Vampiric Fury

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Common

Combos Browse all

Related Questions

Vampiric Fury

Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

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Vampiric Fury Discussion

OblivionTy7 on Mardu Markov

4 weeks ago

And before sleep: I could see Exsanguinate and Faithless Looting all getting cut pretty easily for more speed or power cards. Maybe Vampiric Fury too, but that's not hard for this deck have a big Vamp board. Exsanguinate can be totally useless unless it's late game, and Looting is potentially too much discard. Night's Whisper / Painful Truths / Read the Bones are the best Draw options, otherwise you could slip in 1 or 2 more Vamps, Planeswalkers, or 5-6CMC boss cards.

greatdevourer on Bloodlust

1 month ago

OK, here's another quick run through. Consider the following changes:
These cards aren't that good, but I do see why they are in the deck. Except Spellbook, that needs to come out right now. Skeletal Scrying - do I need to exile my graveyard?, I would rather have some way to get them back via a reanimate effect or a shuffle effect. The card draw is nice, but there are better options. Final Reward - Five mana to exile one creature. Just doesn't seem as efficient as this deck wants to be. Spellbook - This is crap. Just take it out. Outpost Siege - Once again, there are better options.

These cards are kinda good, kinda bad, not sure if they should stay or go. Ambition's Cost - I don't mind trading life for card draw, but is this a keeper or should it get swapped for something else. Ashes to Ashes - This card is a great two-for-one but the five life might be a problem in some games. Disrupt Decorum - really not sure about this one. With a couple of other changes, this one might stay in. I like the tokens but it is a worthless draw after a Wrath of God. I know Baron Sengir and Irini Sengir are 'classic' Magic vampires, but they really aren't that good. I think they were just thrown in to the precon for flavor.

Here's the cards I think you should find as soon as possible. Blood Artist, Blood Seeker, Bloodline Keeper  Flip (kinda expensive), Bloodlord of Vaasgoth, Cliffhaven Vampire, Kalastria Highborn, Markov Blademaster, Mavren Fein, Dusk Apostle, Soul Collector, Vein Drinker, Viscera Seer are all good creatures. Vampiric Fury and Urge to Feed look like useful pump spells. Stensia Banquet and Stensia Masquerade also look pretty good. Anguished Unmaking looks like a good replacement for Final Reward. Yes there is a 3 point life loss, but it hits more targets. Oh, and let's not forget the almost mandatory Elixir of Immortality. Loxodon Warhammer or a Basilisk Collar would be great ways to get some life back. Devil's Play could be useful. Oversold Cemetery and Grave Pact are really useful and fit the theme. I know Geth, Lord of the Vault isn't a vampire, but the reanimation effect is nice.

I would defintely replace the Spellbook with Viscera Seer as soon as possible. Let me know what you think.

Delta-117 on vampire changes

3 months ago

Hey there, I see your interested in building vampires too. I started doing up a list with all of my changes included, and this is what I have come up with so far:

There's just so many cards I wanted to cram into this thing and that is why it's currently about 5-6 cards over the limit, but this should still give you some ideas as to what to do with yours as well. Any feedback is appreciated on my own version!


Mardu Vampires

Commander / EDH* Delta-117

1 VIEW | IN 1 FOLDER


I'm currently leaning towards edgar markov as my commander although Licia, sanguine tribune I do admit looks like fun too.

Anyways the first thing I would start with here for your deck is improving the mana base a bit and taking out things like Orzhov Guildgate and swapping them for things like Godless Shrine, Shambling Vent, Concealed Courtyard, and what not. Same goes for the Urborg Volcano swapping for Blood Crypt and or Smoldering Marsh, and Foreboding Ruins. Some other lands to consider adding if you want to pay more on this deck include; Cabal Coffers & Urborg, Tomb of Yawgmoth, fetchlands such as Marsh Flats, Arid Mesa, and Bloodstained Mire.

Additionally i'm sticking with the life subtheme, and strengthening it actually a bit by adding Exquisite Blood once I acquire one, Debt to the Deathless and or Exsanguinate, Aetherflux Reservoir, Felidar Guardian, and Alhammarret's Archive. Also while not being a vampire Rhox Faithmender could help even more with this kind of strategy, and you can get around them not being a vampire by running cards like Mephidross Vampire and Conspiracy.

Others to get for this are Bloodline Keeper, Necropolis Regent, Kalastria Highborn, Nirkana Revenant if you can afford it which would work great alongside previously mentioned Urborg, Tomb of Yawgmoth, Cabal Coffers and furthermore Crypt Ghast, Magus of the Coffers etc.

I'm also likely using Anointed Procession in my deck, as I can't resist wanting to try that out alongside edgar markov's eminence ability, and other effects from Bloodline Keeper and Call the Bloodline. Then likewise I will be including cards that care about having a lot of creatures out preferably. So I will have Westvale Abbey  Flip, and things like Stensia Banquet, Sorin, Solemn Visitor, and possibly some other cards such as Vampiric Fury.

But I think I have written enough already and better come to an end, I do hope anyways some of this is of help to you!

McDeity on Edgar's Bloodbath

3 months ago

Unlike previous posters, I actually do like Asylum Visitor, though you'll probably want a Larceny type of effect to buff it.

Blood Baron of Vizkopa is difficult to get as good as you want him to be.

Blood Seeker is pretty whatever against decks that aren't tokens

Cliffhaven Vampire doesn't do enough as a card to justify a precious slot, same with Drana's Emissary. Cliffhaven does combo though, so he may be alright.

Falkenrath Gorger needs support to really get to there, though he can be alright if you get there

Falkenrath Marauders is just a big idiot, with little else to offer, as is Markov Blademaster for the most part

Gifted Aetherborn is likely a tad more defensive than you aim to be, though I'm slightly more a fan of Nighthawk, since flying takes down most dragon-y monsters

Mirri the Cursed is sweet, but not very impactful. I can't fault anyone for wanting to run her though.

Olivia, Mobilized for War has a somewhat steep cost to grant haste, and most of your dudes are vamps already

Tithe Drinker gets a no from me, too

Mardu Banner ought to be Coalition Relic, or at least Commander's Sphere if your budget is tight.

I was never "wowed" by Blade of the Bloodchief in Olivia, myself.

Vampiric Fury doesn't quite cut muster in EDH so far, as vampires lack the token-makers and other cards to truly go wide yet. Along the same lines Stensia Banquet is just a bad card.

Four Sorins is going to be too many, too often. Maybe try trimming one of them to avoid drawing multiples?

If you can swing it, ABUr's and fetches have a silent impact, yet smooth out so many mana issues. Can't reccomend them enough.

That's what I saw in my first glance-through. I'd avoid running cards that only drain/gain life-- even if they're vampires-- and would instead focus on jamming more impactful cards. That said, I still run Baron Sengir for sentimentality reasons, so I can't blame you for wanting to run a few pet cards as well. I've felt for a while now that vampires are as few as two years away from being a legitimately great tribe (not that they're unplayable now), but Wizards needs to show a bit more love to them. They do suffer from a case of split-personality having been Black's iconic and characteristic race at different times. I've been running Olivia since Innistrad, and I feel your pain of making the switch to Mardu, but I'm optimistic that it'll make for a better deck. Cuts are going to be rough though, that's for certain. Check out my list if you need inspiration.

Anyhow, if you have any specific questions or thoughts, feel free to shoot me a message. I usually reply within a week, depending on how busy work gets.Cheers, and God bless.

landofMordor on Muster the Night Breed EDH

3 months ago

Hey friend. You've got a great start here -- I love the strong synergies and powerful payoffs. First thing to do is find cards to cut: since you're running Vampire tribal, I'd first cut every creature that isn't a Vampire or a mechanical friend to Vampires. As cool as Akroma/Flamerush/Ammit/Combat Celebrant and the rest are, they simply aren't Vampires, and are therefore less powerful in a tribal deck than any other kind. Yes, you can get Olivia to make them Vampires, but why spend 2 mana activating her ability when you could just put in a Vampire? Other cards that are good, but not in an aggressive combo-y deck are Spellbook, Edifice of Authority, and Chandra and Liliana. I would also replace most or all of your kill spells and tutors, since cards like Victim of Night and Feast of Blood and Diabolic Tutor are way more effective than what you've currently got.

Cards that should replace those, in addition to Wizno's excellent suggestions, are: Ascendant Evincar, Rakish Heir, Olivia's Bloodsworn, Vampiric Fury, Stensia Banquet, and so forth. P Both Innistrad blocks and both Zendikar blocks (especially the first ZEN block) have tons of Vampires, so they're good starting places. Also, a couple off-the-wall suggestions are Ring of Xathrid (since so many Vampires have first strike), and Key to the City to encourage some Madness/card draw/unblockable.

As far as your mana production goes, I'm less concerned about that than I am with your card draw -- Underworld Connections and Vampiric Rites will help you out.

Hope that helps! Mention me if I can do anything else for you! Cheers

Harogi on Danse Macabre

4 months ago

I have 2 mates that both have vampire decks, one that's based on anthem effects and the other based +1/+1 counters. You've got most of the good stuff but here's a few cards you may have missed: Feast of Blood great cheap removal that fits the theme, Urge to Feed free +1/+1 counters on all of your vamps, Guul Draz Vampire good one drop with some later game potential, Blood Tribute mean, just mean. Malakir Bloodwitch flying fatty with a nice etb trigger, Blood Seeker cheap vamp that really punishes creature heavy decks and kills opponents with infinite combos that revolve around creatures entering. Necropolis Regent just a great bomb even by itself. Havengul Vampire gets real fat real quick. Rakish Heir helps all your vamps get fatter, Falkenrath Exterminator nice creature removal if you get enough counters. finally Vampiric Fury ends games. I think i got all the good ones but i am probably wrong, if i mentioned stuff already in your deck i'm sorry and also nice deck +1 from me.

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