Jarad's Orders

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Jarad's Orders

Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

keizerbuns on Reusing and Abusing the Dead

4 months ago

Thanks Balaam__! :D

Ya, there’s a whole bunch of better spells out there that I would’ve preferred over Tapping at the Window, like Jarad's Orders or Grisly Salvage, but ultimately having Flashback proved to be invaluable.

DreadKhan on Meren, Clan of Nel Toth

10 months ago

One of my favourite things to do in Meren is to ramp (my deck is on the clunkier side, and it runs very few lands), and one of the better ways to repeatedly ramp is to use more stuff like Sakura Tribe Elder, variations include Diligent Farmhand, Dawntreader Elk, Yavimaya Granger, and maybe Burnished Hart/Fertilid. All of these can find a Swamp for you, each sacrifices itself and thus they have some nice synergy with Meren. I think the only Meren decks that don't want multiples of that effect is if they are building a very high powered list, where this kind of play 'isn't advancing your board' sufficiently. I often find that farming XP isn't a waste of time early, so these recursive ramp sources offer that as well. I think it's very hard to justify running land ramp Sorceries when you can run creatures that do the same thing, and arguably do a better job of it. I would also shave stuff like Arcane Signet or the Talisman for creature ramp, Meren can't recur your rocks for you when they get blown up. In addition to Meren there are tons of things that synergize with creatures, stuff like Beast Whisperer and Liliana's Standard Bearer can draw lots of cards via creatures, and you don't get that synergy with a 2 mana rock. Using Meren to recur Liliana's Standard Bearer is a pretty impressive bulk draw option.

Some generically good cards for a Meren list that I love are Buried Alive, Final Parting, and Jarad's Orders, each of these offers real tutoring power, and none are especially pricey. Buried Alive can find a whole combo for you to win with. Old Stickfingers is probably worth a look for the similar reasons, Meren feels really weak if you have no creatures in your yard to reanimate. I'm not sure if it's too high budget, but Fiend Artisan has a lot of synergy with Meren. You don't have to dig out a combo piece for the card to do useful things.

In my Meren deck it's a much better Rhystic Study (I run a very high creature count), but I suspect you'd get some value out of Lurking Predators. There is also Heartwood Storyteller, in my experience both belong in a deck with even more creatures but they could still be useful I think.

In my limited experience Callous Bloodmage offers pretty good graveyard hate on a very low budget, and if you don't need that it can do other stuff, it's a great card to use in infinite loop since it can do a few useful things.

Mitotic Slime offers you a ton of bodies for only 5 mana, it's not especially hard to go infinite with as a result. I like using it with Demon of Dark Schemes and Pitiless Plunderer (and a sac outlet) to win, the nicest part about using a combo like this is that each piece is independently good. Phyrexian Altar is better than Plunderer, but it's even more money (though the difference has dropped sharply).

Dawnstrider is an extra Spore Frog, one that doesn't require reanimation but offers a discard outlet, letting you put creatures in your graveyard. Silverglade Pathfinder is another discard outlet, but offers ramp instead.

I hope this isn't too try-hard for your deck, Meren is a very fun Commander to build.

Dazard on Everybody in the Club Gettin' Keywords

10 months ago

I would suggest adding Bassara Tower Archer because it is cheap and it adds the powerful keyword "hexproof" to your graveyard. I play a kathril deck for myself: Who wants some keyword soup? where basically all you need is Buried Alive to put Zetalpa, Primal Dawn, Bassara Tower Archer and Vampire Nighthawk in your graveyard. (if you want to overkill the whole thing, also add Assault Intercessor to make your commander even bigger and less blockable) Now you can summon your commander with 9 (11 with assault intercessor) counters on it, so it becomes an unstoppable beast that usually oneshots your opponents due to commander damage. You don't even need that much creatures with keywords. Focus more on creatures that can tutor creatures into your graveyard like Corpse Connoisseur, Gravebreaker Lamia, Oriq Loremage or Vile Entomber. Add spells like Jarad's Orders or Final Parting and you will get your most valuable keywords in your graveyard easily. Also add some flicker spells (as already mentioned) to maximize your (commander's) etb effect and to give some sort of protection (f.e. spot removal)

DreadKhan on Princess and the frog (Disney adaption)

1 year ago

Not sure if Sengir Autocrat would help out/fit in, it's an evil rich person who comes with several tokens you can sacrifice. I think there is a similar vibe for Ogre Slumlord, both of those feel like rich town folk that are exploiters, and both provide you with fodder to sacrifice.

Not sure what kind of decks you face, but if they don't play as many creatures as you then Thalia, Guardian of Thraben is a Thalia that's depicted as a person of colour. Thalia is really good vs decks that rely on non-creature spells, but if your group is all creature aggro then she's just a 2/1 with nice art.

Are you playing 1v1? Rhystic Tutor is a really bad card if you play against more than 1 opponent because it's so rare for nobody to have held up mana, and it's a sorcery so you can only use it on your own turn. If you have any cards that are 'good' in the graveyard then I'd replace Rhystic with Jarad's Orders or Final Parting, Orders has a voodoo feel, Parting is a bit tougher, but it's a really good card fwiw, especially if you're on a budget. If you need an on-theme card that likes being in your graveyard I think Skyclave Shade seems a decent fit, it could easily be an underworld spirit that just keeps coming back, like the ones serving Shadow Man/Dr Facilier.

With your Commander having Deathtouch (and you running Vault of the Archangel) I wonder if some Trample sources would work? I like Brawn an awful lot, and your Commander can sacrifice it, if your opponent blocks a creature with Deathtouch and Trample you only need to deal 1 damage to destroy each blocking creature, so the rest goes through. It doesn't have much story connection I can think of, but Scavenged Brawler is pretty good with your Commander, none of the keywords overlap, and your Commander with Vigilance and Trample is really scary.

It's a bit clunky but Kothophed, Soul Hoarder is a pretty strong card if you expect your opponent to lose creatures regularly, with your Commander you will be killing a lot of creatures, so you'll draw some cards I expect. Kothophed could represent those dark powers who hold Shadow Man's debt? Kothophed offers lots of power, but it comes at a price.

multimedia on Muldrotha: Budget Elemental Tribe!

1 year ago

"I need to prioritize achieving the board state prerequisites my deck requires to function well, then focus on getting the biggest bang for my buck on the stuff that Muldrotha can do by supplementing her abilities." Bingo, well said, that's the direction to go.

The color pie here is majority green, but in three color deck that doesn't mean all basic Forests. Yes, you're right basic Forests should take up most of the lands, but you still want to balance the other colors. On a budget it's difficult to have a balanced ratio of color sources because good dual lands are so damn expensive, but even on a budget you can get closer to balanced.

You really need minimum 1x basic Island and 1x basic Swamp to help with color fixing for land ramp effects that let you search for a basic land. 31-15-15 is current ratio here of color sources, you can afford to cut a few basic Forests for basic Islands and basic Swamps.


Animate Dead is an excellent card upgrade, good choice, it's one of the best single reanimation in all of Magic and it's a permanent for great interaction with Muldrotha. Primal Rage isn't really needed here because you have a much better enchantment trample source in Garruk's Uprising. Wonder could replace Levitation? Wonder is great with self-mill and when you have effects such as Jarad's Orders that can tutor for it putting right into your graveyard. It also helps that you have many effects to search for a basic Island.

If you're only playing 1v1 with this deck then adding Planeswalkers can be good. Planeswalkers lose a lot of playability in multiplayer Commander because you have many opponents who will attack them. 1v1 is different, protecting Planeswalker from only one opponent is easier and if successful the Planeswalker can run away with the game. The problem with Master Chef here is it doesn't do anything until your ready to cast Muldrotha. You can do better than a three drop that relies on a six drop to get any value at all.


If you're having problems with opponents attacking you these are great options, budget one drops if you need to prevent opponent from doing combat damage to you. In 1v1 these can shut down your opponent from attacking as long as you control Mudrotha to cast them for one mana from your graveyard on your turn, each turn.

Consider adding more board wipes? Night Incarnate is good, but it's the only board wipe here. The idea with Frog and Grass as well as more board wipes is to delay the game long enough to get Muldrotha online with protection. When that happens Muldrotha can help to recover permanents that the board wipe removed. This theoretically gives you an advantage because your opponent will most likely not have as good as recovery that Muldrotha provides.

Pernicious Deed, Nevinyrral's Disk, Blast Zone are board wipes that are permanents so they can be repeatable with Muldrotha. These wipe a lot from the battlefield, yours and opponents, but they don't destroy lands. If you choose to play these then land ramp: Sakura-Tribe Elder, Font of Fertility, Farseek, Nature's Lore, Harrow, etc. should take priority for ramp over mana rocks/mana dorks. You can activate these at instant speed, but before you do that they're deterrents that sit on the battlefield staring at opponents preventing them from casting nonland permanents.

Kaya's Ghostform is powerful with Muldrotha because it's a one drop permanent that can revive the destroyed or exiled enchanted creature or Planeswalker. In 1v1 Ghostform on Muldrotha makes your opponent spend a lot of resources to remove Muldrotha. Slap this on any other Elemental before Muldrotha especially an Elemental who has an ETB ability. Ghostform pairs well with your board wipes. With Golgari Charm regeneration all creatures you control survive your board wipes.

DreadKhan on Sultai The Returning

1 year ago

I feel like Putrid Imp is a very good way to get cards in the bin, not a lot worse than your Suppliers, with the upside of synergizing with your card draw (which will tend to put big creatures into hand).

You might shave the budget a bit if you run one or two Buried Alive or Jarad's Orders over a spare copy of a more expensive creature, these count as additional copies of whichever creature you want from your deck and it puts it in the bin. Then again, Buried Alive isn't really that cheap so idk.

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