Darkblast

Darkblast

Instant

Target creature gets -1/-1 until end of turn.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

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Legality

Format Legality
Casual Legal
Commander / EDH Legal
Duel Commander Legal
Leviathan Legal
Modern Legal
Limited Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Block Constructed Legal
Unformat Legal
1v1 Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Legacy Legal
Vintage Legal
Custom Legal

Darkblast occurrence in decks from the last year

Latest Decks as Commander

Darkblast Discussion

Crodino95 on Horobi and the Wailers

2 months ago

NICE NICE NICE!

Some suggestions:

What about Shizo, Death's Storehouse? It should be cheap now that it was reprinted in Mystery Boosters, and it will keep other Commanders in check for as long as Horobi is on the field for only .

Also, I am stressing Darkblast as suggested by seshiro_of_the_orochi, it's recursion and 1CMC instant removal as you said, but with Dredge you are also filling your graveyard with lots of choices for that plenty of creature recursion you included ;)

Orange+ on Horobi and the Wailers

2 months ago

seshiro_of_the_orochi thanks a lot for your suggestions! I've really been waiting in anticipation for some feedback on this project :)

I have ordered the cards for this deck, but haven't recieved them yet, so I can't know for sure how well it does. But for the time being, here's what I think about the suggested cards.

Darkblast: It's cool that it's 1CMC and instant, and that it has recursion. But it's still 1 mana for only 1 target, with no added benefit. Originally I have chosen cards that either have multiple targets, or 1CMC / 1 target spells with added benefits (like draw).

Revel in Riches: Good card! But it's a bit pricey and I think winning with good old combat damage is the most fun. I realize this is not possible in every playgroup, but for the time being, it can be done in mine :)

Gift of Doom: Really cool with Horobi, Death's Wail, and a natural fit with the indestructible theme of the deck. The reason I didn't add this from the get-go is that I'm unsure if I play enough creatures to be able to morph it and keep value on the board. I wouldn't want to sac something big, and the deck doesn't run a lot of creatures because I don't want Horobi's effect to backfire too much. Anyways, I will definetly give this card another thought.

Number of lands: It's not very clear unfortunately, but the deck runs 36 lands. Three of them are in the recursion category.

Command Beacon: Good card, but a bit too pricey. I am going to try to get the recursion theme to work before I potentially try command zone to hand effects.

Glaring Spotlight: This is also a card I had a good long look at. It's cheap and it fits well with the theme. My problem with it it's that it's mainly a counter play card. And if I the opponents don't have hexproof, and I don't have 3 mana available, it's kind of a dead draw. I think this is much better late game, a part of the game that is hard to playtest in solo mode. So I will probably have another look at this card when I've playtested the deck with real opponents.

Thanks again for the feedback, and feel free to drop the link to your Horobi deck here when it's ready :)

seshiro_of_the_orochi on Horobi and the Wailers

2 months ago

Love this, I've considered building Horobi for quite some time, after seeing your list, I think I'll finally do it.

A card you should consider is Darkblast. A great wincon is Revel in Riches. The pure insanity with Horobi is Gift of Doom.

One final thing: 33 lands seems very low.

veryblocky on Do The Hand Thing - Ghen Enchantments

3 months ago

Perhaps more cards that mill you would be useful, to speed up getting the big enchantments in the graveyard. Like Darkblast for instance.

smilodex on Ishkanah, Grafwidow Commander COMBO Deck

3 months ago

Thanks for your comment. I am very happy about such comments, as it is difficult to keep an eye on every possible combination with over a thousand commanders, especially with such a commander like Ishkanah, which you don't meet in your LGS every day. Thanks to your comment, I can see more of the potential of Ishkanah. I you want to tune up your deck, I have some recommendations for that:

I would exchange:

I would play as many cool utility lands with a sacrifice effect and as many fetch lands as possible because they're needed for Delirium and have also great potential with the MVP in every graveyard deck Life from the Loam:

Carddraw or Cardadvantage:

Other good finishers/ combo pieces:

Well, I'm sure that you already know what other options there are to tune up the deck. If you want to win consitenly I would add more ways to produce infinte mana like Nim Deathmantle + Priest of Gix + Ashnod's Altar or Magus of the Coffers + Staff of Domination OR another unigue and complicated way to filter infinite colorless mana with Basalt Monolith + Rings of Brighthearth is together with Mirage Mirror and a Swamp...

To make the whole thing more consistent you have play all green and black tutors, play fast mana like the Moxes, Mana Crypt/-Vault, Manadorks (Elvish Mystic/Elves of Deep Shadow/Llanowar Elves etc. and pack some premium removal in the deck to raise the power level. If you're interested we can brew a fringe competetive list together.

ThisIsMyAccount on Compost Pile

4 months ago

Considering you have no CMC one spells in the deck you can play Chalice of the Void freely. If that doesn't interest you, I would recommend adding cards like Stitcher's Supplier and Darkblast.

Magmatic Sinkhole and Thoughtseize could be good sideboard options.

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