|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
|Shards of Alara (ALA)||Uncommon|
Combos Browse all
Creature — Zombie Wizard
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Corpse Connoisseur Discussion
1 week ago
Looks solid for a first draft. You might consider trying these: Buried Alive , Jarad's Orders , Final Parting , Corpse Connoisseur , Caustic Caterpillar , Desecrated Tomb , Lightning Coils , Aetherworks Marvel , Cauldron of Souls
4 weeks ago
There's a few cards that I would suggest for your deck since you're mono-black. Gauntlet of Power and Caged Sun are both amazing ways to ramp, and both buff your entire board. Bubbling Muck is almost always better than Dark Ritual . And if you're running snow-covered swamps, I'd take a look at Dead of Winter .
There's also a bunch of really good reanimator/aristocrats stuff I feel like you're missing. Corpse Connoisseur is an amazing way to dump creatures into your grave. Pitiless Plunderer has a great death payoff. Life's Finale lets you look through an opponent's deck for reanimation targets. The upcoming Syr Konrad, the Grim looks crazy for this deck. And lastly, Sidisi, Undead Vizier is an amazing, recurrable tutor.
1 month ago
As far as budget alternatives, here are my suggestions:
Damnation and Toxic Deluge : these are hard to replace because we don't have too many options that do what they do for the same mana cost. You could consider something like AEtherize or Whelming Wave .
Force of Will , on the other hand, is very hard to replace. Whatever you choose to include instead of it won't be the same. You want Will because you can tap out and still have a response, therefore something like Arcane Denial would be suboptimal. At the same time, another "free" counterspell like Foil won't be ideal because it rips two cards from your hand instead of one. The only decent option, I think, would be Pact of Negation , even though it's more useful as a protection for game-winning combos instead of player-OTKs.
Intuition is another card that is incredibly hard to replace, as it's one of the 2/3 best cards in the deck. You could go with a Corpse Connoisseur , but I recommend you to get a copy as soon as possible if you enjoy the deck as it is one of the best upgrades you can make.
Phyrexian Dreadnought , unfortunately, cannot be replaced. It's the key card of the deck. No other creature is that powerful for such a low CMC. Nyxathid and Eater of Days are a few options, but they pale in comparison with the Dreadnought.
As for your suggestions, I kind of like Archmage's Charm for the utility of its second mode. The only problem I have with it is its mana cost which can sometimes be awkward, making the spell not always consistent. I don't really like Dimir Charm . It's first mode is rarely useful as oftentimes we want to counter removal spells directed to Lazav during our turn, and those are almost always instants. The second and third modes are okayish, but other spells do the same things better. I do get that this is a versatile spell, giving you the option to do three different things, but I believe that dedicated spells will serve you better. If the first mode gave you the option to counter an instant spell I would consider it, but as is it's not ideal. Also, I'm not a huge fan of Force of Negation in this deck. The moment you want to be able to counter spells is often during your turn, when you are trying to kill a player and that player is trying to disrupt you. In that case, Force will be useless as it won't be free. On the other hand, it's also true that if you manage to kill an opponent, chances are you are forced to tap out. This leaves you vulnerable to disruption during the other players turns, and in this case Force will come in handy. I don't know. I'm not fully convinced, but I could change my mind.
I will be checking your own deck and give you some feedback!
1 month ago
If you're doing Animate dead and necromancy for worldgorger, you should round out the trifecta with Dance of the Dead . It works the same way.
I'm not sure what the point of Doomed Necromancer is, it doesn't help the combo. To sped out the combo use Corpse Connoisseur and Buried Alive ; they're both cheap. If you want to speed Worldgorger into the graveyard you could also try Dredge cards.
I also like Unearth for 3 cmc commanders as it lets me recast for 1 instead of 5 and it cycles.
2 months ago
Hi KidEnkidu - Thanks for some awesome suggestions! At the moment I'm not running any combo pieces so tutoring to the graveyard is slightly less important, but only slightly... I will definitely have a look at things like Animate Dead and Corpse Connoisseur . I also can't believe I forgot Path of Ancestry as I have two sitting in a binder....
2 months ago
Really nice looking list, I love all perms Vaevictis, I've got a list of my own that's all perms except Worldly Tutor , it's in the same ballpark as yours except I focus more heavily on tokening and recursion to fuel Vaevictis, with things like Sprouting Thrinax and Animate Dead .
I really like that you're running Lurking Predators and Pernicious Deed , those are two cards I'd love to slot in but can't; my list is very tight because I've got a bunch of combo pieces that I can't really cut.
2 months ago
Additions to consider - Lim-Dul the Necromancer - Field of the Dead - Cemetery Reaper - Army of the Damned - Zombie Master - Dark Salvation - Noxious Ghoul - Noosegraf Mob - Risen Executioner - Corpse Connoisseur - Gempalm Polluter - Mausoleum Secrets - From Under the Floorboards - Graf Harvest - Call to the Grave - Cabal Stronghold
2 months ago
Here are some maybeboard suggestions: Lands: Field of the Dead - With all of the land recursion, it seems like this would generate a lot of value. You could get 2 2/2 zombies off of a fetch land. Plus, as I'm writing this TCGPlayer has it for $1.50.
Creatures: There are two creatures in the deck that I think have good recursive value, but are my least favorite in the decklist. I would replace either Reef Worm (doesn't do anything when it hits the battlefield, can be exiled), or Phantasmal Image (depends on another creature on the battlefield.) Consider these two as they're synergystic to a degree: Arcum Dagsson - Baleful Strix , Wurmcoil Engine , and Spellskite are all targetable by this dude. He can fetch any of your noncreature artifacts. TCGPlayer has it for $13.00. Corpse Connoisseur - Recursive Entomb . <$0.50.
Enchantments: Figure out a way to include Secrets of the Dead .
Corpse Connoisseur occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%