|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||None|
|Planechase 2012 Edition (PC2)||Common|
|Rise of the Eldrazi (ROE)||Common|
Combos Browse all
Draw two cards, then shuffle a card from your hand into your library.
See Beyond Discussion
4 months ago
Really cool deck, +1 from me. Gotta ask though, what is the purpose of See Beyond ?
6 months ago
See Beyond could be a huge help for getting the big guys out of your hand. Hope that helps!
7 months ago
This is exactly what I'm talking about. There are obvious problems with literally every card. I'm going to give you the benefit of the doubt, and assume you're not trolling. Here's what you did wrong:
Planeswalkers don't use creature types.
Planeswalkers must be Legendary.
Planeswalkers should have more than one ability.
Farmer is not currently a creature type. It should have a real creature type, unless you'll be adding support for the Farmer tribe with more cards.
Use of the phrase "target creature or player" is deprecated. Use "any target".
Creatures can't have Druid, Wizard, Priest, or Knight as the only creature type. Add a species, along with their job.
"Elf Vampire" is an invalid creature type combination. Choose either Elf or Vampire and give it a job.
Regeneration has been deprecated. Use Indestructible instead.
Burn is not a subtype of Instant spells.
Don't specify an arbitrary number of copies, it is recommended to remove the limit entirely: "A deck can have any number of cards named ~."
8 months ago
This deck sort of looks like it has consistency issues. You're only running 5 polymorph effects, 6 ways to make a creature to polymorph, and 8 cantrips (I don't really count Remand ). I guess you also have Search for Azcanta Flip, and you can flashback Faithless Looting , but one Serum Visions ? One Polymorph ? Here's how I would build this deck:
First, we go RUG. 2x Khalni Garden . 4x Sprout Swarm and 4x Sprout instead of Hordeling Outburst and Spawning Breath . 2x See Beyond , 4x Serum Visions . Ditch the Search for Azcanta Flip, Rune Snag , and Remand . Shave an Izzet Charm , a Faithless Looting , and a Lightning Bolt for 3 more Polymorph s.
You're now playing 10 polymorph-able cards instead of 6, 8 polymorph effects instead of 5, and 12 cantrips, as before. Sure, you have fewer counterspells, but Remand is not a good card no matter what people say, and Rune Snag isn't that great, either. You can even buyback Sprout Swarm if you just need to keep chump-blocking.
Is Indomitable Creativity going to be hard to cast in a 3-color deck? No, this is modern--you can play anything you want. Green would also give you access to some better sideboard options, like being able to flashback Ancient Grudge .
On an unrelated note, I feel like a deck like this could actually benefit from running an Electrodominance package that included Restore Balance due to not playing literally any creatures beyond one, but there just isn't any room for it, sadly. Still, though...you could play Wheel of Fate to pitch an emrakul you drew...you could play Ancestral Vision ...the possibilities are limitless, really.
10 months ago
good card for them to replace are :High Tide, Distant Melody, Airborne Aid, Shared Discovery, Mizzium Skin, Gigadrowse, Sage's Row Denizen, Rhystic Study, any of the cantrips. theres a bit of protection, control and card draw. but i suggest you take out Sudden Storm, Aerial Formation, Piracy Charm, Hubris, Jace's Scrutiny, Refocus, Reach Through Mists, Tidal Bore. for more useful cards like Gush, Hoodwink, Man-o'-War, Snap, Volrath's Curse, Relic of Progenitus and more counters like Dream Fracture, Faerie Trickery, Arcane Denial, Logic Knot oh and See Beyond seems like a good enough hand filter.
11 months ago
Your sorceries are not modern legal, unfortunately.
Also, how competitive would you like this deck?
1 year ago
Hi once again Grubbernaut! I see what you are talking about regarding See Beyond and I should add something similar, I was thinking about Brainstorm, which I prefer but I don't know what to take out. I know the bell is very slow, but I was thinking about improving it with the help of some good interaction like with cards with flashback or something like that. About creatures, I don't really like to focus all the deck around one idea only, and I'd like to always have an ace in the hole like Jace's Phantasm if things go wrong, so, yeah, I think I'll leave the deck as a half turbofog. Thanks for your opinions though!
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