Sideboard


Started as an idea with more dredge. Evolved to this version. I noticed that ramping up to 7 mana was more important than trading draw for dredge. Quite fun to play it seems! So here are the thoughts I had with this build:

Ramp

I always love green ramp! Need it too of course when your commander has a cmc of 7. I tried to find as much "ramp on bodies" as possible. Mutating Nethroi and having 1 or 2 creatures ramping you up to be able to pay for the extra commander tax the next time feels great :)

Recursion

In try-outs I noticed how extremely fun Luminous Broodmother was with all my sac-outlets and sac / etb synergies. I decided to add a couple of somewhat comparable cards.

Finding bodies

I noticed that dredge slowed down the deck. On the other hand, doing nothing with finding extra bodies made the deck very inflexible and passive. I tried to find a balance with some cards that filled the graveyard and others that immediately find you creatures.

Sac-outlets / Sac etb synergy

Getting the bodies (back) in the graveyard and then recursing: it's so nice to get even extra value doing that! The sac synergy cards, mainly Gravepact stuff, of course are quite nasty. But I do need some bulldozers - this deck is not fast.

Tokens

An evergreen lovely card is Avenger of Zendikar and at first in this deck it was the only token generator. I noticed that my wincons (mainly Cruel Celebrant, Cathar's Crusade, Gutter Grime and of course the Behemoth...), as well as a lot of synergies combined fantastically with tokens. So I decided to add more creatures that bring some friends with them.

I am very open to opinions and suggestions! The brew is quite new still.

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99% Casual

Competitive

Revision 19 See all

(4 years ago)