Pattern of Rebirth

Pattern of Rebirth

Enchantment — Aura

Enchant creature

When enchanted creature is put into a graveyard, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle their library.

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Pattern of Rebirth Discussion

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

1 week ago

Ilvise

That’s fair. RL cards have just spiked in price which is ridiculous. Survival is the most expensive card I own and even was before it grew in price. And I traded for it, so it was the best deal I ever got. And I say that knowing I picked up Earthcraft when it was $15.

Yeah Grim Tutor is okay. It’s a good tutor in mono black, but in multiple colors I’d only run it after all other tutors. I’m excited for Rushed Rebirth, but I don’t know if I can justify a cut for it. You have to have something on board to use it much like Natural Order or Pattern of Rebirth , but it only grabs something of lesser cmc. That means saprolings won’t help, and it will almost always grab either Young Wolf or Viscera Seer as we won’t get to keep Cryptic Trilobite with it. However if you aren’t running Survival, then there’s the slot!

Thank you! I’m glad you enjoy the deck! It is by far my favorite one I have.

klaudiohmm on Abzan Choose Your Combo

1 month ago

Hey, ClaysNotBad. I've been away from tappedout these days and I have to update this list with some cards released last months. Actually never thought of Pattern of Rebirth , personally I don't like this card that much. Even that's easy to sacrifice a creature to tutor Hulk, the creature may die from opponents' removals before it is enchanted, and the mana value of it is high imo. Don't know if it's worth, still I find this card a great recommendation. It definitely worth at least a test :)

What card do you think that's good to swap for a slot to Pattern of Rebirth?

cfost827 on Karador EDH - Reanimator Toolbox …

2 months ago

Hey guys,

I've recently retooled my Karador deck to be less powerful and to focus on more of a toolbox theme. I've constructed this deck to be around 75% (or 7.5/10) mostly to ensure it's not oppressive and to have FUN! Most other decks in my meta are around this power level. I'm using infinite combo's mostly as a backup incase the game drags on too long, so you won't see cards/combo pieces like: Protean Hulk , Boonweaver Giant , Pattern of Rebirth , Academy Rector , etc as they are much too powerful I found out for my playgroup. More on this below -

Link to my deck: Karador Toolbox / Reanimator!

Deck Goal/Objective: The goal of this deck is to be a value-centric reanimator deck. I aims to take over a game with creatures, then grind my way to end and finally reanimating giant monsters to win the game. Again, infitine combos are a means of ending a game that has dragged on for to long, or else can’t be won on the battlefield.

Some background: So Karador was the first deck I created but I realized it was too strong as I based it off of a cEDH deck apparently (minus the expensive land base). It really wasn't fun for anyone to play and not really for myself either. So I've now totally revamped it and included a more reanimator/toolbox route. I'm looking to keep the strength of the deck around 75% - 80%. I'm hoping you guys could give me some feedback on my deck list and let me know if there is anything you think I should cut or suggestions for cards I should add in. Any links to other successful toolbox decks that do not only focus on infinite combos would be great!

About my Playgroup/Meta: So most of the decks in my playgroup are well constructed and I would say are at about 65% - 80% tooled. They are not too powerful but could also do fairly well against more competitive decks if needed. This is mostly to keep everything FUN! lol. From a price point perspective, I would say most decks are anywhere from $200 - $800 in value. Some of the Commanders our playgroup runs are: Zedruu the Greathearted , Atraxa, Praetors' Voice , Atraxa, Praetors' Voice , Korvold, Fae-Cursed King , Lazav, Dimir Mastermind , Chainer, Nightmare Adept , Kaalia of the Vast , Sisay, Weatherlight Captain , Lathliss, Dragon Queen , Sliver Overlord , Mayael the Anima , The Mimeoplasm , and a few others. - So please keep this in mind when making suggestions for additions/cuts to give me an advantage :)

PLEASE ALSO TAKE A LOOK AT MY "MAYBE BOARD". This has cards I cut or I'm unsure if I should include them. Happy to add to the list as well - but any feedback is appreciated!

Please let me know your thoughts and suggestions. Thanks guys!! :)

Jack32226 on Rot and Ruin (Muldrotha EDH)

3 months ago

Thank you for the suggestion ruben5000!

I really love Pattern of Rebirth , especially in my Meren of Clan Nel Toth deck. I would say in most Muldrotha lists, it's almost always going to overperform, just maybe not in this one. The only creature worth cheating out from the library for the 4 mana investment is probably Nyxbloom Ancient (the only creature above 5 mana). Given that, Pattern isn't particularly good if Nyxbloom is drawn or milled, and it's particularly good if I don't have a way of sacrificing a creature. In most Muldrotha decks, saccing a creature is pretty easy, but in mine there aren't actually a whole lot of ways of doing it. So because of that, I've decided not to run it. It is a powerful tutor effect though, and could easily be a good budget alternative to cards like Demonic Tutor if you don't have them.

A card I would argue that might be better is Birthing Pod , because saccing Muldrotha for Nyxbloom will usually net you enough mana to recast Muldrotha easily, and Birthing Pod leaves you with a repeatable 1 mana creature tutor-to-field, allowing you access to many of your toolbox creatures without as much mana investment as Pattern would require. Birthing Pod also doesn't require a sac outlet, which is a convenient bonus.

ruben5000 on Rot and Ruin (Muldrotha EDH)

3 months ago

I would suggest running Pattern of Rebirth ! I know your deck is focused on control, but the effect is so powerful, especially in Muldrotha where you can repeatedly cast the enchantment from your graveyard.

cfost827 on Karador EDH Deck (Hulk/Boonweaver Combo's …

3 months ago

Hey All,

So.. I'm basically looking to reduce the strength of my current Karador deck to 75%-80% (or 8/10), as it's currently much too strong for the Meta I play in with my buddies. Perhaps make it more Toolbox or Graveyard focused (i.e. fill it up), and have more ways to win through combat rather than ONLY infinite combos (cEDH). Basically make it more fair and fun to play against (including for me lol).

My Deck List: My Tapped out Deck list link here https://tappedout.net/mtg-decks/karador-edh-boonweaverhulk-combos/

Background: This is the first deck I ever built about 7 months ago (built 2 more since). However, the problem was I built it off of a cEDH deck (minus the expensive land base) and didn't realize how powerful it will be. I really don't need to fill up my graveyard either (i.e. Entomb Hulk, Boonweaver, etc works just fine). I'm basically looking to completely change my Karador format but I'm still relatively new to MTG (mostly played my buddies decks for the past 2 years).

The strategy of my deck is basically to combo out (go infinite) as fast as possible. My deck relies on a lot of the common Karador combo's pieces (I have many different possible combo's): Protean Hulk, Boonweaver Giant, Pattern of Rebirth, Karmic Guide, Reveillark, Saffi Eriksdotter, Loyal Retainers, Sun Titan, Acidic Slime, etc etc. Obviously, I'm planning on removing Hulk, Boonweaver + Pattern of Rebirth. I'll probably keep the Karmic Guide/Reveillark combo though.

I also run a strong tutor suite with Demonic Tutor, Enlightened Tutor, Worldly Tutor and other strong cards like Academy Rector and extensive hate bears Gaddok Teeg, etc etc - (I try to only use when in a bind). So it would make sense to remove these.

What happens when I play this deck in our Meta: is that I don't really interact with the board/players much, as I'm just trying to tutor and find my infinite combo's as quickly as possible. This tends to annoy some people as the game will have interactions between players all over and then all of a sudden - I combo out infinitely and win the game. So every game either comes down to A) Me winning.. or B) Each player focusing their attention on me to kill me as quickly as possible, which is understandable, as I can go infinite quite quickly. So you can see why I need to reduce this and try to make my deck more fun to play with for everyone (including myself).

About my Meta/Playgroup: We always play 4 way player EDH (sometimes even 6!). There are some pretty optimized and strong decks. I would say generally decks in our meta are optimized anywhere from 60% - 80% (or 6/10 - 8.5/10). Most decks are valued mostly under $700 (which is on the high end). Infinite combo's are not thought of highly, though there a few decks that run them but it's not their main/only win cons. Our games generally last anywhere from turn 10 - turn 13 - but some decks have gone off turn 4-6 and won. So it does vary but mostly, our games go longer.

My thoughts on how to reduce my decks power (adjust to my meta) and make it more fun below - : - Remove the most powerful tutors - Remove Protean Hulk + Boonweaver Giant/Pattern of Rebirth/Academy Rector and other infinite combos - Remove most of the hate bears - Add more dredge - Add more cards to win through combat (Craterhoof Behemoth) - Transition deck to a Karador Toolbox box deck (can win through combat) ?

Please let me know your thoughts any advice will be helpful! Feel free to include links to any Karador deck lists you think I might find useful. Sorry for the long post but looking forward to all feedback

Thanks guys! :) -Cory

vomder on Turtle Tribal

4 months ago

There is Chimeric Idol , Shell of the Last Kappa , Tortoise Formation , and Pattern of Rebirth which just shows a Turtle. And I was thinking if others would be ok with it, you could use Living Wish to grab Yidaro, Wandering Monster so you can have all the turtles.

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