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Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Short Sword Discussion
2 weeks ago
Thanks! I guess I have to try it without equipments. But I have to say, that I won most games just because of the power of Short Sword. :D
I guess I have to cutout Forebear's Blade and 1-2 other cards for just some copies of Deafening Clarion and Lava Coil. Got sometimes troubles against decks which flod the board with to many tokens. Also, would you suggest to replace Squire's Devotion with On Serra's Wings at least for 1-2?
2 weeks ago
The immediate problem I see is that you're running far too many lands. Normally a deck like this with such low card costs would be running about 22 lands, give or take.
Auras in general are pretty bad in Magic since you're setting yourself up to get 2-for-1'd by removal, and since all of your creatures also work by being equipped, I would slant more the equipment route since at least they're reusable after your creature gets killed. This creates another problem though - there's not many good equipment cards in standard currently. To remain within your low mana curve a couple you could try are Short Sword or Cobbled Wings. Marauder's Axe and Shield of the Realm are also probably usable. I still wouldn't run too many equipment, no more than maybe 4 or 5.
In my own quest to make auras work in standard, I found that On Serra's Wings was always the aura I wanted showing up. You could try a couple of those.
Novice Knight is hit or miss. I found it to be pretty good vs aggro decks but too often it was sitting there doing nothing because I'd either have no auras for it to attack with, or have better creatures to put my auras on. Dauntless Bodyguard is a pretty good replacement for it since it can attack early without an aura and if it's drawn later on it can instead be a shield for one of your other creatures.
1 month ago
1 month ago
Vicious Shadows actually doesn't work (nor does Stalking Vengeance, and for the same reason), because when a creature (or in this instance a token) doesn't die when it's exiled. I would suggest Warstorm Surge instead. Which I just noticed was in the maybeboard. Speaking of cards in the maybeboard, Swiftfoot Boots is probably better than Lightning Greaves here because shroud makes Valduk untargetable for equip costs. This would normally not be a problem; just equip it to a different creature for 0 mana. However with a semi-creatureless brew like this you'd have to do all your equipping on the postcombat main phase.
I might suggest some of the human-based equipment from OG Innistrad; Avacyn's Collar, Bladed Bracers, Butcher's Cleaver, Heirloom Blade could be really cool (and you could run a human or two for good measure), Sharpened Pitchfork is nice, though first strike is kinda useless, Silver-Inlaid Dagger is AWESOME, and Slayer's Plate may get some work done.
Some generally good equipments include Champion's Helm for hexproof, Chitinous Cloak to force opponents to make tough blocker choices, honestly General's Kabuto may be worth is as the ultimate protection card, you could consider Kitesail for evasion, Konda's Banner would be great and pump your tokens (and yes it would give Valduk +2/+2), Kusari-Gama would be a serious 'don't block me or I fuck you' effect, Ogre's Cleaver is honestly insane, Pariah's Shield, though costly, more or less makes you untouchable, Pennon Blade is worth the cost, the classic Short Sword, Sigiled Sword of Valeron is dece, Skullclamp is OH MY GOD, Strata Scythe is equally insane, the swords are famously insanely powerful, Trusty Machete is okay, Vorrac Battlehorns is an easy way to win fast, and Vulshok Battlegear and Vulshok Morningstar are decent.
And yes, I did slog through every equipment in Magic history to find those.
Props to Heliogabale for some good ideas on cuts. I might add No-Dachi, seems a little overcosted (also it's worth noting Mask of Avacyn has the same mana specs for an arguably better effect), Skeleton Key is not going to do anything for very long, Valduk is probably going to be too big too fast to make use of first strike (@ Sparring Collar), Browbeat is 5 damage to an opponent for 3 mana. Realistically no one is going to let you draw 3 cards.
Sorry, this comment was a looong one.
2 months ago
Interesting deck idea, i think you should capitalise on the whole historic mechanic, since you have a good engine base here, its just a bit messy. I think cards like Weatherlight and Board the Weatherlight would be useful here, as well as increasing Danitha Capashen, Paragon to a 4 of, Jhoira, Weatherlight Captain to a 3 of, Valduk, Keeper of the Flame to a 3 of and Shalai, Voice of Plenty to a 2 or 3 of. Shes very strong. Of coarse this means dropping some non legendary creatures, like Champion of the Flame , Adanto Vanguard and Storm Fleet Sprinter , i like Siren Stormtamer in here for protection.
omg and you can use Urza's Ruinous Blast effectively too! Thats real nice.
Now with this Legendary synergy going on, I think 3 Blackblade Reforged is your best equipment! I'd drop the 2 Short Sword for the extra two copies. I also like Forebear's Blade over Sigiled Sword of Valeron so its up to you which one you want to run, but you'll want 2 copies over 1 of each, in my opinion. I like being able to move the equipment for free on Forebear, but making dudes with Sigiled Sword is good too. Your call here.
And yes, i hope you pull well for the land base, it will speed it up immensely!
Best of luck! +1 I'd like to see where you take this list. It looks interesting. If you got some time, i'd appreciate if you could give me some feedback on my deck? Song of the Conclave (Tokens)
2 months ago
I actually had it in from the start. That changed when I got my first testing at my LGS. It allowed me to run through one of the regulars up there, but against the rest, it was just an inefficient Short Sword. So I cut it for some other stuff., I have, however, been debating readding it the sideboard.
2 months ago
Congrats on such a nice showing! I'm glad to have helped a little. :)
For rotation, the good news is that most of the deck is sticking around except for Slither Blade, Unsummon, Honed Khopesh, and you can replace Khopesh with the functionally-identical Short Sword. The bad news is that Slither Blade and Unsummon are important for the deck to work, especially Unsummon since we badly need one-mana interaction to tempo our opponents down. Artificer's Assistant might be an ok substitute for Slither Blade and there are a bunch of 2-mana bounce spells to choose from, but the deck would certainly be a bit worse overall with those changes. Maybe we'll get a one-mana bounce spell in the second Ravnica set, or maybe it'll make more sense to switch over to flyers to take advantage of Favorable Winds. Time will tell.
3 months ago
I'm working oon a similar BW Knights list, and the UW Control match-up seems worse than RDW for this deck as long as their Soul-Scar Mages don't stick to the board. The first strike on our blockers starting at 2-drops makes it really tough for them to attack. Some number of Radiant Destiny or Benalish Marshal also seem good for keeping your guys out of range of Chainwhirler, Golden Demise, Plaguemare, etc. Even more important for the sideboard would be more answers to Teferi if you expect control in your meta at all. Duress, Vraska's Contempt and Sorcerous Spyglass along with 2 more Ixalan's Binding would help a lot in that match-up. Settle the Wreckage is probably the best anti-aggro sideboard tech right now.
I'd also go up to 25 (or even 26) lands, seeing as your average CMC is nearly 3 and your biggest pay-offs are 4-drops.
Danitha's real synergy seems to be with Short Sword and Sram, Senior Edificer. I have them in a list with Valduk, Keeper of the Flame. It's not particularly well-positioned in the meta since it's slower than RDW and folds to the quality of answers in UW Control, but it's a fun, goofy budget brew that can steal a few wins off a good draw.
I don't have the Lyras or Ajani yet because of budget reasons. Would you say that they're worth it?