Telling Time

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Tenth Edition (10E) Uncommon
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Telling Time

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Price & Acquistion Set Price Alerts

MM2

10E

RAV

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Telling Time Discussion

toastySmorc on That's mine

4 days ago

Just some 'strictly better' additions (because I run a modern deck using Silumgar as the main win condition). Diabolic Tutor can be replaced by Liliana Vess, who costs more but has way more utility. Expropriate is good with the flavour of the deck.

IMO Twincast can be replaced by Misdirection but that's purely personal preference, and I tend to prefer Telling Time or Serum Visions over Impulse.

Last thing, 33 lands not enough in a commander deck with no accelerants. I would suggest cutting some of your expensive mill effects like Sire of Stagnation for some basic lands.

But still, +1 for Silumgar!

multimedia on Commander mono blue control

5 days ago

Hey, looks good for a first Commander deck.

Talrand can be a nice budget control Commander, but he needs a lot more instants than I see here. Spells that can help you dig for other cards as well as draw. Take more advantage of Talrand's ability to make creatures and play more cheap mana instants and sorceries instead of so many creatures. Creatures like Mnemonic Wall who you've included and my suggestions of Archaeomancer, Docent of Perfection and Curious Homunculus are the kind of abilities you want with creatures because they also go with the control/ Drake making strategy of Talrand. Creatures such as Slither Blade and Storm Fleet Aerialist look out of place because if controlling you don't want aggressive creatures or creatures that benefit from being aggressive.

You're on the right track with including several good cards: Brainstorm, Mystical Confluence, Mana Leak, Negate, Blue Sun's Zenith, Sol Ring, Thought Vessel, Reliquary Tower, Echoing Truth, etc. There's however a lot of cards that can be replaced for better budget options.

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Good luck with your deck.

Profet93 on Terrific Talrand

2 weeks ago

pettigrew23

It's always nice to see another talrand user. The way Talrand is typically built is by maximizing your instants and sorcerries and minimizing your creature count. With Talrand in play, each instant or sorcery turns into a drake to do your bidding. As such, I would recommend AT MOST 10 creatures that's pushing it.

Your land count is a little low, I would go to at least 36 (if not 38).

I don't know what your budget is, but feel free to take a look at my deck Tisk Tisk Talrand for ideas of instants and sorcerries you could utilize.

Here are some budget options for now

Future Sight can help you dig through your deck (works well with Mystic Speculation)

Engulf the Shore is a great reset card. I would trade out your cycling lands for islands regardless as to whether or not you add this.

Twincast is useful utility

Telling Time, replaces itself and sets up your draws

Rewind "free" counterspell (works well with caged sun)

Muddle the Mixture is useful on it's own and can tutor for 12 cards in your card. Add it.

Misdirection make them think twice even if you're tapped out

Isochron Scepter IS A MUST

Speaking of the scepter, add a Memory Lapse to it to ruin's someone's life.

Dismiss - counterspell that replaces itself

Disdainful Stroke

Let me know if you have any questions or want more feedback.

hannibal6 on Mono-Blue Big Fish

2 weeks ago

youre going to want some cheaper ways to scry. Serum Visions and Telling Time are probably the best options. also Grozoth backed up by Inkwell Leviathan and Stormtide Leviathan are probably the two best targets for the quest

Shane.Allen on List of Bugs and Feature ...

3 weeks ago

The card Telling Time only shows up as all black in the decks and on its own page. There is no picture of it...

Jack_Meyer_Garvey on Talrand, Sky Summoner

3 weeks ago

You don't need any creatures in a talrand deck. I personally only run 3-4 very big creatures in my deck (like Scourge of Fleets and Jin-Gitaxias, Core Augur) to abuse Polymorph. Another important part of talrand is low cost draw spells. I reccomend Brainstorm and Telling Time. One if the most important cards to put in any talrand deck is Cyclonic Rift, but this looks like a budget deck, so idk.

Baconfish on Unblockable Merfolk

1 month ago

Again, I really don't think that Jungle Delver is good enough. It's ability is much too expensive to use, and it is just a 1/1 for 1 mana. I'd go with Triton Shorestalker instead then.

Stonybrook Banneret only reduces colorless mana, so a Triton Shorestalker would not be affected, neither would Master of the Pearl Trident.

As for the Navigator's Ruin, I'm sure you could find more suited cards for the deck, but if you like it, keep it. The usual problem with milling like this, is that your opponent will be dead from being slapped in the face long before they are milled to death. Milling the opponent definitely could annoy them though, but against other decks such as re-animators or delve, you'd just be helping the opponent.

It's up to you whether or not you want to keep some removal, but I would highly recommend running some. A deck without removal is just putting itself in danger, and I'd almost never run a deck without 4 removal spells.

I also really would consider some draw spells, because there's no worse feeling than topdecking and just drawing useless stuff all the time. Blue is the master of draw spells, with stuff like Opt, Serum Visions, Sleight of Hand, Anticipate, Telling Time, Thirst for Knowledge, Distant Melody or Curiosity. For green you can go with Keen Sense or Warriors' Lesson.

I personally like the Cold-Eyed Selkie as it will easily draw you 3-4 cards with some of your buffers in play, but if you can't get that then so be it.

The artifacts I threw in the maybeboard are indeed expensive, but might prove to be lethal in tribal decks. You can look into them at a later point after playtesting with the deck.

Remember that you can always alter your decks, mine are still being altered 2 years after I've made them.

Cafelattis on Draconic Expropriation (Budget Competitive)

1 month ago

Super cool deck, i love that other people are making budget decks for modern that are fun to play and competitive, also it is very unusual to see Dimir dragons in modern, so not many people are expecting that for sure. There is the non budget cards that you said. But you definitely should add some cheap dual lands like Underground River, maybe even something like Phantasmal Image for some aggro or copying Keiga, the Tide Star for some extra mind control, im not sure if that would work thou lol. Maybe adding some more removal, Fatal Push is not really budget but Go for the Throat and Doom Blade, maybe even Dismember. Other than that maybe going down a few Think Twice and Telling Time, seems a bit excessive to me. Other than that great deck and i hope this help in some way.

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