|Commander / EDH||Legal|
Printings View all
|Magic 2013 (M13)||Mythic Rare|
|2010 Core Set (M10)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Creature — Vampire
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
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Vampire Nocturnus Discussion
2 weeks ago
Elenda is a great card for another build, in this deck I don't want a 4cmc spell that does not win me the game. My only 4cmc vampire in my list is Vampire Nocturnus an he is here because he is a lord that gives my creatures evasion and +2+1 but even so I am always thinking in cutting him off
2 months ago
Since your wincon is life loss through revealing cards, here are some more helpers to get there faster
2 months ago
Having multiple Vampire Nocturnus seems redundant, since the effects don't stack. With such a small deck, maybe roll it back to 3 or 2.
3 months ago
I think your boardwipes should probably stay, as should highborn as she's vital to the engine. You have the right idea with Lacerator as he's a quick poke for fast damage. You're set up to flawlessly abuse Vampire Nocturnus or if you go mana-light, Dark Confidant, or the budget version Asylum Visitor.
I just think you need quick and dirty removal to keep fast decks from just murdering you as you're setting up.
3 months ago
If you're planning on going heavy on non-vampires, but want to turn them into vampires for synergies, consider running Conspiracy.
Since you're going to be discarding cards, consider a couple cards with Madness. Call to the Netherworld seems particularly solid, as it will hit a large number of your creatures and can be easily cast even if you are not using its Madness cost.
Otherwise, I'd stack your deck full of the numerous vampire lords that exist. Vampire Nocturnus is a pretty strong card, depending on how much Red you have in your deck.
Red/Black has some great removal, such as Terminate, Dreadbore, and any of the black kill spells (Fatal Push, Doom Blade, Victim of Night, Go for the Throat, Murder, etc.). Rakdos Charm is targeted removal for artifacts and graveyard decks.
Vanquisher's Banner is a pretty solid card, granting both a tribal bonus and card draw.
Hope some of that helps!
4 months ago
4 months ago
Elesh Norn, Grand Cenobite and Serra Ascendant in a Vampire deck? Seems a little bit weird. Conspiracy maybe... I also recommend to find a place for Blade of the Bloodchief. Not sure about Nykthos, Shrine to Nyx - I use it in monocolored decks only (just like Vampire Nocturnus - this guy is great in mono B Vampires but he is much less effective in Mardu builds). What do you think about Maze of Ith? Or Vesuva? Seems a little bit more interesting. I also see Sorin Markov in your maybeboard. You added Eldrazi Monument so token generators are much more preferable. Sorin, Lord of Innistrad or Sorin, Solemn Visitor for example. And yes, don't forget about Anointed Procession if you want to get tons of tokens. I also recommend to think about board wipes: Wrath of God, Day of Judgment, Damnation, Languish etc. Even Obliterate. Why not? Eerie Interlude + Obliterate and a very big surprise is guaranteed :)
4 months ago
I like Grievance and would keep it. I've always been a fan of mechanics that require you to think ahead and weigh the cost of your advantage vs. that of an opponent.
Halbeard - I'm thinking RGWB - Blue has a number of creatures that prevent combat damage, and Green has fogs. That's probably enough to justify it.
Dispose doesn't really feel BG to me, but arguably top deck matters also is found in B and G (Bob; Collected Company), so I suppose that can work. I'm a little concerned with balance, just because cards like Emrakul, the Aeons Torn and Brainstorm exist. I think internal balance for the set will be hard--you can't just think of the card itself, but the cost of all the other cards in the set, and how well these will be in a draft. I was probably a bit harsh on this one, but it is going to be very challenging to get right.
Summon - have you considered using Manifesting the top X cards? Then it should fit firmly in R/W/G/B, and not lead to strange tokens or anything.
Mortal Enemy - I think you should use both, I still just don't find it that interesting of a mechanic. I think you've listed the two areas it can be used in, and everything will just be a variation of those.
Rage: I like this a bit better from the hand, since it keeps it from being as easy to loop.
Strike - I think that is a pretty decent limitation.
Tithe - Thought about this more, and might change the name and rework this some. I like the idea of it changing based on top card of your library, and rewarding you for building a deck based around certain permanent types. I'd probably remove any cost element (hence the need to remove the word tithe), and just make it top-card-matters. Something like Vampire Nocturnus, but caring about permanent type, not colour.
Instead of charge counters, which don't feel very "offering" you could use something unique, like contribution counters? That also helps get over the "charge counters are an artifact thing" so you can put the ability on both creatures and artifacts.
Can't think of a good name for Freedom either, but I'll put in a bit of thought and see what I can come up with.