|Commander / EDH||Legal|
Printings View all
|Rivals of Ixalan (RIX)||Rare|
Combos Browse all
Bishop of Binding
Creature — Vampire
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Bishop of Binding Discussion
6 months ago
I honestly can't think of any atm in terms of standard, however let me share something from a 4 player commander game like 3 years ago. I use to play a Vorel of the Hull Clade deck (was my first edh deck built) and about halfway through the match I had a 6/6 Sphinx of Magosi out that I was using for a blocker. Me and one other friend were the most in the lead over the other two when it came to board states, meanwhile one of my opponents was stuck on 2 lands and a Rakdos Signet and had begun to discard to hand size for like 5 times around the table. I went to combat with the Sphinx of Magosi a few turns later when I had it as an 8/8 vs my friend who was the only significant threat at the time besides me. Also, because I had nothing else to do whatsoever that turn, I just used the effect on my turn to make it a 9/9. He decided to let the damage go through as he had 40 health still. Then completely out of the blue, my opponent that I mentioned who wasn't able to do like anything up until that point in the match cast a Tainted Strike for lethal. The look of surprise from everyone was amazing.
Writing all of that out, I actually thought of one that was standard related. I will try my best to recall it all as it got a bit much. Once on a game of arena back when it was just Ixalan block, I was playing a deck that was basically vampire tribal with a decent amount of removal. I played a Bishop of Binding which my opponent immediately chose to exile on my endstep with Cast Out and I couldn't do anything at the time about it. But a few turns later, I played my own Cast Out on his Cast Out to get my Bishop of Binding and exile whatever target I chose once again. He followed this up on his turn with another 2nd Cast Out targeting my copy of Cast Out so that he could get back his first copy of Cast Out to exile my Bishop of Binding again. Then I managed to play a second Cast Out of my own not long after and you get the idea i'm sure by now,to get my Bishop of Binding yet again. My opponent would follow suit with another Cast Out and repeat the process again and what I did this time was play an Ixalan's Binding that I drew which made my opponent quit immediately lol.
8 months ago
Stuff I'd cut:
Duskborne Skymarcher - not enough impact
Erdwal Ripper - bad
Falkenrath Exterminator bad
Furyblade Vampire good for madness but not for this deck
Havengul Vampire not good enough
Kheru Bloodsucker bad
Licia, Sanguine Tribune only good as commander in a deck built around him. Here it's just bad for 8 mana
Nirkana Revenant not bad but not really that useful either since only about a thrid of your lands are swamps anyways
Voracious Vampire bad
Stuff I'd definitely add:
Anowon, the Ruin Sage
Bloodline Keeper Flip
Bloodlord of Vaasgoth
Mavren Fein, Dusk Apostle
Butcher of Malakir
Shadow Alley Denizen
Stuff I'd consider adding:
Bishop of Binding
Kalitas, Traitor of Ghet
Legion's Landing Flip
Olivia, Mobilized for War
Patron of the Vein
Urge to Feed
Blood Baron of Vizkopa
Drana, Kalastria Bloodchief
Voldaren Pariah Flip
Details as for why I'd add certain cards and cut others I'll give you the next time we get to talk :)
10 months ago
Your mana curve is way too high to just have twenty lands for mana, even with The Immortal Sun. Vicious Conquistador, Famished Paladin, Adanto Vanguard, Dusk Legion Zealot and Martyr of Dusk would bring your mana curve way down. Mavren Fein, Dusk Apostle, Bishop of Binding, Vanquisher's Banner and Radiant Destiny should also be considered here.
- Cut 4 Epicure of Blood for 4 Conquistador.
- Cut 4 Paladin of the Bloodstained for 4 Martyr of Dusk.
- Cut 4 Vampire Sovereign for 4 Zealot.
- Cut 4 Bishop's Soldier for 4 Vanguard.
- Cut 4 Inspiring Cleric for 2 Mavren Fein, and 1 more Elenda and Legion's Landing.
- Cut 4 Call to the Feast for 2 Radiant Destiny, 1 Banner and 1 more Profane Procession.
11 months ago
First, for future reference, there is a Rules Q&A section for questions about rules, cards, or card interactions. I've taken the liberty of moving your thread over there.
Unlike the regular forums sections, you can "Mark as Answer" a post once the question has been resolved, which keeps the forums a bit more organized, and also provides helpful information for anyone else with the same question.
The bonus will be +5/+5. Let's look at why:
Bishop of Binding only looks at the power of the card as things stand in the exile zone. If you exile a 2/2 with 10 +1/+1 counters, the counters will disappear when exiled, and you'll only get the +2/+2.
Crackling Drake, however, is different. It's "power is equal to" ability is a "Characteristic-defining Ability" defined by Rule 604.3 and its subpart, 604.3a (reproduced below). Characteristic-defining Abilities function in all zones (as well as outside the game).
In this case, Crackling Drake's power will be defined by the number of instant and sorcery cards in its owner's graveyard, even though it is in exile. Just because you're the one applying the Bishop of Binding effect does not mean you own/control the Crackling Drake, so it will look to its owner's graveyard.
604.3. Some static abilities are characteristic-defining abilities. A characteristic-defining ability conveys information about an object’s characteristics that would normally be found elsewhere on that object (such as in its mana cost, type line, or power/toughness box) or overrides information found elsewhere on that object. Characteristic-defining abilities function in all zones. They also function outside the game.
604.3a A static ability is a characteristic-defining ability if it meets the following criteria: (1) It defines an object’s colors, subtypes, power, or toughness; (2) it is printed on the card it affects, it was granted to the token it affects by the effect that created the token, or it was acquired by the object it affects as the result of a copy effect or text-changing effect; (3) it does not directly affect the characteristics of any other objects; (4) it is not an ability that an object grants to itself; and (5) it does not set the values of such characteristics only if certain conditions are met.
11 months ago
Is it's 5,3 or 0??
1 year ago
Please link all of the cards in your question using double brackets.
It depends entirely on how the ability is worded. Bishop of Binding and Phyrexian Ingester both reference "the exiled card's power". This type of ability uses the values on the creature card as it exists in exile. This would be as a 2/2. Death's Presence and Fling reference the "creature's" power (notice the lack of the word card), these effects would use a value of 6 in your example.
1 year ago
Hey! I just tested a few games with it, and it got ran over pretty hard by aggro/burn decks.
Your creature curve is pretty harsh--only total of 6 creatures all the way up to the 3-slot. Authority of the Consuls is a good way to mitigate this a little bit, but not quite enough on its own. There are a handful of good white creatures out there in the 1-2-3 slot that could work with your ETB/Panharmonicon theme. Shield Mare, Sunscourge Champion, for example give you some more early plays, or even just a set of Seal Away or Baffling End to keep you alive until turn 5. Even a couple of Sacred Cats could go a long way to keeping you from dying to Bomat Courier. Knight of Grace could also be sweet--great blocker in the 2-slot. Since you're playing the Tribal bonuses in Radiant Destiny and Vanquisher's Banner (presumably putting them on Angel), you probably want Shalai, Voice of Plenty. Even without the ETB trigger, she is a great angel, and keeps your other angels hexproofed.
It's a cool shell, and a great synergy plan, but overall I found it a little inconsistent and very weak to aggressive decks. Maybe go down the one Bishop of Binding and go up the 4th Fairgrounds Warden.
In general, try to use more 4-ofs! If the card is central to the deck's strategy, play all 4 copies! If your curve is too high, then pick the one that works best. If Angel of Sanctions is your key gameplan, then use all 4 and go down the other angels that aren't AS good. This will just help your deck play more consistently--you'll get the drops you really want more often.
Keep it up!
1 year ago
usaDiabetic I've updated the description. 30-35 lands is as trim as it can go, haha!
It is true that once there are more than 3 opponents this kind of strategy faces greater opposition. I've played most often with 1-4 opponents but 4, 5, or more opponents would be trouble!
To be fair to the deck, the card draw of Herald's Horn, Skullclamp, The Immortal Sun, Vanquisher's Banner, Asylum Visitor, Champion of Dusk, Dusk Legion Zealot, Forerunner of the Legion, Twilight Prophet, Dark Prophecy, Necropotence, Phyrexian Arena and reanimation of Victimize, Patriarch's Bidding, Living Death, Bloodline Necromancer help sustain after board wipes.
Enough creatures have excellent effects as well to benefit from being knocked out including Kheru Bloodsucker, Paladin of Atonement, Elenda, the Dusk Rose, Kalastria Highborn, Pawn of Ulamog, Voldaren Pariah Flip, Bloodghast, Oathsworn Vampire, Viscera Seer, Blood Artist, and Falkenrath Noble.
And for disruption/removal there's New Blood, The Immortal Sun, Voldaren Pariah Flip, Vampire Hexmage, Thief of Blood, Patron of the Vein, Captivating Vampire, Bloodhusk Ritualist, Gatekeeper of Malakir, Guul Draz Assassin, and Bishop of Binding.
I'm open to suggestion though. Any other removal options you might recommend?
No data for this card yet.