Creature — Vampire Shaman
Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
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Malakir Bloodwitch Discussion
4 days ago
The shocks were put in as a way to keep the mana curve and help at 1, seeing as I only have 4 1 cost creatures in the deck. Oloro_Magic those are some great ideas. I will be looking into those, and probably will move Malakir Bloodwitch to the side board for mp games.
5 days ago
I like where this is going however you should aim for 60 cards as going over only hurts your chances of drawing the cards you need. Duress doesn't need to be here, if anything Inquisition of Kozilek or Thoughtseize are just better options if you really want to play with disruption. Shock doesn't need to be here at all, it's simply taking up space. Instead use Victim of Night or Murder for some additional removal. Personally, I would drop Yahenni, Undying Partisan and Bloodmad Vampire (good cards but not really a fit here) and replace them with Vampire Nocturnus. Malakir Bloodwitch is another card that I don't see the benefit of having. Having it in hand slows down your deck; that said, if your goal is purely life gain then it makes sense, but then the other cards in the deck make me think life-gain is just an added bonus, not a focus, otherwise I would recommend Exquisite Blood and Sanguine Bond for that combo. I like the use of Vampire Cutthroat too many vamp decks neglect this card and use Pulse Tracker instead, but Cutthroat, in my opinion, is just as good especially if the game lasts longer. And finally, there is the mana, things like Blood Crypt are beneficial but not a must.
5 days ago
First off, welcome to the world of EDH! I think you'll find it's definitely one of the most fun formats you'll experience. As someone who has played tribal vampires before, I think I can offer you some suggestions based on my experience. Now I'm not sure what you're budget is for cards so feel free to ignore any suggestions that are out of your budget range.
Vampires are tricky because they don't have as much tribal support as say Goblins, Elves, or even Zombies so you really want the best they have to offer. I think that 44 creatures is a bit too high, even for a tribal deck, so I would cut and refine some of your weaker vampires.
These are a few ideas of some very powerful vampires that could easily be swapped in for some of the less optimal brood.
As with any EDH deck, your mana base is going to always be tweaked and upgraded to make your plays faster and more reliable. Now this is something you can do over time and as budget allows but some major lands to consider are:
Now the latter 3 lands are included for explosive ramping and because I've found most tribal vampire decks are more black than red. Another thing to keep in mind is that generally, you don't want less than 36 lands in your deck unless you have a lot of mana rocks to support less. Olivia is a very mana hungry commander so I would suggest about 38 lands.
Along similar lines, I would include the following mana rocks to further ramp/filter your mana:
While not traditional "ramp", Urza's Incubator can be very helpful in this deck since vampires tend to be a bit higher mana costed.
You'll want to include a few cards to help you draw more cards just to get more power from the deck. There's a lot of options out there but one card I strongly suggest is Phyrexian Arena.
The same goes for your removal. A little spot removal and a few board wipes should have you covered.
I hope these ideas help! Best of luck to you with your deck!
1 week ago
1 week ago
Look at Obelisk of Urd and Mutavault to go with your tribal. Also, Asylum Visitor, Bloodlord of Vaasgoth, Indulgent Aristocrat, Kalastria Highborn, Malakir Bloodwitch, Necropolis Regent, Stromkirk Condemned, Vampire Cutthroat, Erebos, God of the Dead.
2 weeks ago
3 weeks ago
Some initial suggestions:
Guul Draz Assassin
Captivating Vampire ***
Voldaren Pariah Flip