Creature — Vampire
Madness (If you discard this card, discard it into exile. When you do, cast if for its madness cost or put it into your graveyard.)
|Have (3)||DudeMan1031 , metalmagic , gildan_bladeborn|
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Shadows over Innistrad (SOI)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Incorrigible Youths Discussion
1 week ago
Interesting deck. Perhaps it might be worth considering some sort of madness package to make your discards hurt a little less? Fiery Temper would be great card, and it works really well with Lightning Axe in my experience. A Bloodmad Vampire or an Incorrigible Youths could also do a similar job, reducing the tempo loss of your discarding most of your hand. As a slightly slower discard effect, Key to the City could be good too, allowing you to punch through with your big creatures to end games. Just some ideas, hope these are helpful, and good luck with the deck.
1 month ago
Thanks for the tips! I really thini that Stensia Masquerade and Incorrigible Youths are going to be really great in this deck. Since I actually only uploaded it to share it with some people, I didnt flag it as casual xD, which is why I do not think that I will run Fiery Temper which per se is a great card but just feels like Powergaming, otherwise would be a good idea ^^. Bloodmad Vampire I think would work best with 4 copies of Stensia Masquerade, considering it has a Toughness of 1, so I think that for the moment, I'll let it be. For the last of your suggestions, Castle Locthwain, a really good decision to run it I think, since the deck tends to be empty-handed or at least pretty close to it quite often and it still has methods of gaining life in a casual environment.
Thank you very much for your suggestions and please excuse how long it took me to respond but I'm kind of in my exams atm xD
1 month ago
Hello again, just a follow up to my previous comment. Looking at your list as it is now, I agree that Key to the City doesn’t look like it would do too well. The card works really well when you have a high number of cards with madness to ensure that the discard isn’t a tempo loss for you. Here, however, there are only three unique cards with madness, and actually rushing out an Asylum Visitor without getting its extra value is often a bad play, making most plays off of Key feel bad. Regarding the untap ability though, you only ever want to be activating it late game when you’re low on cards and up on mana, most of the time it’s irrelevant to you.
As I see it, and you may massively disagree with me here, your deck is, while on one ultimate strategy of playing aggressive with vampires, split in how it gets there. You’ve got your madness/discard package and then your more generic aggro vampire package, and personally it doesn’t seem like both can be the deck’s focus and you need to pick one or the other. Some cards (Asylum Visitor or Stensia Masquerade) probably make it into both versions just off their raw power but that won’t be the case for everything. Having built both versions of vampire aggro in pioneer and modern, hopefully I can give some helpful advice.
Firstly, if we start by looking at the straight aggro deck, cards like Lightning Axe, Fiery Temper and Thrill of Possibility don’t really seem to synergise, and you probably also have better alternatives for your one drops. Knight of the Ebon Legion is a very solid card to replace perhaps the Insolent Neonate as it scales much better into the game. Gifted Aetherborn is incredible as a two drop, and Drana, Liberator of Malakir feels like a must in this type of deck if your budget can accommodate her. Sanctum Seeker and Champion of Dusk are great late game cards that let you close out games as well. Black has really good removal options as well, perhaps my favourite being Drag to the Underworld, although that does put you in heavy black, but that might not be the worst thing with all the support from Ixalan, but Olivia's Bloodsworn and Stensia Masquerade would certainly justify a red splash. There are many other good cards, these are just some of my favourites.
If you decide to go down a more madness/discard based route, other cards become weaker. Weird as it may seem, but Sorin, Imperious Bloodlord is not all that great of a card for this strategy in my experience, since it lacks any synergy with discard, and cheating a vampire into play often isn’t worth it since your curve tends to be very low. Thrill of Possibility is another card I’d recommend against, using free discard outlets instead is far better for your tempo. I’d replace these with more units with madness, as I’ve said before Incorrigible Youths and Bloodmad Vampire being my favourites, with Voldaren Pariah Flip being a great finisher or stabiliser. Call the Bloodline is another interesting discard outlet you might want to consider, of course alongside Furyblade Vampire and Key to the City, which now becomes better now that you can curve it nicely into strong turn three aggression. If this is the route you choose to take, the discard outlet slots are quite flexible, so experiment and find those that fit how you want to play.
I’ll put the links to my two lists here for if you want to have a look:
I understand that you want to test your current build first, and your testing may prove me wrong entirely. These are pretty big changes that I’m suggesting, and they may lead the deck away from what you are envisioning for it, so please feel free to completely ignore these recommendations. I wish you luck with the deck and hope that this has been helpful to you.
1 month ago
Hey BRG24. I actually had just changed this list pretty drastically, putting in Asylum Visitor, Olivia's Bloodsworn, and Stensia Masquerade, so I'd like to test the current list before making extensive edits. In a previous version of this list, I've run Stromkirk Condemned, and everytime I got it out I found that it just didn't do enough, so I ended up replacing it for the Asylum Visitor. I do like the idea of Incorrigible Youths as an aggressive turn 3 play, but I did just put in the bloodsworn which can give itself or others haste depending on the turn/situation, and I think that flexibility could be more worth it in the long run. I think I may put in a couple Olivia, Mobilized for War because the deck could use some closing power. I used Key to the City back a while ago, and I found that most of the time it just put me back on card advantage and activating the untap ability just fit too awkwardly. That being said, since you've experienced great success with it, I think I may give it another go before dismissing it fully. Lastly, I may experiment with Furyblade Vampire because I like the inherent trample to push damage through, but there are a lot of 2 drops in this deck as is, so I'm not sure how worth it it would be. Thanks for taking the time to comment!
1 month ago
Cool deck. I’ve built a similar one based more around the madness mechanic and have been running it for years with lots of success. If you’re wanting to go down that route, and I note your have many of the key pieces already (Falkenrath Gorger, Stensia Masquerade, Asylum Visitor), I have a few suggestions. Furyblade Vampire and Incorrigible Youths allow for a very aggressive curve, giving you a lot of attacking power turn 3. Stromkirk Condemned is another nice card that can push you through for the win, although the mana cost might be slightly awkward. The really nice card though would be Key to the City. Giving your creatures unblockable for the price of being able to cast another spell is great value, especially when combined with Stensia Masquerade or perhaps a Bloodmad Vampire another decent include. Finally, Olivia, Mobilized for War is a great card that enables amazing turns that an just end games. As I said, this is for if you want to turn this into more of a madness vampire deck, and I’m not sure if that’s where you want to take it, but I hope this has been of help to you.
1 month ago
Nice deck. I run a deck that focuses more on the discard/madness side of vampires, and from my experience with it I’d recommend Stensia Masquerade. The first strike attacks makes attacking so much more favourable, and the counters can get problematic if left unchecked. Also, if you do intend to look at madness a bit more, cards like Fiery Temper or Bloodmad Vampire might be nice, or even Incorrigible Youths if you can discard consistently. Finally, Castle Locthwain seems really good, card draw does seem a little weak here. Hope this is helpful.
5 months ago
Here are a few suggestions that might help: Bloodmad Vampire < Waste Not, Incorrigible Youths < Solemn Simulacrum, Twins of Maurer Estate < Azra Oddsmaker, Violent Eruption < Sweltering Suns, Fiery Temper < Rakdos Signet , Senseless Rage < Underworld Breach, Distemper of the Blood < Sol Ring, Call to the Netherworld < Animate Dead, Alchemist's Greeting < Blasphemous Act
Only other thoughts are ramp/fixing/wraths may be low.
11 months ago
Alright, let's get down to it! Anje Falkenrath is relatively new and I'm not yet sold on her validity as a vampire commander. My primary hang up is the overall weakness of madness as a mechanic. It is still critically underrepresented on cards, and of those that do exist only a handful are actually any good. I'm not saying it can't be done, just that I am skeptical that it can compete with existing vampire archetypes.
Mana Base Show
I try and avoid tap lands at all costs if possible. When running a low-to-the-ground deck like this, the loss of tempo from a tap land can be more damaging than the loss of color availability. In addition, I would discourage the use of artifact lands unless you are going for a specific artifact theme. This is simply because artifact lands are easier to destroy than regular lands and aren't worth the risk with literally no benefit in this particular list.
- Ancient Ziggurat
- Blood Crypt
- Bloodstained Mire
- Graven Cairns
- Luxury Suite
- Path of Ancestry
- Unclaimed Territory
- Urborg, Tomb of Yawgmoth
I feel that any of these lands would be strong adds to your list. While some of the cards are a bit on the pricey side, I do feel they would improve the flow and power level of the deck.
- Bloodcrazed Neonate
- Bloodhall Priest
- Bloodsworn Steward
- Erdwal Ripper
- Falkenrath Reaver
- Heir of Falkenrath Flip
- Incorrigible Youths
- Markov Crusader
- Stromkirk Mentor
Many of these creatures are either too costly or too under-powered for this format. It is important to remember that in EDH, efficiency is key. I would discourage playing any creature that falls short of the formula (Power+Toughness)/2=Converted Mana Cost (e.g. A 2/2 for two mana or better) unless it is especially crucial for your deck to function.
In addition impact is crucial. Bloodhall Priest for example is fairly costed, but doesn't do enough to advance your board state for the cost.
- Champion of Dusk
- Cordial Vampire
- Dusk Legion Zealot
- Malakir Bloodwitch
- Stromkirk Occultist
- Twilight Prophet
- Vicious Conquistador
These creatures are all what I would describe as impactful or highly efficient. When I mean impactful, cards like Malakir Bloodwitch make a big splash when they hit and are still relevant after the fact due to their efficient bodies. In terms of efficiency, Vicious Conquistador can put in a lot of work in the early game as a cheap, go-wide card.
I don't have any good tips for adds here, but I would encourage you to look for modal or mass effect type cards for this category.
These all seem like good choices to me and many of them double as potential madness triggers essentially negating their downsides.
Basilisk Collar is a solid equipment, but this is neither a voltron nor combo build that can effectively utilize it. I like Eldrazi Monument for its power; however, you lack the ability to produce enough fodder to sustain it long-term. Finally, Rakdos Cluestone is simply outclassed by other mana rocks, most notably my suggestion Talisman of Indulgence .
Herald's Horn is just a good card in any tribal deck and I would highly recommend it!
My overall impression is that you've got a decent base here, but have made several choices that I see a lot of new EDH players make in their early decks. In general, you could use more card draw and I would encourage you to take a look at EDHREC or other vampire decks on here for inspiration in terms of what kinds of effects truly shine in EDH versus other formats.