Bloodhall Priest

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon Rare

Combos Browse all

Bloodhall Priest

Creature — Vampire

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madnes 1BR (If you discard this card, discard it into exile. When you do, casat it for its madness cost or put it into your graveyard.)

Price & Acquistion Set Price Alerts

EMN

Ebay

Recent Decks

Load more

Bloodhall Priest Discussion

PANDASrevenge on One with nothing jank aggro

5 days ago

Gearhead93 thank you for your comment, i really like your suggestions. Bloodhall Priest is definitely going to be in the main board, maybe replacing a very situational Hollow One. and we can only hope that Collective Brutality goes down a bit after cycling out of standard (even though its played throughout the format). i looked at it and loved it, but shuddered at the price, definitely an include if i stop being a cheap bastard but that doesn't look like any time soon. I really like your other suggestions as bloodrage is basically a lesser goyf, and Lightning Axe can help with bigger creatures, axe will probably be in the sideboard and brawler i will try to slip into the main somehow. thank you for your contributions.

Gearhead93 on One with nothing jank aggro

5 days ago

Maybe add Bloodrage Brawler, Collective Brutality or Lightning Axe to keep pressure on your opponent while still pitching cards, though I understand if brutality is too costly. Perhaps just include some madness cards like Fiery Temper, or Bloodhall Priest?

Really like this though. A really fresh idea with what I think is a good amount of potential.

Gwfr3ak on Bloody Hell

1 week ago

Thank you for your suggestions Acerola! I have indeed considered most of them, but decided to go with a lower mana curve, since waiting too long to build my army was one of the things that the original deck struggled with. Also I should have mentioned Budget, you were right to assume that in the end.

  1. 1 drops... The reason why I chose Shadow Alley Denizen and Falkenrath Gorger as my 1 drops is their amazing synergy with Call the Bloodline. At least one creature will be able to swing at my opponents lifepoints every turn (unless he/she plays black or artifacts of course...) and the Gorger makes sure that I can always abuse the discard mechanic. The Neonate seems just a little weaker then the other 1 drops. I like the idea of sacrificing during combat, but he would only be a valuable sac, if I had something to abuse the discard effect with plus the mana to use it at that very moment. The Assassin seems tempting, but it would be a big mana sink and I would get mad when someone takes him down after he goes lvl 3. The Indulgent Aristocrat is a new card for me and it seems pretty awesome! It has amazing synergy with Blade of the Bloodchief. Also provides a great combat trick, in case one of my vampires dies anyway and I have recursion in the deck, so that is covered as well.

  2. 2 drops... Bloodghast is super powerful, but I would want him a couple of times for consistency and that playset could buy me a whole new deck to play around with :-/. Gifted Aetherborn is pretty much a Vampire Nighthawk without wings, and since I don't have Nocturnus, i'd rather play the latter. Gatekeeper of Malakir is great, but again, I fear losing the speed advantage due to my lack of a proper landbase. If I hat fetches and proper dual lands to ensure having 3 black mana on turn 3, without missing red, he would be an auto include. For now i will avoid him for the reason I mentioned above.

  3. 3 drops... This is a tough one. Captivating Vampire is great, but again eats $$$ while i feel like there are superior lords for vampires. His control ability is pretty amazing though. The legendaries are a bit tricky in my meta. I have played Olivia Voldaren for a long time and she has always caught instant attention. I fear that the same might happen again. The mobilized version of Olivia would be my favorite of the bunch, because haste.

  4. 4 drops... I based this whole deck around the idea of being able to use Call the Bloodline every turn and getting synergy out of it. This means that I try to use discard-madness every round, but also that I have to pay one extra colorless for everything I want to cast. Therefore using something that will effectively cost me 5 mana seems risky. Nocturnus is probably my favorite vampire lord, but I will have to avoid him. The one that sticks out is Bloodhall Priest. Madness for 3 makes her a 4 and the Shock is always nice and will pretty much always happen.

  5. Lands... Dragonskull Summit would indeed be the ideal first step in a better land base.

Again, thank you a lot for these suggestions!

Acerola on Bloody Hell

1 week ago

Hi! Have you considered:

1 drop creatures:

  1. Indulgent Aristocrat: Excellent 1 drop that comes with lifelink and can give counters to all your vampires
  2. Insolent Neonate: 1R drop that synergizes with the madness, has menance, and can provide card advantage
  3. Guul Draz Assassin: 1 drop that eventually becomes a Grasp of Darkness if left unchecked

2 drops:

  1. Bloodghast: Really annoying 2/1 that can always come back if you have a land drop
  2. Gatekeeper of Malakir: 2/2 that has kicker for 1B. If you kick it, they have to sacrifice a creature so it's for tempo.
  3. Gifted Aetherborn: Non-flying vampire knighthawk

3 drops:

  1. Captivating Vampire Buffs +1/+1 and can steal other creatures provided you have enough vamps
  2. Drana, Liberator of Malakir: 2/3 Flying, First strike. Can buff all your creatures with +1/+1 counters
  3. Olivia, Mobilized for War: 3/3 Flying. Let's you discard and buff another creature with a +1+1 counter and haste. Not bad
  4. Yahenni, Undying Partisan: 2/2 Haste. Can grow and become indestructible.

4 drops:

  1. Bloodhall Priest: 4/4 Has madness and can provide 2 dmg every turn provided your hand is gone
  2. Bloodline Keeper  Flip: 3/3 Flyer that can poop out 2/2 flying vamps. Can flip if you have enough vampires and buff everyone
  3. Vampire Nocturnus: 3/3 Buffs all vamps with flying and +2/+1 if your top card is black. Can quickly lead to lethal
  4. Kalitas, Traitor of Ghet: 3/4 that deals with annoying creatures by exiling em. Has lifelink, can grow. Expensive paper
  5. Olivia Voldaren: 3/3 Flyer that can ping creatures to kill and grow (+1 counters). Can also steal creatures

If budget is a thing avoid Kalitas and Bloodghast. The rest are affordable-ish. I recommended Dragonskull Summit for a cheap dual land

Squirrelbacon on Black Moon

3 weeks ago

That's ok! Math is hard anyway, the more I think about it though, the more valuable that Pack Rat seems to be.... I just need to find two before Friday if I can.

I'm really curious however about the 4 drop spot. I'm really falling for Bloodhall Priest but kalitas is just better on paper. Both die to Fatal Push, but neither to Lightning Bolt. I dunno. Feels weird to prefer priest for this deck, but she feels right

In the very least, I'll let you know how it does on Friday!

Squirrelbacon on Black Moon

3 weeks ago

I agree that Bob is better, just was worth a point since hands will be empty at some point... Also, going along with your point, I have to cast all those spells in order to empty the opponents hand. In turn that will empty mine as well. I looked at the stats on the deck and the avg. cmc is still only 2. Even with the four 4 drops so I think I have to give this list a shot.

I do agree that at some point it will change, but I don't know which four drop to cut. I like the recursion on Bloodhall Priest, but the life link is definitely welcomed from kalitas. However the flipside to that argument is that on average with priest, I'll deal a minimum of 2 damage per turn just from moving to attacks... which is the average amount of life I'll take from Bob. This deck likes going one for one with removal and damage...... if priest is a check for Bob through damaging an opponent does that give it more than Kalitas.

The answer is probably not, and I get that, but in the least I want to give it a shot.

Yea, Lingering Souls has to go lol. I'm gonna try this list once since I have all the cards for friday, however, it's probably way to cute. The only ways to cast are from lili, brutality and my personal favorite, wipe the board with a Yahenni's Expertise and then cast both halves!So there are ways to make it work, but I can't see myself ever actually boarding them in and with my luck it actually working. It was just a thought.

Now, when I cut those it is feasible to move either Kalitas, Traitor of Ghet or Bloodhall Priest to the sideboard. I'll run the main as it is for this week, but by next week I should have an idea as to which I prefer for a closing creature.

Do you have any other ideas or suggestions on what to run alongside my(soon to be) finisher? Again, it'll probably be kalitas, but I want to give priest a shot.

Thanks in advance for any help possible!

Tethys on Black Moon

3 weeks ago

Bob definitely tops Asylum Visitor IMO. In all likelyhood, you're not going to empty your hand fast enough to make Visitor worth it. You might empty your opponent's hand quickly enough for them to benefit though with 4x Inquisition, 2x Thoughtseize, 2x Brutality, and 3x Lili.

As for getting rid of four drops, what it ultimately boils down to is that you need to cut either Bloodhall Priest or Kalitas. Although this deck can benefit from Madness effects, Kalitas is still the stronger card, especially in a control shell that runs a lot of removal, and even moreso when you consider that his Lifelink helps offset the life-loss from Bob.

Lastly, you're running sideboard Lingering Souls with no White source. I realize you have Looting and Lili, but that's still a gamble. With sideboard sweepers and 10x mainboard removal, I don't think Souls is necessary TBH.

Load more