Urge to Feed

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Worldwake (WWK) Uncommon

Combos Browse all

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Urge to Feed Discussion

dingusdingo on Aggro Tribe: Mono Black Vampires

2 months ago

The tribal base looks pretty nice, and I like the amount of 1x and 2x that you run. I might bump Vampire Nocturnus up to a 2x though.

Not a fan of Essence Extraction . Its spot removal that is expensive at 3 CMC, and doesn't guarantee removal. The extra life is certainly nice, but I would run more Fatal Push or Tragic Slip over them.

Chalice of Life  Flip is nice here, gives a colorless way to inflict a loss on opponents.

With the 2x Crypt of Agadeem and the 20 lands anyways, you could definitely fit 1 or 2 X spells in here for games that go longer. Torment of Hailfire is ridiculous.

A few draw pieces will help in case your creatures get hit by Wrath of God or some variant. I'm a real big fan of Mindblade Render , which isn't a vampire but worth a consider for a budget swinger/drawer. Asylum Visitor is less of a guarantee to draw, but its a 3/1 tribal creature with madness for 2 CMC so it might be worth a consider. Can help gas you when you're at no hand. Damnable Pact is an X spell that can refill you mid game at the cost of some life. Dusk Legion Zealot is a tribal that can replace itself, but doesn't beat down very well. Sign in Blood is a straight forward black draw card that can help you close out long games by acting as a shock too.

I think Dark Favor isn't that great, creature enchantments open you up to getting 2 for 1'd rather easily (they blow up or bounce your creature in response to the enchant, removing 2 of your cards with just 1 card).

I don't like Urge to Feed . It is mediocre removal, and the pumping of your tribe costs you an attack that turn.

Duress and similar effects as a 3x or 4x will help immensely. They let you deal with Enchantments and Artifacts, which are difficult for mono black to handle. They also let you get rid of board wipers, engine enablers, counterspells, and combo pieces before they are played. Finally, they reveal a lot of information about what your opponent can do, which helps you to make better decisions.

You should consider that there are some antisynergies with your cards. Captivating Vampire and Throne of the God-Pharaoh both want large amounts of creatures, while Kalastria Highborn and Indulgent Aristocrat both want you to sac creatures. Undying Evil wants to save creatures without +1/+1 counters, but Blade of the Bloodchief and Indulgent Aristocrat both want to put +1/+1 counters on creatures.

If this was my list, here's the changes I would make

In short, cull down to 8 pieces of creature removal. Up the amount of stealing vampire so serve as more removal and serve as a better tribal buff than blade of the chief. Add in hand disruption, add in Asylum visitors as cheap beaters who can help you if you're empty and benefits from opponents hand being empty too (from your Duress !). Move from the sac vampire to the guaranteed hits vampire because we don't want dead critters. Nocturnus gives all your vamps flying, so slightly upping total creature count while replacing 1x Nighthawk lets you get more benefits. Hope these suggestions make sense and are helpful!

bionicscull on Fancy Vampires

2 months ago

Thank you Specterforge for all of those suggestions! Vampire Lacerator definitely isn't too hard for me to take out of the deck, and I can't believe I forgot Legion's Landing  Flip!! I am putting it at 2 just to see how that goes with the Legendary part of it but I think that or 3 is definitely where I want it. Also I don't really care about having no 1 drop vampires in the deck, so taking out Vampire Cutthroat seems fine, especially with that Urge to Feed removal being so-so sweet. 12 sources of removal, one having a lord-like effect, definitely seems fine for a midrange deck, at least to me. Especially when one of the lords encourages said removal! Definitely excited to try out this updated list in the next few weeks.

Specterforge on Fancy Vampires

2 months ago

So first off. I love your deck! I make budget and kitchen table decks for people all the time and actually just recently started getting into competitive building (Memory Dissolution) and I love helping people with their deck. Now to my suggestions. You should cut out Vampire Lacerator . He really only hurts you unless you are already winning. I would put in 2-4 Legion's Landing  Flip in place. It enters and creates a 1/1 with lifelink that can flip and make more vampires with lifelink fueling your Cordial Vampire and Captivating Vampire engines as well as allow you to use any extra mana you have at the end of your opponents turn or just to dump mana into. This will also help in Grindy games by giving you a 1/1 with lifelink every turn (once flipped of course lol). Second is I would cut out Vampire Cutthroat . While his skulk ability is good, it becomes useless once you get any lords out. The lifelink is made up for with Legion's Landing  Flip I previously mentioned. In its place I would put in Urge to Feed . It's a possible removal and allows you to buff any and all vampires you currently control. Do it at the end of your opponents turn to possibly kill a creature and then buff every vampire you have with no drawback since they will untap. BONUS!! Create a 1/1 vampire with Legion's Landing  Flip, cast Urge to Feed targeting that vampire and trigger Cordial Vampire AND tap all your vampires for a total of 2 +1/+1 counters on all your vampires (on top of your lords!). Finally I would find where you could fit in Feast of Blood . Yes there's that condition where you need 2 vampires to cast it, but that's easy for this deck. This is a cheap catch all removal with the bonus of gaining 4 life. These suggestions would increase efficiency of the deck, make it so that you could interact with your opponent better and go to the long game if needed, and best of all: IT STAYS BUDGET! XD. Thanks for visiting my Ted talk lmao. (Also feel free to completely ignore my suggestions if you want lmao, and feel free to reach out to me if you want more suggestions or help with other/future decks!(And that goes to everyone who has made it this far lol))

Funkydiscogod on Rakdos Vampires

4 months ago

Back in an old standard, I played some vampires using Blade of the Bloodchief and Bloodthrone Vampire to eat a bunch of saprolings, and get huge creatures.

These days, I think white is the color to make tokens. If you did, you would have access to vampire creature tokens with Call to the Feast , Elenda, the Dusk Rose , Queen's Commission and many others, also, cards like Stensia Banquet , Feast of Blood , Urge to Feed that want lots of tokens for maximum value.

What I'm saying is: Blade of the Bloodchief is a card that demands the deck be built around it, so unless you're trying to make it an Vampire Aristocrat -style deck, it should probably be cut.

TrueGamerDruid on Thirst for Madness

4 months ago

After some tests, the deck seems to have a horrible time limping about. There isn't enough going on and not enough answers to situations that arise.

Sonic Assault feels utterly pointless. At first glance it looked good...but when it's turned up in hand/graveyard a few times, I find myself despising it. So it's on the rack.

To replace it, I think I found just the thing: Heir of Falkenrath  Flip. It's on flavor for Vampires, not hard to cast and has a free discard effect for a slightly stronger flier. It tickles me ^-^

The problem now is finding adequate answers to situations. The biggest problem being big creatures I can't swing into in the beginning. I decided on two bigguns: Urge to Feed and Terminate . With Blue quickly fading from the deck, I'm deciding on leaving behind Radical Idea .

CheapnFast on B/R Vampiric Blood Lines

6 months ago

I think a good replacement for Murder or Pharika's Cure that is very much on flavor would be Urge to Feed . I would also recommend Vampiric Fury .

FullmetalWes on Vampire Nocturnus/Elenda Lifegain

6 months ago

Feast of Blood and Urge to Feed are great removal spells to consider too. Good luck!

Load more

No data for this card yet.