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Flooremoji In competitive game you better play several CMC 1-3 spells to draw more cards at 3-4 turn than play one big 4-5 CMC spells. So, usually 4-5 CMC cards will be dead weight in your hand. Archeomancer very important card, but it more stable to draw it (or strong 4 CMC analog) classic way than place weak 4-5 CMC spells.
Still, you can suggest what 2-3 CMC can be replaced to 4-5 without losing in value. Im open to make deck stronger!
January 15, 2019 11:57 a.m.
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