Belbe's Portal


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Nemesis (NMS) Rare

Combos Browse all

Belbe's Portal


Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph {3}{G}{G}

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

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Belbe's Portal Discussion

ManiacalPotato on Eldrazi

1 week ago

Chief of the Foundry seems kinda weak since you're not playing that many artifact creatures, and Terrarion only really serves as mediocre card draw since you don't need mana filters.

Quicksilver Amulet, Belbe's Portal, Deathrender, Clone Shell, Summoner's Egg, Planar Bridge could help in getting your eldrazi out earlier, albeit at the cost of any "whenever you cast this creature" triggers.

Mystifying Maze, Miren, the Moaning Well, and Thespian's Stage are pretty good colorless lands, as well as land destruction lands like Strip Mine or Field of Ruin would fit nicely.

Sword of the Animist and Solemn Simulacrum could help with ramp, and Mind Stone is a good colorless mana rock. Also if you find that you have a lot of mana sitting around before you get your big dudes out, Everflowing Chalice or Gemstone Array could be pretty good

The_Fallen_Duke on Avacyn, Mostly Angels

1 week ago

Angel lover myself, although all the angel-based decks I build always spiked when it was already too late in the game.

I like your creature but I have a couple of questions regarding your mana base: even with Land Tax, aren't 30 lands a bit too few, especially given your mana curve? Also, as it is a mono-white deck, why do you need Chromatic Lantern, Coalition Relic, Gateway Plaza, Guildmages' Forum, Evolving Wilds and Terramorphic Expanse? Personally I'd rather have a couple of good old extra plains instead.

Also, as angels are expensive in terms of CMC, I'd suggest to add two old cards that could help you cast them: Belbe's Portal and Urza's Incubator.

NyanNijet on Palladia-Mors, Dragon Matriarch

1 month ago

I would add Cloud Key to help with casting your spendy creatures. Quicksilver Amulet is another Belbe's Portal with shifted mana cost. Skyshroud Claim and Farseek are really nice if you add in shocklands for ramp. Fertile Ground would help ramp the deck a bit more instead of Abundant Growth.

ManiacalPotato on Night of the Living Robots

1 month ago

Gotcha, thanks! I forgot that Feldon's ability causes you to sacrifice the creature, I always assumed the text said 'destroy'. And I'll definitely sub out Belbe's Portal for Quicksilver Amulet, Belbe's was left over from 10 or 11 iterations ago when the deck's creatures were ~80% artifacts.

PillzHere on Angel Tribal

1 month ago

dizzierabit I like the suggestion but it would require me to rework my mana base which I am probably already going to do but at the same time I would need to add quite a few basics which would make the ramps spells so much more important to hit. I have a friend in my meta who likes to counter ramp spells too so I think I will try playtesting this at the very least. Cloud Key I have found is really not needed and will probably be cut too. My meta which mainly consists of me and 3 friends are pretty predictable. No one cares about me until I have a threatening board state and my other friends like to play big creature decks and act like they have a big dick so I let them hash it out while I just sit and get strong. But, my biggest thing is I want flavor but I also need utility to play the flavor so I appreciate the advice and will see how it plays out.

Heliogabale She isn't legendary even though wizards have basically admitted that she should have been. Endless Horizons definitely seems like a high risk high reward card that I am interested in trying However, I dont think Exploration would affect it based on how Endless Horizons reads. I don't really want shapeshifters cause as I've said, I want to get as much flavor as possible rather than competitive plays. I have debated both Door of Destinies and Coat of Arms and I don't feel I really need them, they are for sure in my watchlist though because I havent had alot of testing. I also have a friend that plays tribal eldrazi and a fine tuned Ur-dragon deck so coat of arms is pretty much a no no. I feel 36 lands is enough too and I'm not sure what I would cut at this point to add more lands. I use Belbe's Portal rather than quicksilver and I dont want too much cheat because I got a fair bit of cast triggers that I dont get from just putting it into play. I agree to cutting Font of Mythos but with how much lifegain and draw I can get I really like Alhammarret's Archive. Oh and asuza is only for playtesting right now, I figured the one exception I can make to angels is humans but it's really just iffy right now.

Brutal_B on Cult of Kozilek

1 month ago

Rogue's Passage to make sure that big damage gets through. Cavern of Souls so your Eldrazi can't be countered. Sandstone Oracle, not really on theme but is a great lil colorless card. Belbe's Portal to cheat some Eldrazi out. Tomb of the Spirit Dragon for some life gain and should be pretty good in this deck. Sanctum of Ugin for a tutor when your good on lands.

I regret to inform you that Distended Mindbender and Decimator of the Provinces can't be in your deck because of mana symbols in their text boxes.

Brutal_B on Kozilek, Spatial Render

2 months ago

I had Belbe's Portal in my eldrazi edh. Might have a place in yours

Angel_Zero on Emrakul retry

2 months ago

you probably don't need any of the equipment cause emrakul is pretty hard to get rid of, maybe add in more ways to cheat it out like Thran Temporal Gateway, Champion of Rhonas maybe even Belbe's Portal.

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