Ranger of Eos

Ranger of Eos

Creature — Human Soldier

When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

Latest Decks as Commander

Ranger of Eos Discussion

lagotripha on 12 Sisters walk into a bar...

1 month ago

Seconding zapy, the most effective soul sisters stuff I've seen has been built around cmc 1 matters - Ranger of Eos is notable.

Arcangel of thune sounds like a great top-end to the package, but 5 cmc is a lot compare it to say, Aetherflux Reservoir, which is often set up to win in similar situations while being harder to remove. Heliod offers similar pressure at 3 cmc while threatening Spike Feeder combo.

Cleric Class is a cool tool from the most recent set, which alongside Trelasarra, Moon Dancer points to a green/white build. I could see Gaddock Teeg maindeck to fight against a lot of more recent high cmc cards- shutting down the x cost path is nice.

ahthornev2 on Death & Taxes

1 month ago

Hey blessrain -- Walking Ballista is definitely at it's most fair in this deck but it serves a few cool use cases. It has a unique role in the deck where it can act like Umezawa's Jitte w/ counters and ping off some creatures or act as just a bear that can send a few points of damage at the opponent if it is about to be removed. In both cases it is pretty solid, mono-white can use the extra reach sometimes.

a) Tutor target for both Recruiter of the Guard and Ranger-Captain of Eos , and also Ranger of Eos that is in the maybe board. It's usually the best target for Ranger-Captain if the game is going to go long at all or I have some excess mana that I can feed into the Ballista the next turn. Would likely add Ranger of Eos if I was going into the Heliod combo just to maximize on ways to find Ballista.

b) Can help mana denial strategy. Pinging off x/1 creatures is really helpful when half of the payoffs in this deck involve removing the opponent's resources. Pinging their Noble Hierarch or Birds of Paradise leading into an Armageddon / Wasteland to choke out certain colours or an early 3 drop is exactly what we want to do to maximize our disruption.

c) Goes well with the fast mana draws, whether it is Mana Crypt or City of Traitors , Ancient Tomb , getting an early Ballista against creature decks is great for the reason described above, plus it can be a mana sink later while fitting the curve early.

I've been looking to add more +1/+1 counter synergy as well, both Anafenza, Kin-Tree Spirit and Luminarch Aspirant are underrated and there are a few other cards I have been looking at too. I think in a slower meta including the Heliod, Sun-Crowned combo is a very valid build, too. Heliod is just a little bit weak on his own but it is a good card to slam early off a fast mana start. Ballista is just a good enough card on its own that I have really embraced playing it in a deck like this!

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH [PRIMER]

2 months ago

Lord_Rivandere: I'm glad this deck inspires you, in all its MANY incarnations!

Yeah, the current version is definitely much more complex to pilot than the early versions -- the synergies are less obvious, but they're still there!

There's a few more ways to flip Avacyn you might have missed! Beyond the four obvious self-sacrifice creatures ( Benevolent Bodyguard , Ranger-Captain of Eos , Selfless Spirit , and Remorseful Cleric ), we also have two other controllable death triggers in Solitude 's evoke ability and the germ when we unequip Nettlecyst . Also, Ranger of Eos almost always retrieves Benevolent Bodyguard as one of its two creatures, so that's essentially a guaranteed flip as well :)

And sometimes it's worth just using a Sword of Fire and Ice or Umezawa's Jitte trigger to hit our own things in a pinch ;) But yeah, the flip damage has become a bit less of a true FOCUS and more of a... deterrent? "You'd better not block/kill/attack my hatebear, otherwise Avacyn will Purify your battlefield with deathtouch!"

I don't quite understand something you said: why can't I use Fiery Emancipation without flipping Avacyn?

And yeah, there are SO many things I want to add to this deck... Hope of Ghirapur seems playable again given Urza's Saga , I want to find a slot for Kaldra Compleat so I can cheat it out with Stoneforge (and get another death trigger off the germ), and there's at least 4 cards I'm definitely testing in Avacyn from the new set ( Share the Spoils , Fighter Class , Oswald Fiddlebender , Mantle of the Ancients) and like 20 more I'm considering (including Robe of Stars)... This deck does so many things, though (voltron-control-hatebears-combo), that it's really hard to find slots...

I'd love to talk further about Avacyn whenever you want! You can either ask me here, or reach out on Discord: daedalus#8885

Masterful on Necronomicon | Teysa Karlov | Primer

3 months ago

cfost827 I played Kokusho, the Evening Star for a while, and he was strong when he hit the board, just slow. I ended up taking him out cause I wanted a faster curve. Yosei, the Morning Star was always too stax-ey for my liking. He would slow down games a lot, and it didn't seem fun, but he's definitely powerful. For power level, I'd add Yosei, but for fun, I'd add Kokusho. However, I find that the deck runs much smoother when we don't have 6 mana creatures.

I like Carrion Feeder mostly because its a creature. It can be tutored for with Ranger of Eos and Recruiter of the Guard and can be recurred. Spawning Pit is a good sac oulet though. It's only 2 mana and can provide tokens as we sac things. Victimize is probably what I'd replace since its not a great sac outlet, and I recently put in more recursion in the form of Brought Back and Second Sunrise .

TheVectornaut on Black and White - please help!

4 months ago

I'll go ahead and play devil's advocate here and suggest that orzhov humans is a great budget deck archetype that can be both aggressive and controlling at the same time. It also easily supports Grand Abolisher , Kambal, Consul of Allocation , and even Starfield Mystic if you have a critical mass of Oblivion Ring s, Pacifism s, and such. Champion of the Parish is a key card of the deck, as is Thalia's Lieutenant . After that, it depends on what kind of gameplan you want to build around. My take on orzhov humans, Assassination Squadron makes use of tappers like Gideon's Lawkeeper and Minister of Impediments to combo and destroy creatures with assassins like Royal Assassin and Gideon Jura . With access to the legacy card pool and a bigger budget, King's Assassin and Deathbringer Liege could be on the table too. Tribal support like Adaptive Automaton , Metallic Mimic , or Door of Destinies is nice, but it certainly isn't a requirement. (Fun fact: when I built this deck years ago, Lieutenant cost much more than the Door. Funny how things can change so drastically.)

Creating tokens tends to work well in this kind of deck because both human lords can buff and/or be buffed by them. Gather the Townsfolk and Thraben Doomsayer are the usual suspects, and I personally like Mentor of the Meek as a way to keep the hand topped off. If you want to go for a lifegain plan with Kambal at the helm, Vizkopa Guildmage is a budget Sanguine Bond on a stick. While certainly not budget, Serra Ascendant and Westvale Abbey  Flip can also work in such a build. Now that I think about it, a lot of soul sisters staples happen to be humans ( Auriok Champion , Martyr of Sands , Ranger of Eos , Soul's Attendant , Soul Warden , Speaker of the Heavens , etc.) Another idea is to focus on maximum destruction and exile. High Priest of Penance is a good way to make opponents think twice about their decisions in combat, and I've been having reasonable success with Mangara of Corondor as a sort of slow O-Ring that happens to trigger the lords. Humans are such a common tribe that there's no end to the number of directions you can steer them in if you really want to.

BrassLord on

6 months ago

Also Recruiter of the Guard Ranger of Eos and Ranger-Captain of Eos as your deck has plenty of targets for them!

BrassLord on The Flying Pony Kills Everyone

6 months ago

Ranger of Eos Ranger-Captain of Eos and Recruiter of the Guard would be good as well! Tutors for your Ugin's Conjurant and allows you to play it on curve with your commander! Also gets as combo pieces/ silver bullet spirits! (like Kami of False Hope in a pinch, Walking Ballista for the combo finish)

plakjekaas on Mono White Ramp/Draw

6 months ago

Mono white is fine as is. There's plenty of ramp in mono white, it's probably the second best color at fetching lands out of your library with cards like Knight of the White Orchid , Boreas Charger , Keeper of the Accord and such. Oh and Smothering Tithe of course.

Card advantage comes in less obvious ways, but there's plenty to be found. From flickering Thraben Inspector to fetching lands out of your deck with Land Tax , Gift of Estates or Tithe , to using small creatures with Mentor of the Meek , Bygone Bishop , Ranger of Eos and Recruiter of the Guard , to recurring creatures and/or small permanents with Sun Titan , Resurrection , Bruna, the Fading Light  Flip, to equipment with Sram, Senior Edificer and Puresteel Paladin . And don't forget that Wrath of God is also card advantage if you use it well. There's also more obscure stuff, like using lifegain + Dawn of Hope , or Martyr's Cry on your own board of tokens, or Armistice , Pursuit of Knowledge , Inheritance for slightly overpriced sources of repeatable carddraw.

There will always be a slight imbalance in the colors, there will always be one that needs to work a little harder than the others for the same results. There's plenty of colorless cards to support any deck and make it playable nowadays, and I personally wouldn't like it much if white would be homogenised with the other colors to stop the masses from complaining. We have been doing so for years, it's pretty much a meme at this point. I know people who complain about it without ever having tried to play a mono white deck. Wizards could colorshift all the good green carddraw cards to white the upcoming year and that probably wouldn't fix it, and make the game a lot less varied and interesting in the process.

I embrace the adversity and challenges that come with mono white commander deckbuilding.

Your mileage may vary.

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