Duskborne Skymarcher

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Duskborne Skymarcher

Creature — Vampire

Flying

, : Target attacking Vampire gets +1/+1 until end of turn.

Duskborne Skymarcher Discussion

pistolpeteiii on Orzhov Lifegain

2 weeks ago

I'd suggest you correct the tags to show that this is a Casual deck, not standard. That way people aren't confused when searching for the deck!

Below I've included a few suggestions that might help guide your deck building process:

  • Playing 3/4 copies of a few cards instead of playing 1/2 copies of many cards will help to improve your consistency. This will also aid in determining which synergies you should strive to focus on. For example; if wanting to focus on using life-gain as a means to pump your creatures, I would run 4 copies of Bloodthirsty Aerialist and Twinblade Paladin type cards, and cut cards that don't work well with them such as Duskborne Skymarcher . A card that I would also include if going this route would be Ajani's Pridemate .

  • When it comes to determining what your deck's focus is, be sure to only include cards that will benefit that plan. For example; following the previously discussed strategy of pumping creatures lends itself well to an aggressive style build. You are looking to attack your opponent each turn, and for that reason your creatures will be tapped more often than not. Due to this, running a card like Sunblast Angel will only work against you. Your opponents will try to leave their creatures untapped to block yours, and when Sunblast Angel enters the battlefield, it may only end up destroying your side of the board. For that reason I would shy away from playing cards like this, regardless of their individual power level. Cards I would suggest instead would be more copies of creatures like Vampire of the Dire Moon or Impassioned Orator , as they provide a means for additional "Whenever you gain life" triggers.

I hope this helps! Let me know if you need help with any more changes.

LordBlackblade on

1 month ago

So I want to start by saying everything in my previous comment still stands, so I won't go over anything I already discussed there. That said, let's take a look at what you've changed.

The Okay Show

The Bad Show

Hynx on $5 Vampire Conquistadors

2 months ago

have you ever considered Eland Umbra for more important creatures that could be removed from a quick Shock Spell or creature ability, or even a kill card? this would be particularly handy for Vicious Conquistador Legion Lieutenant or Duskborne Skymarcher in your deck. Holy Mantle is another option, and is a great work around for chump blocking, but more expensive mana wise

Lehthanor on Flying Fliers

3 months ago

The archetype of "Flying Men" is certainly a fun one and cheaper than many other Canadian Highlander decks. A few suggestions one could make are the inclusions of cards like Preordain , Serum Visions , Dig Through Time and Ancestral Vision for card draw and card selection in addition Ponder and Opt which you have already included. Also, perhaps adding fetchlands to the deck could enable finding Watery Grave more easily. Moreover, Vendilion Clique would be a perfect fit for the deck. Last but not least, you could splash white for removal like Swords to Plowshares and Path to Exile , along with more flying one-drops such as Healer's Hawk , Duskborne Skymarcher , Loyal Pegasus , Suntail Hawk and more, as these creatures synergize with Favorable Winds , unlike other creatures in the deck like Triton Shorestalker , which do not. Sorry for the length of the response, hope it was even a tiny bit helpful. Nonetheless, Canadian Highlander is such a fun and diverse format, so just play what you enjoy most!

9-lives on Testudo Tactic Holy Cadre

6 months ago

Thank you very much, MontaukMonster

I plan on using my 1-drop Duskborne Skymarcher in the beginning, 2-drops Martyr of Dusk or more Duskborne Skymarchers, and saving up enough mana so that I can counterspell with Negate or especially Essence Capture which would give me time to gather more Lands and give +1/+1 to whoever needs it. Then hopefully I will be able to cast, most of all Benalish Marshal , or Radiant Destiny which would be somewhat helpful as long as I still have some Vampires on the field, or Queen's Commission or even Squire's Devotion . As long as I have some 1/1 Vampires with Lifelink, I'll be able to block enemy creatures without trample for some life and more time for Lands. The main problem I have is Mana cost, as most of my cards are 3 and 4 drops: Unbreakable Formation , Sanguine Glorifier , Benalish Marshal , Radiant Destiny , Squire's Devotion , Mavren Fein, Dusk Apostle , Queen's Commission . I'll have to change my deck entirely in order to make a better Azorius Deck as those are my main White Vampire cards to choose from.

SamsWrath on Papa Markov (Budget)

9 months ago

The most brutal way to build a Markov deck is to abuse his Eminence ability by playing as many low-cmc Vampires as possible. If you couple that with mana rocks and some Ramp you can drop a handful of 1cmc Vampires each turn and get free triggers for even more Vampires from Markov! This will also allow you to cut your lands down to around 30.

Here are some low-cmc Vampires to consider:

Ramp:

Mana Rocks:

You can also try throwing in these HUGE buff effects for your Vampires:

Fallerup on Mardu Markov

10 months ago

with an aggro build like this, I would aim to go below 3 CMC average. it's alright to have some huge CMC creatures or spells, just make sure you have the majority below 3. looking at your deck, I see you have 26 below 3, 14 at 3 and 24 over 3. in my Edgar deck I have 16 over 3. 13 @ 3. and 33 below 3 (36 lands), that gives an average of 2.86 CMC. I would drop some of those 6 drops for something cheaper and faster. your large CMC creatures and spells should really be finishers, so cards like Plague Wind is fantastic after you've built up your army, you plague wind and then attack and kill everyone. Teysa, Envoy of Ghosts is also a great creature, because it cannot be blocked and if something deals damage to you, it gets destroyed, she's not a vampire, but she could be, with something like Olivia Voldaren on the battlefield. you could use Olivia's ability on teysa, teysa takes 1 damage and turns into a vampire, just hope noone uses a lighting bolt or anything on teysa afterwards, because then she would die, obviously you would be careful with this when playing vs a burn player. I've only given you the expensive options so far, I did say you should lower your cmc, so here are some more low ones I use: 1 CMC: Pulse Tracker Duskborne Skymarcher Guul Draz Assassin and more. 2 CMC: Gifted Aetherborn Vampire Hexmage and more.

Load more

No data for this card yet.