Telling Time

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Uncommon
Commander 2018 (C18) Common
Modern Masters 2015 Edition (MM2) Common
Tenth Edition (10E) Uncommon
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Telling Time

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Price & Acquistion Set Price Alerts

C18

MM2

10E

Ebay

Telling Time Discussion

SynergyBuild on BMH: The Inverted Brainchild

1 week ago

High Tide, Rite of Flame, Desperate Ritual, Snap, Frantic Search, Pyretic Ritual, Gitaxian Probe, and Seething Song are all of the blue/red instants/sorceries that are mana-neutral or generate mana that I know of.

Brainstorm, Sleight of Hand, Ponder, Preordain, Opt, Serum Visions, Impulse, Anticipate, and Telling Time are the cantrips I remember on hand, but cards like Careful Study, Faithless Looting, Tormenting Voice, Chart a Course, and Cathartic Reunion are some other good choices.

RoarMaster on Melek

2 weeks ago

Heyo

R/U always has issues with enchantments, thats just a handicap that those colors have, and you dont have much in the way of answers honestly. Aside from Chaos Warp, you are basically relying on blues ability to counterspell/bounce for these things. Yes its rough, but hey, you wanted a challenge, right? ;)

There are ways to dissuade people from attacking you, although if you are wanting to stick to inst/sorc, its pretty limited. Illusionist's Gambit, Disrupt Decorum, and weird stuffs like that can offer temporary protection while being instants. Otherwise, you are looking at adding more artifacts and enchantments that will protect and dissuade attacks. Collective Restraint is a shitty propaganda here, Meekstone can slow things down but doesnt solve token threats well, and Dissipation Field taxes pretty good but can allow your opponents to re-use ETB creatures n stuff. Bonfire of the Damned could be added to your burn list, since it shouldnt be hard to get it on the top of your deck when you need it. Volcanic Vision is also a good add.

Metallurgic Summonings, Goblinslide, and the pyromancer are decent chump blocker engines. Summonings is an alt wincon even :D

As far as ramping goes, there is a lot of static ramp effects for inst/sorc. You have quite a few in your SB already, and Id suggest adding a few if you are intending on doing a lot of spellcasting each turn. I would not suggest arcane melee however, its symmetrical effect can be rough I have found.

If you are wanting to keep all of that artifact ramp in there though, I would suggest switching some around for draw effects, such as Commander's Sphere, Mind Stone, ect, as they can be very useful drawing past non-inst/sorc when needed.

Its hard to get any decent lifegain in these colors and without much in the way of creatures. I mean, Basilisk Collar is probably your best bet...? haha

More copies are are good, and Cast Through Time and Swarm Intelligence do it for free.

Random secret tech, Bosium Strip.

Final advice, run more topdeck manipulation. If you want to be all tricksy, run a bunch of the instant ones to make some super convoluted stacks with Melek out. It can get pretty nutso.

Impulse, Spy Network, Trickery Charm, and Telling Time are probably the go-to cards for that. Otherwise theres a bunch of sorcery ones, must haves being Ponder, Preordain, and the MVP Mystic Speculation. Portent and Index also pull their weight here. But if you want to be more proactive with your topdeck manipulation, theres stuff like Discombobulate, Condescend, and Fated Conflagration.

Cereal_Killer on Modern U/R Counterburn

1 month ago

Seems a nice idea, but, first of all, this is UR, not BR or BU as you have written in the deck's name and in the description

Now, In my opinion Manamorphose does nothing here, I'd change it with some Serum Visions or Telling Time if you want to draw cards

I'd also reduce Disallow up to 2 copies and add some more Mana Leak

Personally I'd put Negate in sideboard and I'd remove it from main. You could add Rift Bolt, another Izzet Charm or one more Lava Spike

I don't really like also Jace, Vryn's Prodigy  Flip. When it's a creature it is easily destroyable and when he is a pw you'll use it to do the same thing Snapcaster Mage does (card that I personally prefer to Torrential Gearhulk)

Baral, Chief of Compliance it's really good here. Have you considered putting some more copies?

Do you think Chandra, Torch of Defiance could fit this deck?

Land part: if you want to spend some money you could add Scalding Tarn

Sideboard: Alpine Moon is the cheap alternative to Blood Moon

Gut Shot does nothing

Maybe some Pyroclasm, Relic of Progenitus, Echoing Truth?

RoarMaster on Melek, copy casting

1 month ago

Thought Vessel over vensers journal.

Cast Through Time

Mizzix's Mastery

Guttersnipe possibly.

Sphinx-Bone Wand is a great win-con.

Condescend, Discombobulate because have blue, will counter

Swarm Intelligence

Gitaxian Probe

Bloodwater Entity because putting stuff on top is clutch

Epic Experiment

Baral, Chief of Compliance

Aetherflux Reservoir

Riverwise Augur, Conch Horn getting stuff from hand to top is a must

Sol Ring auto include

Goblinslide, Prodigal Pyromancer

Rapid Hybridization, Pongify blue removal

Riddle of Lightning, Fated Conflagration scry removal

Bosium Strip weird tech, basically gives flashback to all spells in a turn

Telling Time instant speed, gets something in hand, and on top

Preordain because

Mystic Speculation

Spy Network

potential further topdeck manipuation if you wanted, in the form of Portent, Index, Trickery Charm.

Goronagar on Niv EDH

1 month ago

Counterspell, Gitaxian Probe, Telling Time, Impulse, Windfall for example.

Reduce artifacts and creatures to 4-5. You need cards like Baral or goblin electromancer. Low costs and high synergy. I prefer cards like Thing in the Ice  Flip and Spellskite.

Legoman18 on Everyone Loves Ice Breakers, V2

2 months ago

Cereal_Killer: I've left out certain notable cards, such as Cryptic Command and Snapcaster Mage, purely because I do not own any. I hadn't considered Telling Time, but it does seem better than Chart a Course. As for Stubborn Denial, I can do some testing to see it's usefulness over Spell Pierce.

Thank you for your suggestions!

Cereal_Killer on Everyone Loves Ice Breakers, V2

2 months ago

I really like the deck, but, since you are basically a control, why isn't there Cryptic Command?

I understand that Chart a Course lets you draw 2 cards, but it's a sorcery and it makes you discard a card. Why not Pull from Tomorrow or Telling Time (or even Search for Azcanta  Flip, or Ancestral Vision)?

Snapcaster Mage seems also a good card you could add.

As someone suggested before, I'd add 1 or 2 Stubborn Denial, for the reasons already mentioned and for another reason: in late game Mana Leak, Supreme Will, Spell Pierce and sometimes also Remand are usefull.

Spirits on Budget Thraximundar - EDH $50

2 months ago

Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.

Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.

Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.

Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.

Archfiend of Depravity $1.01 can dominate this format, you've seen it from my Glissa, the Traitor deck.

Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.

Soul's Fire also feels wrong, a turn you cast Thraximundar you won't have mana for it, only a handful of creatures going to deal enough to be of consequence.

Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.

Nighthowler is a better Wight of Precinct Six (you can run both), he is CMC3, but he also counts your graveyard, and he also has Bestow if you have the extra mana (modular)

Consuming Aberration is a higher CMC, but he can also build the graveyards, remember that time SolomonsEfreet had him out. But high CMC. $1.90 too.

Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,

You have Fleshbag Marauder & Merciless Executioner but missing their good buddy Slum Reaper $0.19.

Traveler's Amulet and Wanderer's Twig are great for color fixing and ramping. Wayfarer's Bauble goes onto the battlefield for CMC1 more.

Deadeye Navigator has lots of positive applications in your build, but he's $2.15. I won't list everyone, you can read the LTB/ETB guys, but Peregrine Drake is infinite ETB & infinite mana.

Murder always a nice multi-purpose removal in this format.

Far // Away $0.24 can also be handy.

You're mana source distribution is quite good 24% / 24% / 37% .

Vona's Hunger was pretty good when SolomonsEfreet played it.

Diabolic Tutor for Torment of Hailfire or the other half of Rite of Replication / Gray Merchant of Asphodel win-con.

Dark Petition is $2.32 but can assist with casting the Gray Merchant of Asphodel, I also don't mind Razaketh's Rite because I just cycle it for if it's drawn early on.

Desecration Demon might be fun, he's only CMC4.

I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.

One of the nice things with Thraximundar is you should get left alone early on because your not an immediate threat vs. someone like your Xenagos.

I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.

Havengul Lich has some recursion built in, but wouldn't say he's really that synergistic with Thraximundar but he can target others graveyards.

He's not a Xenagos, God of Revels but a good serviceable Commander in $50 budget. Crosis, the Purger no way lol, Sedris, the Traitor King would also work but he the same CMC anyway,

Load more