|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Common|
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Creature — Vampire
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
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Erdwal Ripper Discussion
1 month ago
Sorry this comment is coming so late, I REALLY had to sleep, then shit happened, anyway. Sorry.
Your mana base is a little screwy and you have... how many removal spells? I'm probably not one to talk here, but you NEED some removal against commander-centric decks. Making their lives that much harder can give you the edge you need to take them down.
1 month ago
I'm a red novice myself but I'll do what I can. Red is a very fast, combat centric color. A lot of red vamps, like Bloodcrazed Neonate, Erdwal Ripper, or Falkenrath Marauders reward you for hitting your opponent's face. Since red is one half of Rakdos colors, there are also red vamps that encourage you to discard cards, like Furyblade Vampire, the above mentioned Olivia, Mobilized for War, or any of number of them with the "Madness" keyword, which lets play them for a special cost if you would normally discard them.
As for non-vamp cards to toss in, I've already discussed damage amp. Most vamps reward you for either hitting face or killing creatures, and damage amp will make both easier. Another nifty trick in red is extra combat phases with cards like Relentless Assault, Aggravated Assault, or Fury of the Horde.
In essence, Red and all its subsidiaries are all about one thing: swing. Swing hard and Swing often.
This all seems like basic info to me and I'm not sure it helps, but it's what I've got for you. I hope you get something out of it.
1 month ago
deal 4 damage and get two +1/+1 counters,
deal 2 damage, get a +1/+1 counter, deal 3 damage, get another counter
or deal 4 damage and get one +1/+1 counter?
4 months ago
Thinking about adding!!!
Bloodline Keeper Flip
Drana, Liberator of Malakir
Heliod, God of the Sun
Kalitas, Traitor of Ghet
Olivia, Mobilized for War
Sorin, Grim Nemesis
Sorin, Lord of Innistrad
Sorin, Solemn Visitor
Call the Bloodline
Whip of Erebos
Day of Judgment
Feast of Blood
Seize the Day
Crovax the Cursed
Gatekeeper of Malakir
Guul Draz Overseer
Kalitas, Bloodchief of Ghet
Thief of Blood
Urge to Feed
Vish Kal, Blood Arbiter
I'm going for building up vampires with +1/+1 counters!!
6 months ago
You've got a lot of vamps that need to deal combat damage to make them more powerful (like Bloodmad Vampire). To make sure they get through you could add Rogue's Passage (maybe cut Thespian's Stage or Blighted Fen) and replace Mask of Avacyn with Whispersilk Cloak. I'd also recommend replacing either Rakish Heir, Erdwal Ripper, or Bloodcrazed Neonate with the similar but much more impactful Drana, Liberator of Malakir.
Hope you found this helpful.
1 year ago
I would try to push down the cmc of your creaturs maybe not cut a few of the less efficient dubble strike creaturs and replace them with creaturs that grow and would benefit of getting dubble strike mostly red vampires.like Stromkirk NobleBloodcrazed NeonateFalkenrath ExterminatorRakish HeirErdwal RipperBloodmad VampireHavengul VampireHeirs of StromkirkFalkenrath MaraudersSlith FirewalkerTaurean MaulerWar Elemental
Giving dubble strike:
These are just some cards they arn't all equal :DThe most important part of building red is evry card needs to do work becous chanses are your not going to see too mutch of your deck drawing death cards is the worst so think 5 times about evry card you put in :)In the end mono red is hard to pull off aside from a dretti stax build en in less degree krenko en kiki jiki combo its going to be an uphill battle.This can be a strengt though as long you don't draw to mutch attension people ignore you :D
1 year ago
Thanks for the suggestion Tadeusz I lie your idea and will include those two in he deck but taking out Mephidross Vampire would hurt the deck because it benefits Kalitas, Traitor of Ghet ability still keeping true to the vampire tribal. Ill reduce the ammount of the Mephidross Vampire down to one and take out 1 Indulgent Aristocrat and 2 of the Erdwal Ripper to fit 2 Rakish Heir and 2 Olivia's Bloodsworn thanks for the help!
2 years ago
+Ascendant Evincar -Steel Hellkite Steel hellkite has to connect to be useful, a guy that buffs all your vampires and makes everyone else's stuff smaller seems better. Same CMC
+Captivating Vampire -Barony Vampire Your stuff gets bigger, can take stuff, same CMC
+Malakir Bloodwitch -Fiend of the Shadows Fiend is boom or bust, Bloodwitch is going to hurt someone
+Rakish Heir -Pilgrim's Eye Pilgrim's eye isn't great ramp, Rakish heir can make your guys huge.
+Shattering Spree -Demolish You probably aren't targeting lands that often, for same mana you could take out several artifacts
+Shattering Pulse -Fissure Vent Same mana, can't hit a land, but is repeatable for that mana or you can cast it for 2
+Bloodhusk Ritualist -Malakir Familiar Best way to make sure someone can't screw with you is to get rid of their hand.
+Blood Artist -Markov Patrician It's another blood seeker effect, only you gain life too
+Sangromancer -Sengir Vampire Sangromancer will trigger off of anything your opponents control dieing.
How To Lose a Friend
+Blood Tribute Not sure what to take out for this, but card seems hilarious LoL.
The big thing here is you don't need this many lands coming in tapped, it will just slow you down. You're mana base is a bit off, so i'm swapping most of them for Mountains. You could take the storage lands out as well. If your meta isn't fast you might even be able to cut a land.
-Akoum Refuge +Urborg, Tomb of Yawgmoth
-Bloodfell Caves +Cabal Coffers
-Evolving Wilds +Mountain
-Grixis Panorama +Spinerock Knoll
-Rupture Spire +Mountain
-Looming Spires +Mountain
If Argentum Armor is working for you leave it in, you could commander damage someone out with it, if that happens sometimes for you, you might look at getting a Rogue's Passage If you do I would drop one of your storage lands (like subterranean hangar) for it.