Martyr's Cause

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Martyr's Cause


Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Delphen7 on How damage prevention on cards …

1 month ago

Timing depends on the individual card.

Cards worded similarly to Fog Bank, with "prevent all damage", will continually prevent damage.

In the case of Martyr's Cause, you are correct. If you activate it at any point before damage is dealt, it will prevent the next instance of damage during that turn, regardless of when it happens. In addition, since it says "The next time" (in its errata), you'll need to activate it again to prevent further damage.

pedroedmarcos on How damage prevention on cards …

1 month ago

Hey there,

Cards with "damage prevention" alwats were very confusing to me. Is there an specific timing that I have to cast or activate them? On a card like Martyr's Cause, can I activate it on any time and the next damage from the source that I choose will be prevented that turn?

bushido_man96 on First EDH deck: Naya Cheat in Updated

6 months ago

Slice in Twain could be replaced with any number of better removal spells that are cheaper to cast. Like Wilt. Instead of Greater Good, you could run something like Fanatical Devotion or Martyr's Cause, which can double up in protecting a creature on your board, like your commander. You can even sneak a sac outlet into the mana base with a card like High Market. Goblin Bombardment is good, too. Demonmail Hauberk is sneaky useful here too. If you are sacrificing creatures a lot, Fecundity can draw you a ton of cards.

It seems to me that you could use some more eggs in this deck. Changlings are a good way to fill that void, and having more eggs will speed things up and fill your board up faster.

x12721 on First EDH deck: Naya Cheat in Updated

6 months ago

I've found a few cards that may interest you, based on your description. There are a number of enchantments in your colors that function as good sac outlets: Weaponize the Monsters, Barrage of Expendables, and Goblin Bombardment all sacrifice creatures for direct damage, while Fanatical Devotion and Martyr's Cause both provide some sort of protection. If you'd like to stay in green, Evolutionary Leap is about as close as you'll get to Greater Good. As far as other good sac outlets, High Market is an excellent way to crack your eggs, and Spawning Pit is a decent budget Altar effect (as Ashnod's Altar may be a bit expensive. As far as other suggestions, I can't recommend Skullclamp enough (if your budget allows). Changelings are also something to look out for, as they also count as Eggs for your commander. Notably, Maskwood Nexus and Birthing Boughs are both sources of eggs (and the Nexus combos VERY well with your commander) and Mirror Entity is another combo piece for you.

Gleeock on Wait wait wrong egg WRONG EGG | **Primer**

7 months ago

Well, I ran out of time to add the custom categories. I also have a ton of 2-drop ramp, I like redirects so there are some of those. Then a bunch of direct damage creatures, & more control than I typically play in other decks. A few of my sac outlets: Martyr's Cause are worth looking at. Here -->Atla with Tobasco Sauce

sassybill1540 on Kemba, Kha Regent

7 months ago

mordecaifox, thanks!

Elspeth is great but my playgroups tend to go hard on board wipes; due to the severely low number of creatures, she provides some bodies for quick recovery. Nahiri is pretty lame but sometimes her -2 is helpful. She and the Kaldra items would definitely be on the chopping block if I found better subs... such as your suggestiosn for Ashnod's Altar and Martyr's Cause :D Ugin also seems like it might pretty good, I agree.

mordecaifox on Kemba - A Kat with too many swords!

7 months ago

sassybill1540 :) Thanks for taking a look at my desk. I actually started making some changes late last night before I went to bed. I'll try to answer your questions and suggestions as best as I can!

Robe of Stars & Godsend - I haven't had to much trouble with it. A lot of it has come down to me not having protection from white in my hand when I had them. However, I tend to favor Robe of Stars just due to the phase ability to dodge wipes or other things. The Godsend I tend to agree with you on. I was thinking of cutting that card while looking through the deck last night.

Odric, Lunarch Marshal - I actually just cut that card last night from my physical deck. As for the Raksha Golden Cub part I originally kept him just to buff the tokens if I got lucky and got him out. Just equip him with something easy and let him be an anthem as it were. However, after thinking about it you may be right. I might be better off slotting another creature or another weapon in his slot.

Blackblade Reforged & Colossus Hammer - I was curious if you kept those out of your deck due to it making Kemba a bigger threat/target. The extra damage from it seems good but I could see where you are coming from. Perhaps another weapon with more utility would be better in those spots. The hammer I kept in there originally just because of the ways I had to cheat equip costs in the deck. But, it may be better to swap it too for a utility weapon.

Mask of Avacyn - Your take on this surprised me. I was looking for anything I could find that would protect Kemba. Hexproof, indestructible really anything! I hadn't considered swapping the greaves around like that. I forgot about the equip cost being 0 rather than 1 like the swiftfoot boots. I could possibly make that change as well.

Paradise Mantle - This one is surprisingly good just for two reasons for me. It's an early piece of equipment like you were suggesting and the original plan I had for it was to put it on Raksha. However, if I didn't have him I usually just put it on one of my cat tokens and turned them into a mana rock.

Mentor of the Meek & Welcoming Vampire I had considered finding a spot to put Mentor in. I kind of like Welcoming just due to it being a nice quick 'free' trigger. But, I could use Mentor to help with the draw really. I could easily find a spot to free up.

And, yes Ashnod's Altar and Martyr's Cause have helped A LOT with mine. The altar is great because then you're quite literally generating a sacrifice sol ring every turn depending on your equipment count. More cats is more mana! More mana is more swords! The Martyr's is great for the items I mentioned for the big damage that you need to stop. I've always called it the "Get down Mr. President" enchantment. I highly recommend it in any Kemba deck.

mordecaifox on Kemba, Kha Regent

7 months ago

sassybill1540 :) Thanks for the feed back on my deck. The only cards I can see that I thought were kind of questionable (Just due to my own playstyle) were the planeswalkers Elspeth, Sun's Champion & Nahiri, the Lithomancer Have they worked well for you? I thought about some planeswalkers but the only one I thought about was Ugin just to make the colorless spells cheaper. The tokens they create are just used for blockers? If that's all they are used for you could add in Ashnod's Altar or Martyr's Cause for additional value for them when they aren't needed as blockers. :)

When I get a bit more time this afternoon I'll respond to your comment on my deck.

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