|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
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Creature — Vampire Shaman Ally
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
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Bloodbond Vampire Discussion
1 month ago
I recently changed my vampire deck to be black/white very similar to yours. runs really well. might try to add some Bloodbond Vampire due to how your deck is setup. i did and it seems to run good.
Here is mine if you want to take a look.
1 month ago
I love me some life gain. The key to a good lifegain deck is weaponizing life gain. You already have the amazing Aetherflux Reservoir which made all life gain decks 10 times better, but some budget options that you could throw in: Ajani's Pridemate, Bloodbond Vampire and Wall of Limbs are all creatures that get big fast. Also a couple of my personal favorites for life gain: Cradle of Vitality and the slightly weaker Sunbond can get ridiculous. I also really like Ayli, Eternal Pilgrim for removal and is much cheaper than Karlov of the Ghost Council. Plenty of other budget options out there just check out some other life gain decklists. Great deck so far!
2 months ago
Hexcimal my man, sorry for taking so long to reply to your comment, but as you can see a lot has changed in my deck. I believe I have reached its final iteration, although I'm always trying new things. I got rid of the Soulmender since it wasn't doing much and Bloodbond Vampire it came in too late to be relevant. Also changed Lone Missionary for Augur il-Vec I know it seems like a bad idea for a creature, but I bassicaly use it as controlable life gain, waiting for the best moment to sac it and get 4 life or to sac it to Hidden Stockpile and get the scry and token, this allows me to better control my draws and start the self feeding engine assuring a creature entering the battlefield every turn.
As for alternate win conditions I got a sweet infinite combo that just drains the opponents life combining Exquisite Blood and Cliffhaven Vampire. Beating my oppponent to the ground is still the main idea but this combo has won me games where the board state was unfavorable or I was way too low in lifge to risk attacking.
Removal also got some upgrades with Anguished Unmaking to eliminate anything but lands and Unmake to take out big problematic creatures. Fatal Push is still on trial period. I'm considering Path to Exile and Swords to Plowshares to replace it since they are more flexible.
Lands got pimped too, Scoured Barrens is just lovely and also cheap, the downside of Caves of Koilos is practically negligible thanks to the nature of the deck, the scry provided by Temple of Silence comes in very handy most of the time, and Shambling Vent have done a good job at blocking and attacking when I'm low on creatures or need some life gain to occur. I'm only missing to acquire the Isolated Chapel (their recent price increase hasn't helped tho, but I'll get them soon).
Let me know what you think of this new and almost final version, I'm also thinking about building a sideboard that would transform it into a B/W tokens deck, just to throw off my opponent and have two strategies in one deck.
2 months ago
Thinking about adding!!!
Bloodline Keeper Flip
Drana, Liberator of Malakir
Heliod, God of the Sun
Kalitas, Traitor of Ghet
Olivia, Mobilized for War
Sorin, Grim Nemesis
Sorin, Lord of Innistrad
Sorin, Solemn Visitor
Call the Bloodline
Whip of Erebos
Day of Judgment
Feast of Blood
Seize the Day
Crovax the Cursed
Gatekeeper of Malakir
Guul Draz Overseer
Kalitas, Bloodchief of Ghet
Thief of Blood
Urge to Feed
Vish Kal, Blood Arbiter
I'm going for building up vampires with +1/+1 counters!!
2 months ago
I agree with Argy to a limited extent. Yes- an agro deck can run over this deck, but there are counters. I like Supernatural Stamina and Wander in Death for a black death-touch deck. Just keep returning your death-touch creatures. A single Noxious Gearhulk might be a useful addition and Bloodbond Vampire would be a useful stop-gap card that temporarily holds a place in this deck (it is cheap enough).
I put together Curse of Deathtouch as a fun deck for casual play (standard legal) and had an even stronger focus on small deathtouch creatures and curses.
3 months ago
OK this deck has quite a few problems:
Running a lot of Deathtouch Creatures is never a good idea. If you want to use them as removal, you only get one use out of them. If your Opponent has First Strike Creatures, they are next to useless. Scrapheap Scrounger needs more Creatures in the deck for it to keep recurring.
You need some better Creatures at the top end like Kalitas, Traitor of Ghet, Apocalypse Demon (good in the late game as you end up with a lot of cards in your 'Yard), Gonti, Lord of Luxury, Nightmare, Noxious Gearhulk, Bloodbond Vampire (would synergies well with your life-gaining Enchantment and Gifted Aetherborn). You would want maybe four to six of those Creature, depending on their CMC.
Torment of Scarabs and Trespasser's Curse are too slow and too situational for this deck UNLESS you run Bloodbond Vampire alongside Trespasser's Curse. For the amount of mana you pay to put them on the field you could have played a big beater, instead. Torment of Scarabs is useless against a deck with life gain.
Here's what I would try:
3 months ago
Very nice adds to the vampire deck. Me, personally, I'll be cutting as much white as I can and focus on the red/black vampires. Berserkers' Onslaught and Rage Reflection are two possible adds, Blood Seeker, Bloodbond Vampire, Chancellor of the Dross, Gifted Aetherborn, and Whip of Erebos will probably go into my deck as well. I do like that Phyrexian Reclamation. Season of the Witch with Throne of the God-Pharaoh makes everyone play an aggro game with the clear advantage to you.
4 months ago
Bodyrocker, Cartel Aristocrat gives us extra sacrifice channels. In a pinch we can create an indestructible blocker while trigging the Festering Newt's -4-4 or Drainpipe Vermin's discard. One combo I've landed is putting Gift of Immortality onto the Drainpipe Vermin, and using Cartel Aristocrat to sacrifice during the opponents draw phase, rendering them unable to play any cards as their hand was empty, and allowed me to continuously block a 9/9 Bloodbond Vampire