|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Common|
|Modern Masters 2015 Edition (MM2)||Common|
|Tenth Edition (10E)||Uncommon|
|Ravnica: City of Guilds (RAV)||Uncommon|
Combos Browse all
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
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Telling Time Discussion
1 week ago
1 week ago
Cereal_Killer: I've left out certain notable cards, such as Cryptic Command and Snapcaster Mage, purely because I do not own any. I hadn't considered Telling Time, but it does seem better than Chart a Course. As for Stubborn Denial, I can do some testing to see it's usefulness over Spell Pierce.
Thank you for your suggestions!
1 week ago
I really like the deck, but, since you are basically a control, why isn't there Cryptic Command?
I understand that Chart a Course lets you draw 2 cards, but it's a sorcery and it makes you discard a card. Why not Pull from Tomorrow or Telling Time (or even Search for Azcanta Flip, or Ancestral Vision)?
Snapcaster Mage seems also a good card you could add.
As someone suggested before, I'd add 1 or 2 Stubborn Denial, for the reasons already mentioned and for another reason: in late game Mana Leak, Supreme Will, Spell Pierce and sometimes also Remand are usefull.
2 weeks ago
Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.
Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.
Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.
Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.
Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.
Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.
Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,
Murder always a nice multi-purpose removal in this format.
Far // Away $0.24 can also be handy.
You're mana source distribution is quite good 24% / 24% / 37% .
Desecration Demon might be fun, he's only CMC4.
I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.
I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.
2 weeks ago
2 weeks ago
Looks like a pretty sweet deck! Have you considered cards like Birds of Paradise instead of Nettle Sentinel, Serum Visions instead of Telling Time, or perhaps Remand or Mana Leak instead of Mana Tithe?
2 weeks ago
Here's how I see it: 4x Opt is mandatory, full stop.
Since Opt allows us to cast Terminus at instant speed, I wouldn't drop below the full playset EVER. After that, you get to choose between Serum Visions, Ancestral Vision, Search for Azcanta Flip, and Telling Time, and I've settled on a 2/2 split of Ancestral Vision and Search for Azcanta Flip for now.
The minimal mana investment plus explosive card draw makes Ancestral Vision feel like a great choice in a deck this slow. I may even move to 4x AV at some point.
1 month ago
thejeffreyman, control as a main strategy with Inalla as Commander is much very different than what this deck is doing. That being said you have the right idea with Docent of Perfection Flip. But to play this card and use it with control you want to play lots of low mana cost instants and sorceries especially dig/draw. Dig/Draw for two main reasons you have to first actually find/draw Docent. Then when you have Docent in play to use your mana more efficiently to make Wizard tokens while digging/drawing at the same time to find more instants/sorceries.
You'll want much more instants/sorceries than creatures. In a sense this conflicts with using Inalla as a Commander because her eminence is the most powerful ability and it requires creatures. Using Inalla mainly as a combo piece is fine because she's a combo piece in the Command Zone, you don't have to tutor/find her or worry about drawing her. I now see why you want to play Sundial of the Infinite because the more Wizard tokens you have the better Final Iteration is.
Cards that could be good with a control version of Inalla with a focus on Wizard tokens, which aren't played here. I don't know what your budget is so I'll suggest nonbudget cards as well as budget ones (in no order):
- Patron Wizard
- Voidmage Prodigy
- Glen Elendra Archmage
- Baral, Chief of Compliance
- Sage of Fables
- Serum Visions
- Telling Time
- Diabolic Intent (now budget thanks to Battlebond)
Clones seem good with Docent. Being able to clone it and then make even more tokens when you cast an instant or sorcery. Clones of Iteration also add more pump to Wizards giving Wizards +4 power with flying with two Interation is a lot. Cloning Docent however will not let you flip the clone of Docent into Iteration because Clones are not double sided cards. The only way to get a clone of Iteration is to actually clone Iteration after Docent flips into it. Clones are also very good with eminence because you don't have to choose to clone your own creature with the eminence copy token you can choose to clone an opponent's creature if you want.
Clones to consider that aren't played here: