Vampire Nocturnus

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Mythic Rare
2010 Core Set (M10) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Vampire Nocturnus

Creature — Vampire

Play with the top card of your library revealed.

As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.

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Vampire Nocturnus Discussion

pseudonymmetry on Markov Aristocrats

1 day ago

First, thanks for the detailed feedback.

I agree that a couple of instants and sorceries probably need to be added. My initial thought was to maximize the eminence ability by including more vampires, though there may be a few that should be cut.

I also agree that Vampire Nocturnus is questionable: the BBB cost is difficult, not to mention the tactical disadvantage of playing with the top of the library exposed.

I disagree with your assessment of Shadow Alley Denizen: due to the eminence ability, every vampire you cast will give at least one of your creatures intimidate, which can be incredibly advantageous in a combat-oriented deck.

Likewise, Yahenni, Undying Partisan provides a free sac outlet, protects herself from board wipes, and - when paired with a Grave Pact effect - can grow truly massive and attack out of nowhere. In addition, Yahenni + Grave Pact is a very effective punishment for a Cyclonic Rift: simply sac all of the tokens that would have disappeared anyway to kill everyone else's creatures.

I have not included any traditional board wipes because of the multiple Grave Pact effects, which also have the benefit of getting around regeneration and indestructibility.

I also have not found Lightning Bolt to be effective in EDH, but I may add Anguished Unmaking and Utter End.

Once again, thanks for the feedback!

nUKe13 on Darkness is Eternal [Mono-B Vampires]

2 weeks ago

Boyson67 thank you for the upvote and comment! I’ll do my best to explain the reason. I archived some of the past comments because they didn’t represent what the build had become.

First off, Mutavault is so good in the combo or control match-ups where we are top decking. It’s nice to basically have another 2/2 vampire for free almost. Sometimes that extra few points of damage win the game.

For Drana, Liberator of Malakir, she is a great vampire creature card. She belongs in a go wide strategy, like tokens where you would get serious value from her ability. I’m this build, the win-con is Vampire Nocturnus with a black card on top of the library. This deck does its best to maximize that possibility. This provides immediate value, whereas Drana needs to wait a turn. Since this is midrange/aggro, Drana doesn’t fit super well. Our 3-drop spot is mainly reserved for 1 of 2 scenarios: Gatekeeper of Malakir with kicker, or a variable 2-drop with a hand destruction played previously to ensure our creature stays out on field (looking at you, various counterspells and removal!).

For Vampire Lacerator, check out the links I have in my deck description under “influences”. I have a source from Tom Ross where he explains reasons to play vampires, ie: Vampire Nocturnus. Vampire Lacerator does add aggro pressure, but we are midrange. We want a turn 1 hand discard, turn 2 Gifted Aetherborn or Stromkirk Condemned. The life loss isn’t terrible, but you can’t compare Vampire Lacerator to Goblin Guide, which I hear a ton. They play differently, and Vampire Lacerator doesn’t help the deck ensure Vampire Nocturnus goes off every turn. That’s why Viscera Seer and all the hand destruction and removal are our 1-drop spots.

I hope that all makes sense! Let me know if I can expound on anything! Thanks again for your support!

IxalanConquistador on White-Black-Red Vampires Modern

3 weeks ago

Dear MstrCpr,

Thank you for the suggestions. I could see Captivating Vampire, I have two of those and I like getting more boosters. Vampire Nocturnus, like you said, is only if the budget is there for it. The deck would also have to be retooled to be more black-centric, right now it stands at 13 black cards, which neutralizes its effectiveness.
I do really like Terminate though, I'll have to pick some of those up. Thanks for the suggestions, and the video! I might switch out the Vicious Conquistador for Indulgent Aristocrat, as that video has.

MstrCpr on White-Black-Red Vampires Modern

3 weeks ago

Interesting list, some solid cards. MTGGoldfish actually did a budget deck and some videos on a Mardu Vampire deck, you should check them out too: https://www.mtggoldfish.com/articles/budget-magic-99-25-tix-mardu-vampires-modern Specifically from their list Captivating Vampire is a very good lord, along with Vampire Nocturnus if your budget allows for it. Also Terminate as one of the best removals in the color.

hungry000 on Let The Right One In

1 month ago

Most of your spells are black, so you could maybe play some Vampire Nocturnus. I don't think the is too hard for your deck to handle, but it might drive the curve up too high.

Bulldawg1310 on Children of The Night/// Mono-Black Aggro

1 month ago

Have you given any thought to Vampire Nocturnus? Hes a house in this deck, and you have plenty of lifelink. You could probably afford to drop gatekeeper, and aetherborn down to 3 a pc for 2 nocturneses

ajackson20 on Aggro Blood-Suckers

1 month ago

Personally, to start, you’ll want to drop out Blood Artist, Yahenni, Undying Partisan, and the Bloodline Keeper  Flip. After taking these out, you can look at some decent 1/3/4 drops for a Rakdos vampire deck. These include; Falkenrath Gorger, Vampire Lacerator, Captivating Vampire, and Vampire Nocturnus. All of these will prove to increase the power in your creature section. For your manabase, all I can say is it appears that you are budgeting it right now. If you get the time or money, try out maybe Blood Crypt. You already have the right idea with the Foreboding Ruins. And lastly, removal in a Rakdos deck is key. Personally, I’d swap out those Terminate’s with Dreadbores, and maybe the Lightning Bolts out for something like Fatal Push. I will admit, however, that your current brew looks very similar to my first brew. So I will say now, you are definitely on the right track. P.S. try swapping out Vampire Nighthawk with some Bloodghasts.

Deco_y on Vampire Bloodlust

1 month ago

With Hero's Downfall handling the Creature/ Planeswalker avenue, I'd strongly consider Terminate in the place of Dreadbore. I myself prefer instant speed myself and as a 7-8 year player of vamps that's just my experience.

I would cut 1 Urborg, Tomb of Yawgmoth for 1 Nykthos, Shrine to Nyx.

I would change Falkenrath Gorger but as you seem keen on keeping it, carry on. I would strongly consider putting in 1 or 2 Drana, Liberator of Malakir. Her first strike deals combat damage first, boosting other Vampire's damage when they deal normal damage. It gets pretty ridiculous.

Vampire Hexmage in sideboard for when facing Planeswalkers and jiving with Vampire Nocturnus.

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