Vampiric Fury

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vampiric Fury

Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

lhetrick13 on Vampire Deatheaters

1 year ago

Yogei - I was doing some research for my vampire deck and I know you do not have Vampiric Fury in the deck anymore but thought I would throw out a similar card Warlord's Fury. Generally with your Deathtouch + _first-strike strategy, gaining additional attack is not required and Warlord's Fury provides a draw all that for 1 less mana. If you decide that Stensia Masquerade is a bit to slow do not like how its offensive only perks, this may be a good replacement.

Yogie on Vampire Deatheaters

1 year ago

lhetrick13 - I’m the same way. There’s just something about playing a strongly themed deck that just feels good! Feel free to drop me a line when you’re working on those decks you mentioned :D

I totally agree, M:tG is at it’s best when you can talk to your opponent, preferably at a table in real life. I played some just last night and got some new insight into my Knights, Elves and Vampires. I’m going to make some tweaks to all of them; some tweaks based on your suggestions too.

I’ve also looked at Heightened Reflexes for this deck instead of, or in combination with Stolen Vitality/Vampiric Fury. Fist strike counters should fit well together wit +1/+1 counters, but haven’t made a “final decision” yet. And I’ll write you once I’ve decided on anything regarding Rakish Heir vs Stensia Masquerade.

Yogie on Vampire Deatheaters

1 year ago

lhetrick13 - I’m glad you like the deck! After my Dragons this is probably my strongest deck (at least locally).

I chose Sanguine Bond over Vito, Thorn of the Dusk Rose in the past due to budget reasons. When he released he got expensive fairly quickly, and then I forgot about him. Looking at him now he seems to have dropped somewhat in price and I might reconsider. Sanguine Bond’s CMC is high and that’s why I’m only playing two copies and using it as a secondary win condition. I wont bore you with my budget philosophy, but me and my friends have decided to play on a smaller budget than most.

Artifact/enchantment removal is one of the deck’s weaknesses as you say, but I haven’t found a card to fill that role yet. Protection and breaching strong defences are two others points where the deck stumbles.

I can honestly say that I’ve misread the text on Stolen Vitality xD I agree, Vampiric Fury is better.

Retribution of the Ancients is an interesting card, one that I haven’t seen before. I like that if I kill a creature, part of the counters spent could be repaid too. Like is said in another comment, this deck needs a few tweaks in my opinion and I’ll keep Retribution of the Ancients in mind as I experiment in future. Other card on my mind are Rakish Heir vs Stensia Masquerade and Gravitic Punch as an alternative to trample.

I hope your plans for a vampire deck of your own goes well! Drop me a line when you’ve made it :D

lhetrick13 on Vampire Deatheaters

1 year ago

Yogei - I like the deck man! Vampires are one of the tribes I really want to get into as there are so many to choose from and they tend to have some pretty nasty abilities associated with them.

About the only thing that stands out to me is I am surprised you are running Sanguine Bond over Vito, Thorn of the Dusk Rose. I know creatures are much more prone to removal than enchantments but 5 CMC is expensive for something that is exactly the same as the ability of a 3 CMC creature. The fact that he can also provide mass lifelink as well provides a game winning combo. Maybe the other weakness is the lack of artifact/enchantment removal. Nothing worse that an opponent playing Ensnaring Bridge or Ghostly Prison to royally ruin a good time.

I am also surprised you like Stolen Vitality over Vampiric Fury. Both cost the same and with but Stolen Vitality hits one creature while Fury swings wider hitting all your vamps. You lose the ability to give trample but I think the wider swing is worth it.

With your +1/+1 counter synergy, ever consider adding in Retribution of the Ancients for your main removal card? It could replace Urge to Feed and the nice thing is, it allows you to hit many creatures. I experimented with that card in my +1/+1 counter deck (I'll Raise you +1/+1...) and it can do work.

I got two decks to play test this month but this deck may be the motivation I need to sit down and make a vampire deck!

Dencoan on Bloodsucker

2 years ago

moved out the Doomblade to add 2 more Vampiric Fury

VampRamped on What is a Man? (a hyper aggro Edgar Markov EDH)

2 years ago

YamishiTheWickedOne

Very Nice Aggro Edgar Markov list especially for a deck that is your first foray into commander. The Main problem I see you running into with this deck is that it is very soft to board wipes, and you will almost certainly lose the game if one resolves. I would recommend including Teferi's Protection , Flawless Maneuver , Boros Charm , Make a Stand , Unbreakable Formation , and Patriarch's Bidding . While these cards are skillful to utilize and require an understanding of your opponent's decks to know when to leave up mana to utilize them you will find you will be grateful to have them and win more often because of them.

Necropotence is an insanely strong card advantage engine especially in Edgar Markov that I would highly recommend as it allows the deck to continue to have the steam it needs going into midgame and mid-late game. In fact, when I am going for the aggressive strategy in my own deck it is the first card I tutor for if I can. Champion of Dusk , Pact of the Serpent , and Stinging Study are almost as good and serves the same purpose.

Stromkirk Condemned Is a pretty strong lord that most games you should have the land to pitch to it to boost your board, especially if you include some of the card advantage I recommended.

Reconnaissance Is also an amazing card for an aggressive strategy as it essentially gives all your creatures vigilance and you can remove any unfavorable blocks in combat.

For cards to remove to play them I will suggest cutting cards in different area's that I think have their advantages but probably benefit your decks aggro plan the least

Zealous Persecution and Vampiric Fury are not very necessary for yours deck. If you have not seen it already in time you will find that your anthem affects lords Shared Animosity , and Sanctum Seeker will be more than sufficient to win the game. Additionally, the card is quite soft to fog effects which are not too uncommon in commanders.

Anointed Procession is simply a card that is too slow for what an aggressive Edgar Markov deck wants to be doing and is much more suited to midrange aristocrat lists. Spending 4 mana for an effect that does not do anything is too slow and you would much rather want to be playing things like Sanctum Seeker , Vampire Nocturnus , and Bloodline Keeper  Flip

Abrade , Dismember , and Nameless Inversion have two main problems. For one when you are playing an aggressive Edgar Markov deck you are committing to winning the early mid-game so spending the time you need to kill your opponents interacting with their board states is not doing you any favors. Secondly, as an aggro deck the only permanents that are outright going to stop you are Magus of the Tabernacle , Windborn Muse , Propaganda , Ghostly Prison , Collective Restraint , Sphere of Safety , and Humility so if your going to play removal spells in your aggro deck the spell at a minimum should target enchantments though creatures as well can be valuable.

Obelisk of Urd Is ok but is probably to expensive on mana and you would rather be punching with creatures than using them to convoke this spell out.

Bloodcrazed Paladin is really only good when there is a board wipe and that is the last thing you want to happen to your board so would not recommend playing a creature that's only strength is to give you a measly benefit in the worst-case scenario.

Bloodthrone Vampire is not very good in aggro since you want to have as many creatures around as possible for all of your tribal payoffs and since your deck is not particularly geared towards and Edgar Markov Aristocrats Strat.

Stoneforge Mystic and Steelshaper's Gift help you get Skullclamp but you probably don't want to be looking for that card too hard especially if you play Necropotence , or Champion of Dusk as I recommended as you don't have to sacrifice your board state to get card advantage when a wide board state is exactly what you are looking for. Additionally, you are not playing too many sacrifice effects anyway so when you play a lord it effectively turns off your Skullclamp .

Those would be my additions and removals for your removals but your the one who gets to play the deck so make adjustments to suit your playgroup and what you want to get out of the deck. Feel free to check out my own Edgar Markov Deck A Vampire Storm *Primer*, not the exact same strategy as your deck, but you may find some useful advice in my section on my mindset of how I play Edgar Markov aggressively. Would be happy to hear your thoughts on my suggestions as well as what you think of my own deck.

Paramourcat on Eddy Markov

3 years ago

Since you have a lot of the ping life type guys like Blood Artist and such, I'm surprised you aren't running the Sanguine Bond and Exquisite Blood combo.

Also you are missing some other good lords and tribal vamp stuff like Bloodline Keeper  Flip Bloodlord of Vaasgoth Champion of Dusk Elenda, the Dusk Rose Falkenrath Gorger Forerunner of the Legion Indulgent Aristocrat Kalastria Highborn Legion Lieutenant Legion's Landing  Flip Malakir Bloodwitch Mavren Fein, Dusk Apostle New Blood Olivia, Mobilized for War Olivia's Bloodsworn Feast of Blood Patron of the Vein Sanctum Seeker Sorin, Imperious Bloodlord Stensia Banquet Stensia Masquerade Thirsting Bloodlord Urge to Feed Vampire Nocturnus Vampiric Fury

ok way more suggestions than I expected, but all good cards to consider! Obviously don't need all of them, it depends on your strategy and what you want to focus on. I would very highly recommend at least Bloodwitch, Mavren Fein, Sanctum Seeker, and probably Legion Lieutenant and Landing for good cheap value on the low end. There's a lot you can get into if you want to mess with madness strategies, or focus on lifegain type stuff and exsanguinate. Like typically you would run Cabal Coffers and Urborg, Tomb of Yawgmoth for an exsanguinate wincon, among other things. There are other Sorins you can dabble in if you want, but Imperious Bloodlord is probably the most value at 3 CMC and has strong synergy for straight vamp strategies.

Load more
Have (0)
Want (1) Atzaru