainer.
Mana Geyser Because if you want mana, you want a LOT of mana, right? Double cast this to power an X spell like Hailfire FTW.
Exsanguinate Its a classic. Being able to double cast it makes it a double classic, right?
Arterial Flow Probably wont ever get the drain-gain, but double casting this at almost any point in the game empties peoples hands generally. Syphon Mind is another alternative that is slightly less harsh on your opponents, but more benificial for you.
Forbid or any other card with buyback. You can buyback cards you cast from your grave. In the case of forbid here, discarding isnt much of an issue.
Some oddball suggestions:
Sphinx-Bone Wand Might take a turn or two to 'charge up', but once it is, it can dish out insane amounts of damage.
Adeliz, the Cinder Wind OK, not burn, but I have found her to be exceptional. You are pretty much garunteed to be casting two twiggers, meaning between her and Kess they are swinging in for 9 damage in the air. The pairing of these two has won me a number of games.
2 months ago
I've been playing this deck on arena for the last few weeks and here is what my findings are:
Arterial Flow is probably best as a x3 of, I felt that x4 was too much for the deck, and having 1 well timed flow is a big play for this deck.
Abnormal Endurance is a good x2 of in this deck, acting as protection for our creatures, a combat trick and allows us to double up on some of our enter the battlefield triggers like Vampire Sovereign .
1x mainboard Arguel's Blood Fast Flip has worked very well and is a big play in the matches you have it as you run out of cards quickly and the lifeloss from activation is mitigated by our lifegain cards.
Arterial Flow occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%