Olivia's Bloodsworn


Format Legality
Pre-release Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Olivia's Bloodsworn

Creature — Vampire Soldier


Olivia's Bloodsworn can't block.

: Target Vampire gains haste until end of turn.

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Olivia's Bloodsworn Discussion

Triton on You Can Call Me Grandaddy

6 days ago

Alright, that's a good point. I'll cut it for Olivia's Bloodsworn or another cheap, but effective vampire.

DanyTmG on Edgar Markov's Vampire Horde [Primer]

2 weeks ago


Thanks for reading my primer and the kind comments!

One thing that has been great about running a low curve Edgar deck is that it allows you to apply a lot of pressure early but it also allows you to rebuild your forces easily after being hit by a board wipe. Having a low curve also allows me to run a lower land count. I personally haven't had an issue with 33 lands (even though I will admit it is a little greedy) but honestly in a deck with this low of a curve you don't need any more than 33-35 lands. When I initially built this deck I was running 37 lands and it just felt really bad drawing into lands later since the deck can function really well with a lower land count. Another reason why I run 33 lands; it allows me to run more 1-drop vampires in place of lands, since bodies are more important in this deck than ramp. I will say that 34 lands is probably the safest number of lands to run.

As for Slayers' Stronghold; I'm personally not a fan since it doesn't produce colored mana (like most utility lands) and with how color-intensive vampires are it can be pretty bad to draw into a land that doesn't produce colored mana early. If you want to give your creatures haste/vigilance there are better and less mana-intensive options. Some of these cards are: Fervor, Hammer of Purphoros, Olivia's Bloodsworn, or Radiant Destiny. The only utility land I run is Vault of the Archangel and that's because it affects your entire board instead of a singular creature and can really turn games around.

Hope this helped!

DanyTmG on Edgar Markov's Vampire Horde [Primer]

2 weeks ago


Thanks for checking out the primer and the kind comments!

I've experimented with land count a TON in this deck and honestly 33-35 lands is the sweet spot from my testing as this deck can operate really well with a low land count and I've always disliked drawing into lands in the late game. So long as I'm hitting my land drops early the deck operates pretty optimally. I've settled with 33 lands mainly because I opted to run a higher count of 1-drop vampires (also because I'm a little greedy :P), but 34 I would say is the safest land count to run.

As for Slayers' Stronghold; I've definitely considered it in the past, however it never made the cut. This was mainly because vampires required a ton of colored mana and because I'm already running a low land count, it's hard to justify a utility land that only produces colorless mana. If you opt to run a higher land count I think Slayers' Stronghold could work in an Edgar deck. If you're looking to give your creatures haste or vigilance, I would say there are better and less mana intensive options than Slayers Stronghold. Cards like Fervor, Hammer of Purphoros, Olivia's Bloodsworn and Radiant Destiny would be better in my opinion.

As you can see the only utility land I run in my list is Vault of the Archangel and that's because it has the potential to:

  1. Gain us a ton of life.

  2. Make our creatures trade with other aggro decks (deathtouch).

  3. Deter opponents from blocking our vampires.

Catalog9000 on Mad Vampires

3 months ago

I really like the use of One with Nothing. The thing with the deck is it looks like it is trying too hard to do too much all at once. With just two cards here and two cards there, you lack consistency in play. Try to find the cards that work the best together and use 3 or 4 of them. Unless your opponent / meta is really into things like Surgical Extraction, there's really no reason to not do it this way.

For example, if you are trying to not only discard a card AND pay it's Madness cost AND pay Olivia's Bloodsworn's ability, that's basically going to be the same as if you just played the card. You're using you resources in a non-efficient manner.

And while Ravenous Bloodseeker may be appealing at first, unless you are using cards like Distemper of the Blood, your Bloodseeker is going to end up dying to a 1/1 chump blocker. You can protect her with a Stromkirk Captain, but you don't have them in here. So, she's going to die.

BTW a great removal for a Vampire tribal deck is Feast of Blood and you should always run 4x.

But back on point, it may be harder to bring out Stromkirk Condemned over Ravenous Bloodseeker because you require two specific colors () rather than a generic and one specific (), but Stromkirk boosts all of your Vamps - therefore he is more effective, and more effective = better.

You have a really good base to work with. Keep play testing and find out which cards combo the best together, and which cards ultimately feel "slow", "sluggish" or "off". Replace those cards with the ones that you find work the best with others.

benlow on Edgar's Dega Vampires

4 months ago

Hi! really like the deck and the discussion thus far. was wondering if you've considered these vampires / your thoughts on them:

Arrogant Bloodlord, Bloodghast, Guul Draz Assassin too slow? Mathas, Fiend Seeker politics(?) Olivia's Bloodsworn is the haste relevant? Viscera Seer, Vampire Lacerator

have you playtested Patriarch's Bidding?

Blade of the Bloodchief in an aristocrat-themed deck would be decent, and Westvale Abbey  Flip ?

jorjo10 on 9/11 Twilight guys

4 months ago

Drop: Soul Warden, Soul's Attendant, asi Door of Destinies (nahradil bych to tma srgorama, co i lou), Guul Draz Assassin, Olivia's Bloodsworn, Skeletal Scrying, Enlightened Tutor (radi bych lzal vc karet).

Zkusil bych testit:

a) kolik m vc na sacrifice (jestli jich nen pli mnoho)

b) jak jsi na tom s manou

c) kolik le karet (pijde mi, e tam toho je docela dost, ale e to taky stoj dost many)

d) pokud bude implementovat discard + reanimaci, pidal bych velk vamp hovada

e) kolik m vampr a jak jsi na tom s kivkou

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