Urge to Feed

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Worldwake (WWK) Uncommon

Combos Browse all

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

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Urge to Feed Discussion

AcryiA on Looking for some help with ...

2 days ago

It depends on what format, if any, you're looking to play. In mono-black, some recommended cards would be Vampire Nocturnus, Kalitas, Traitor of Ghet, Vampire Nighthawk, Bloodline Keeper  Flip, and Blood Artist, anlong with some other cards that work well with vampires, like Feast of Blood and Urge to Feed.

It also might be a good idea to add another color. More recently, vampires have been printed with red and white as well, and may add more options for your game, especially when on a budget.

This deck: http://www.mtgvault.com/giu/decks/vampires might spark some ideas, as well as the new Ixilan set coming out, which has some interesting vampires as well.

Hope this helps.

~A

multimedia on Tribal BloodMagic Vampires

2 weeks ago

Hey, my advice is to the try to decrease the avg cmc. Right now it's 4.0, this is too high because you want to have a some what established board state with Vamps before you cast Edgar from the Command Zone.

You're currently playing 9x six drops, this is too many because you already have your six drop play which is Edgar. Clogging up this spot on the mana curve takes away from being able to play Vamps before you want to cast Edgar.

Consider these five cards to cut to make 100 cards:

Continuing my advice, all I've suggested is to cut 4x six drops and 1x seven drop. This will decrease the avg cmc in return allow you to get more Vamps on the battlefield quicker.

You're using several cards in the sideboard that I consider premium cards with Edgar:

If you have these cards I would add all of them to the main deck in place of five drops. 13x five drops is too many I would cut this to five or six this includes both Vamps and other spells. Five drops I would cut are:

One thing I see that might happen and can be frustrating when playing an aggressive deck in Commander is running out of gas. To prevent this I would include more draw. Mentor of the Meek, Night's Whisper, Sign in Blood. Menor is great even though he isn't a Vamp with the Vamp tokens from Edgar's eminence. Paying one mana to draw a card when a token is created. Take advantage of black spells which let you draw two cards for only two mana they're very good.

You're playing artifact ramp which is great especially when paying a Commander who costs six mana. Consider two drop artifact ramp instead of three drop? I suggest this because the three drop spot has the majority of Vamps and you want to play one of these Vamps not ramp at this stage of a game. The two drop spot has Vamps, but they are less powerful or plentiful as the three drop Vamps. Because of this you can use this opportunity in a game to cast some ramp. I suggest three Signets: Rakdos Signet, Boros Signet and Orzhov Signet. In fact I would cut the majority of non-Vamp three drop cards with the exceptions being draw and a couple of removal spells.

My advice for the manabase is you're much better off playing basic Swamps in place of a lot of the come into play tapped lands such as Wind-Scarred Crag and Orzhov Basilica. Black mana is very important here so much that I would limit the amount of red and white cards you play and really only use those two colors to cast Edgar, a few Vamps and a few removal spells, but only as a splash. Another option that's less budget is to play lands that can make any color of mana: Exotic Orchard, Forbidden Orchard, City of Brass, Reflecting Pool.

Here's a few more cards to consider adding. Most of these I consider upgrades to what you're already using:

Vamps

Removal

Ramp

Support

Good luck with your deck.


AwesomeName on b/r Vampires

2 weeks ago

In a fast format like Modern, you definitely need some 1 drop creatures. I'd recommend Vampire Lacerator. It has a great body for its mana cost and only a slight downside. Another good one is Indulgent Aristocrat. It has lifelink which can be fairly relevant in some matches, and gives you a way to make a use of a creature that is about to die anyway.

Another card to consider is Urge to Feed. It acts as both instant-speed removal, and a way to pump your team permanently.

Finally, I'd put in some Captivating Vampires. It pumps your entire team, and once you have enough vampires you can start gaining control of your opponent's creatures permanently at instant speed. It's especially fun to gain control of your opponent's Emrakul that they just cast!

As for cards to take out, I think you should remove Ob Nixilis Reignited. It costs too much mana in a deck with an already heavy mana curve. It will likely just sit dead in your hand for many turns, and the only immediate payoff you get after finally casting it is either a card or killing 1 creature, which is a lot for 5 mana. Compare that to Vampire Nocturnus, or any other Vampire lord, which have immediate abilities that pump your entire team for less mana.

All things considered, nice deck! +1

YamishiTheWickedOne on Monoblack Vampires (Pseudo-Budget)

3 weeks ago

You want 4 gatekeepers if you don't have Liliana. The duals aren't needed in monocolor. I say try and find focus with the better vamps, as in more 4 ofs once you sort out what works. Alms and Call the bloodline are terrible btw. Yahenni is really mediocre. I would say for your non-creature spells try 4 Fatal Push, 4 Go for the Throat or Urge to Feed, 2 Phyrexian Arena, and consider more one-drops in terms of creature. 4 Vampire Lacerator 4 Pulse Tracker 2 Viscera Seer is one idea. 4 Nocturnus 1 Kalitas 2 Captivating 1 Pariah is just fine as-is. Cutthroat is awful. As amazing as Falkenrath Heir and Condemned are, they need both Bloodghast and Asylum Visitor to not slow you down and get any real mileage out of. I say pick one: madness engine or weenie rush with lords and that one Pariah as your wincons.

Some food for thought.

Pieguy396 on Vampire tribal deck

3 weeks ago

I would absolutely second that; edhrec is an amazing website. Necropolis Regent is a good card, as are Indulgent Aristocrat, Kalitas, Traitor of Ghet, Metallic Mimic, Mirror Entity, Urge to Feed, and Feast of Blood.

Saint_Charles_VII on Marky Mark and the Funky Bunch

4 weeks ago

I'm not sure what direction you are trying to take the deck in, but some cards seem a little weaker than all the others.

Queen Marchesa is awesome, but doesn't have any vampire synergies.

Bloodghast isn't as impactful in Commander and doesn't let you play him to trigger Edgar's Eminence ability.

Asylum Visitor is best when you have a lot of forcing discards, but you only seem to have a few. Otherwise it's only relevant if you have played your entire hand.

Urge to Feed While thematic, I don't think its the best removal and tapping all your vampires with only a small gain could be a bad idea.

Call the Bloodline Your deck doesn't seem to have too many synergies with this. It only seems worth it if you have either Falkenrath Gorger or Anointed Procession out.

Falkenrath Aristocrat doesn't seem like it will have the most impact since you can't really sac humans to it and it will take a long time for Edgar to pump it to a dangerous level. It is really good if you give it first strike though.

I also think you could cut down on a couple lands or so i you wanted.

Hope this helps!

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