Vampiric Fury

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Innistrad Common

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Related Questions

Vampiric Fury

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Vampire creatures you control get +2/+0 and gain first strike until end of turn.

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Vampiric Fury Discussion

landofMordor on Muster the Night Breed EDH

1 week ago

Hey friend. You've got a great start here -- I love the strong synergies and powerful payoffs. First thing to do is find cards to cut: since you're running Vampire tribal, I'd first cut every creature that isn't a Vampire or a mechanical friend to Vampires. As cool as Akroma/Flamerush/Ammit/Combat Celebrant and the rest are, they simply aren't Vampires, and are therefore less powerful in a tribal deck than any other kind. Yes, you can get Olivia to make them Vampires, but why spend 2 mana activating her ability when you could just put in a Vampire? Other cards that are good, but not in an aggressive combo-y deck are Spellbook, Edifice of Authority, and Chandra and Liliana. I would also replace most or all of your kill spells and tutors, since cards like Victim of Night and Feast of Blood and Diabolic Tutor are way more effective than what you've currently got.

Cards that should replace those, in addition to Wizno's excellent suggestions, are: Ascendant Evincar, Rakish Heir, Olivia's Bloodsworn, Vampiric Fury, Stensia Banquet, and so forth. P Both Innistrad blocks and both Zendikar blocks (especially the first ZEN block) have tons of Vampires, so they're good starting places. Also, a couple off-the-wall suggestions are Ring of Xathrid (since so many Vampires have first strike), and Key to the City to encourage some Madness/card draw/unblockable.

As far as your mana production goes, I'm less concerned about that than I am with your card draw -- Underworld Connections and Vampiric Rites will help you out.

Hope that helps! Mention me if I can do anything else for you! Cheers

Harogi on Danse Macabre

3 weeks ago

I have 2 mates that both have vampire decks, one that's based on anthem effects and the other based +1/+1 counters. You've got most of the good stuff but here's a few cards you may have missed: Feast of Blood great cheap removal that fits the theme, Urge to Feed free +1/+1 counters on all of your vamps, Guul Draz Vampire good one drop with some later game potential, Blood Tribute mean, just mean. Malakir Bloodwitch flying fatty with a nice etb trigger, Blood Seeker cheap vamp that really punishes creature heavy decks and kills opponents with infinite combos that revolve around creatures entering. Necropolis Regent just a great bomb even by itself. Havengul Vampire gets real fat real quick. Rakish Heir helps all your vamps get fatter, Falkenrath Exterminator nice creature removal if you get enough counters. finally Vampiric Fury ends games. I think i got all the good ones but i am probably wrong, if i mentioned stuff already in your deck i'm sorry and also nice deck +1 from me.

Hunson_Abadeer on It's twilight time!

5 months ago

I appreciate the comment, lagotripha. I had at one time considered shared animosity and had forgotten about it completely! Thank you for bringing it back to my attention, I once ran with Vampiric Fury, it worked pretty well.

Indulgent aristocrat is great as well, been considering swapping him in as my one drop vampire

Blade of the blood chief is something I've liked since I first saw it. I may take out whip of Erebos for it.

Once again thank you

Happymaster19 on True Blood [Modern Vampires]

6 months ago

DArkaNZ Yahenni, Undying Partisan looked interesting to me so I'm trying it. He's slightly cheaper than Vampire Aristocrat which makes madness easier. He's has game against aggro as he can protect himself and gets bigger when your opponent's creatures die (to anything). He has game against control, immediately presenting a clock on a protected body. Nothing about his screams some crazy synergy but he just has versatility. He can trigger revolt for Fatal Push as well. Vampiric Fury looks spicy and it would be great to see it work. Problem is the card is only good when you have full board. Let's look at Captivating Vampire as an example. He lords the team like most lords and his ability to steal creatures requires you to have lots of vampires out. So it requires a large board too, but only for the steals. He still has immediate impact as a body. If I draw you Vampiric Fury after getting wrathed, I would cry.

YamishiTheWickedOne Do you think Yahenni, Undying Partisan is more for a midrange style. Maybe go back to a lower curve here? Go back to maindeck Blood Moons.

Gifted Aetherborn looks really good. Might be the go to spot if I do decide to lower the curve.

DArkaNZ on True Blood [Modern Vampires]

6 months ago

Happymaster19 nice deck! I love it!

My questions:1) Why 2 Yahenni, Undying Partisan? Ok, it's a good card, but do you think it is modern playable?2) What do you think about Vampiric Fury? I was thinking about a supper aggro version of this deck with many 1 drops plus Vampiric Fury and burn spells like Lightning Bolt and maybe Fiery Temper. This is because I think that if we try to do Jund things we will not be as good as Jund in this. So why not playing Jund instead?

Samuel-Frederick on

8 months ago

Hey there! You gotta love Vampires right, and hey, if you aren't restricted by format, why not play a bit of Marit Lage! One of the coolest creatures in all of magic, the artwork, the token, even to the players it has a sense of mystery and legend to it.

Looking at the deck though, I'm not sure how much madness is bringing to the table. You're running very little discard, and loads of cards because they have madness, whereas I think you would be much better off just running much stronger non madness cards. And with the Bloodline Keeper, if you want one drops then Indulgent Aristocrat can pack one hell of a punch!

As for the other cards, instead of Temper and Murderous Compulsion, I'd run flat out awesome removal such as; Murderous Cut, Terminate, Dreadbore, Hero's Downfall, etc.

Or, if you wanted to go more aggressive, then Vampiric Fury is very flavourful, and is good value for mana if you want to hit hard. Or a couple of Thunderous Wrath for good measure!

Just a few things to have a think about!

Lazysid on Blood boil

9 months ago

First: try to make it Modern Legal, considering the meta we are playing in. (remove Vampiric Embrace)Then, take out Vampiric Sliver as it is not doing anything in a Vampire deck. Try to replace it with Kalastria Healer which would work ok with Vampire Envoy. However, if you want a Vampire Ally deck, you should add more Ally creatures. Mephidross Vampire, I like it but in my opinion is too costly for 6 mana. Vampiric Fury is the only red card here. Consider Feast of Blood and Kalastria Highborn.

Your land base, I would suggest 22-24 cards, and in order to keep it simple, keep it mono black. Later on, should wish to have something fancier, add red.

Hope this helps!

dbub on Vampires!

10 months ago

Mark of the Vampire, Blade of the Bloodchief, Mirri the Cursed, Falkenrath Marauders, Mephidross Vampire (too expensive for the effect, not running non-vampire, already have too many +1/+1 counter dumps) and (especially) Chosen of Markov  Flip. Overall, seems like there are maybe 5-10 too many creatures, with quite a few high curve ones that kinda just do nothing.

Urge to Feed is not strong enough in edh, I think. -3/-3 doesn't kill enough things that I would care about.C0Need Chaos Warp to deal with Enchantments. Remember my red/black deck a couple weeks ago? Chaos Warp is the only thing that can deal with stuff like Humility which halts your deck completely.

Not sure if you need as many +1/+1 counter generating vampires to spread over your team, since many do nothing without a big boardstate (same with Vampiric Fury, which is a dead draw when you only have one or two creatures on board). At least the curve is low (could be lower, still).

This is a deck that is pretty weak to boardwipes but desperately needs one or two. It is somewhat resilient to wipes due to a lower curve, but I don't see any recursion on board. Most of the combo-y and synergistic vampires are magnets for removal, so having a way to give them another chance will be a strong play and is on theme with vampires (Gotta do specific things to kill them, so they keep coming back).

You don't have enough removal or discard to set Bloodchief Ascension off, and you don't run Mindcrank to make it a win-con combo, so I would cut it.

Hammerheim is a really cool land.

I also like the Indulgent Aristocrat. If you do add some recursion, I would only consider adding maybe one more sac engine with him and Kalitas, and that is Ashnod's Altar, simply because it can ramp you extremely fast and let's you get value out of weaker vampires that don't help much in the late game. They can contribute to a big Exsanguinate or some other bombs you need to cast.

I think Voldaren Pariah  Flip is pretty good for a big drop flavor-win that actually impacts the board unlike a couple of the above cards. Since you are in tribal, Urza's Incubator is surprisingly absent.

Quietus Spike is something I see in a lot of lists for vampires. Seems good and on theme.

Maybe Door of Destinies? Gives you room to cut some of the +1/+1 generators.

No Rakdos Signet? Not really much ramp in general, but at least run that, surely?

Dreadbore is too good to not include, especially without the off-theme Hero's Downfall. Ruinous Path looks like there is a Vampire on the art.

Blood Seeker is amazing vampire tech. It prevents opponents from making infinite tokens, recasting creatures infinitely (read, Palinchron and Triskelion), and gradually makes the opponent suffer for playing their cards. It is a two drop, also. Brutal against most decks, including competitive ones.

Bloodghast is pretty good for a do nothing type of creature that is hard to get rid of. I probably would only consider him for Contamination, but some of your sac engines might like him. I doubt you should put him in, but just throwing that name out there.

Asylum Visitor seems great if you do expand to a discard theme. I wonder how often it is a dead draw without the discard, though. Might still be good.

Stromkirk Occultist is the boss. Get that card.

Viscera Seer is also a Vampire. I still need one of those, myself.

Skeletal Vampire is great since you already run big mana like Cabal Coffers. Really silly abilities.

Rakdos Charm prevents infinite token deaths, destroys artifacts, and is anti-gy tech.

Obelisk of Urd is interesting.

Okay, I am done typing.

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