|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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Creature — Vampire
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
Madnes 1BR (If you discard this card, discard it into exile. When you do, casat it for its madness cost or put it into your graveyard.)
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Bloodhall Priest Discussion
3 weeks ago
When building a tribal deck you generally want to ask yourself at every opportunity: "Why am I playing this tribe instead of just some creatures of the type with other value cards?"
The answer is almost always 'Lords', so let's take a look at that. You have Indulgent Aristocrat on 1 to potentially grind out some value, Kalastria Highborn on 2 to potentially grind out some more, Stromkirk Captain on 3 as your first true lord, and Vampire Nocturnus on 4 as your second true lord. I'd say 2 true lords is low for a tribal deck, especially when they cost 3 and 4 mana respectively. It's hard to get an explosive creature start when you don't start buffing things and playing crazy until turn 3 at the earliest. Shadow Alley Denizen and Falkenrath Gorger give you pseudo-lords at 1, though SAD gets a lot worse when you consider most of your beaters have evasion in the form of flying already. Stromkirk Condemned fits into the 2 slot nicely as another true lord, and Metallic Mimic could fit in too if you needed it to. Captivating Vampire is also an excellent idea if you can fit it in.
With Stromkirk Condemned, Falkenrath Gorger, Asylum Visitor, and Bloodghast, you can very easily lean into a discard theme for a little power boost to the deck. I'd recommend 1-2 Sinister Concoction since it A) kills something, B) pitches something for madness, and C) allows you a second shot if you reveal a land or red card on top of your deck with Nocturnus.
As for what to cut, both of your Aristocrats are exceedingly mediocre when you consider the only thing that you have value in sacrificing is Bloodghast, so I'd recommend all being cut. If you really want another 4 mana beater to replace the falkenrath, you could consider Bloodline Keeper Flip or Bloodhall Priest instead. Nighthawk is a fan favorite card, but I don't know that you need 3. You could go down to 2. The Highborns could maybe move to sideboard, since they really don't add to your gameplan in the slightest. They're good to close out a game against control I suppose, but not something you want to slam on turn 2 when you have other options like Asylum Visitor, Metallic Mimic, and Stromkirk Condemned.
Those are just my thoughts though. If you like it better this way or don't like any of the cards I suggested, that's fine too. Whatever you decide to do, good luck and have fun!
2 months ago
You could potentially cheat out decent spells with their madness cost...things like Asylum Visitor, Alms of the Vein, Big Game Hunter, Fiery Temper, Bloodhall Priest, From Under the Floorboards, Gorgon Recluse, and Dark Withering.
These are all pretty cheap and have some decent abilities...
2 months ago
In order to make this deck EDH-legal you should still remove 3 cards to make your total 100; not sure if you had noticed :) The mana-balance of this deck is a little off. What I mean by that, is that you're using a lot of expensive-to-cast creatures but virtually no ramping/mana rocks. This means that when you draw your opening hand in a game, chances are relatively high you will not be able to perform any (useful) actions during the first few turns. An additional problem is that the deck contains very little opportunity for you to draw more cards or to search for cards you need.
I would recommend adding some mana rocks like Rakdos Signet, Talisman of Indulgence, Commander's Sphere, Darksteel Ingot, Gilded Lotus, Rakdos Cluestone, Rakdos Keyrune and/or Worn Powerstone. Also, Dark Ritual is a very good accelerator for black.
In order to make room for (some of) these cards, I would definitely recommend removing expensive stuff that isn't doing that much for you like Bloodhall Priest, Kazarov, Sengir Pureblood, Markov Dreadknight, Skeletal Vampire and Vein Drinker.
Hope any of this helps. Regards,
5 months ago
Hey guys I'm new to the forum and returning to Magic from a long break. The last set that came out before I gave it up was the Urzas set.
Anyways, out of boredom I started playing magic duels on my Xbox and then reconnected with some of my old friends who still play magic. I'd like to get a paper version of the my favorite deck from duels but am so out of touch with the game I'm not even sure what's out there. The format is pretty casual, but from what I can tell most of the decks my friends use would likely fall into modern format, but there are also some really old cards too, so im pretty flexible as far as sets I can use. Lastly I'd like to keep this fairly budget, I like the game but am not sure I'm ready to sink real money into it yet... and yes I realize that means the the liliana in the deck list has to come out.
The main thing I like about this deck is the interaction between the ruthless snipers, the various discard enablers and the madness mechanic. So I'm hoping you all could make some suggestions to take further advantage of that. I realize some cards in there aren't great but they're what i have available on the video game.
2 Cryptbreaker, 3 Ruthless Sniper, 2 Sanitarium Skeleton, 2 Lightning Axe, 3 Furyblade Vampire, 2 Call the Bloodline, 2 Macabre Waltz, 1 avacyn's judgement, 2 Distemper of the Blood, 3 Bloodmad Vampire, 1 Olivia, Mobilized for War, 4 firey temper , 1 Liliana, the Last Hope, 1 Avaricious Dragon, 2 Bloodhall Priest, 2 Merciless Javelineer, 1 Biting Rain, 1 Cut / Ribbons, 2 Horror of the Broken Lands, 1 Incorrigible Youth,
6 months ago
Madness vampires are one of my favorite decks, but let me give you a few suggestions. Bloodhall Priest was always less impactful than I wanted her to be when I first had her in this deck, I instead replaced her with Falkenrath Aristocrat, who has won me countless games since. Also, Falkenrath Gorger is definitely a card you should consider having 4 of in your deck. Its never not useful. Heir of Falkenrath Flip is another card to consider. Shes one of my favorite vamps in the deck, and doesnt cause you to fizzle our as quickly as Furyblade Vampire, who requires a discard every turn. Heir has also won me many games. Stensia Masquerade is another card I had in my original deck but never proved as useful as just having more Stromkirk captains. They provide more bodies and an immediate boost in power to our other vampires. Lastly, at least in my meta, Lightning Axe and Dark Withering proved far more useful to have more of in this deck than Alms of the Vein, which is best against burn type decks. Also checkout Big Game Hunter for sideboard options. Hes a lot of fun.
Hope you find my thoughts useful and happy blood sucking!
6 months ago
Collective Brutality can help enable madness for Bloodhall Priest and adding some Bloodghast will help along with being able to activate more of collective brutalities abilities since you wouldn't care about dumping then into the grave.
6 months ago
I used to play a deck that was very similar to this! Just a couple things to point out about it...
Master of the Feast is a legit beat stick in this deck. A lot of decks just can't deal with a 5/5 flier, and if you tear their hand apart anyway, the extra card won't often matter since the key components of the hand are gone.
I personally like Liliana of the Veil much better in these lists. Other lili works great, but constant discard is better since you're planning to discard to Pack Rat instead. This keeps up card parity later on.
Other than that, the deck looks sweet! I run 2-of Bloodhall Priest since she goes well with my deck, having a flier that will deal up to 6 damage a turn is great in war of attrition!
8 months ago
Suggestions:Vampires Olivia Voldaren
Defiant Bloodlord More expensive Vizkopa Guildmage or Sanguine Bond but on theme and more combo pieces
Vampiric Tutor -tutors are great
Mastermind's Acquisition -another tutor also "wish" affect allowing you to grab legal cards outside of game*
Non-vampires but solid combo/synergy cards
Bloodstained Mire-Any "fetch" lands to help mana fixing and to grab dual lands