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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Aerial Extortionist
Creature — Bird Soldier
Flying
Whenever this enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
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Marisi's Goad Club
2 months ago
Bothersome Quasit and Bedlam allow you to goad unimpeded. Bedlam is a bit ballsy and has the potential to backfire but the quasit is worth its weight in gold here.
Vengeful Ancestor is a stud here.
Beloved Chaplain, Soltari Foot Soldier, Soltari Champion, Soltari Visionary, Spirit en-Dal, Spirit Mantle, and Champion of Lambholt will ensure you get through in combat to goad someone.
Authority of the Consuls in addition to Urabrask makes it so every hastey boy isn't sent your way and makes it impossible for your opponents to play fresh ungoaded blockers.
I've also had really good results out of 'deals combat damage to an opponent' effects due to a lack of blockers once a goad chain gets going. Stuff like Aerial Extortionist, Ancient Gold Dragon, and Scepter of Celebration.
A pet card of mine that's hilariously effective here is Kusari-Gama. It'll get your big boys through or wipe their board. Equip it to Soltari Guerrillas to ensure no one can block ANY of your creatures without immediate retaliation.
Anyways, feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Marisi the Pimp - (Combat) Trickin' Hoes
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Naya's Art of War
3 months ago
Nice deck. I do have some suggestions for you though.
Loyal Apprentice's hastey flying tokens are great for goading.
Luminous Broodmoth puts in some work here and addresses the decks lack of flyers and being a removal magnet.
Dhalsim, Pliable Pacifist is a weaker Toski variant, but still draws plenty of cards.
Skyhunter Strike Force is a cheap way to get a +3+3 boost for all your attackers on an evasive creature.
Kusari-Gama dares your opponents to block. Pair it with Soltari Guerrillas for extra hilarity.
Urabrask the Hidden provides haste while shutting off your opponent's hasty boys (that always get sent Marisi's direction).
I've also had great results out of effects that need to connect with an opponent like Aerial Extortionist, Ancient Gold Dragon, Scepter of Celebration, and The Reaver Cleaver.
Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Marisi the Pimp - (Combat) Trickin' Hoes
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Alela's Air Force Squadron (flying matters)
4 months ago
I agree that card draw is what makes this guy tick. I personally run 23 draw effects (iirc) while staying on theme. Btw, Faerie Mastermind isn't in your card draw section.
Mystic Remora: This one is meta dependent and is a nice recursion target for Serra Paragon or Hall of Heliod's. Starscream, Power Hungry Flip: this guy's damage from drawing cards while you're the monarch adds up. I also look at him as a 3 drop. Plumb the Forbidden: Instant speed and pseudo dodging counterspells makes this card. Typically used in response to boardwipes. Aerial Extortionist: Versatile removal and card draw on a flyer. This guy is annoying and its draw triggers from a lot of things like commanders, flashback, rebound, and play from exile effects etc.
Also, a few cards outside of draw engines that I've had good results out of. Divine Visitation: makes any future 1/1 tokens into real threats. Nykthos Paragon: isn't a flyer, but he's an enchantment so he triggers Alela and Alela conveniently has lifelink built in so you can reliably gets the counters from his trigger. It gets out of hand quickly.
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THE FIRST RULE OF GOAD CLUB - Forced Combat
9 months ago
Battle Angels of Tyr have been amazing. Myriad getting around pillow forts and just going wide in the air has been great.
Bothersome Quasit is another Bedlam effect that doesn't backfire and still has utility when the game becomes 1v1. This card is stupidly good here.
Dhalsim, Pliable Pacifist isn't quite as good as Toski/Ohran but it's the same draw mechanic as Tymna (without life loss). I can't remember his in-universe name but he was just reprinted.
In a deck like this that's VERY reliant on its creatures, I can't suggest Luminous Broodmoth enough.
Spirit en-Dal will make sure someone gets through.
I've also had REALLY good results out of Scepter of Celebration / The Reaver Cleaver / Aerial Extortionist here thanks to a consistent lack of untapped dudes to block. The card draw on Extortionist draws off commanders, flashback, cast from exile, and all sorts of stuff... this dude is highly underrated.
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Fae
10 months ago
I would recommend running a lot more draw engines... fortunately there's a LOT of budget(ish) friendly options in these colors.
Reconnaissance Mission, Bident of Thassa, and Coastal Piracy are some of your best options here. Skullclamp, Court of Grace, Plumb the Forbidden, Tocasia's Welcome, and Mystic Remora are all options that fit your theme. A few creatures that draw cards but are outside your tribe worth considering include Starscream, Power Hungry Flip, Aerial Extortionist, and Welcoming Vampire.
I would also recommend making room for Azorius Signet, Talisman of Dominance, Talisman of Hierarchy, Talisman of Progress, Arcane Signet, and Fellwar Stone.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course
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CARD DRAW EQUALS PAIN
10 months ago
Starscream, Power Hungry Flip feels custom made for this deck and 100% deserves a spot.
Esper is fortunately filled to the brim with card draw options. I'll try to keep it to options with the potential to draw multiple cards. Bident of Thassa and Coastal Piracy are 2 more options like Recon Mission. Verity Circle can draw a LOT of cards in the right meta. Aerial Extortionist draws off commanders, gy stuff like flashback, and stuff cast from exile... while doubling as removal. Plumb the Forbidden is typically used in response to boardwipes thanks to instant speed.
I run Alela flyers but it's the same colors with a lot of similar subthemes (lots of draw, pillowfort, etc.). Feel free to check it out for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course
Last_Laugh on Your Cheap Obscure Overperformers?
11 months ago
What are some cheap (let's say $2 and under) cards you've added (and to whom) to your decks that've way outperformed their price tag? Cards you won't find under your commander on edhrec sorta thing.
Scepter of Celebration in and on Prossh, Skyraider of Kher. You just sac all your Kobolds so Prossh hits like a truck and spits out more tokens. This is NUTS with Aristocrats/Impact Tremors effects.
Aerial Extortionist in Marisi, Breaker of the Coil. When you have a Goad chain going... this guy consistently connects and removes anything problematic.
Speaking of Goad... but better. Kardur, Doomscourge in Marchesa, the Black Rose is a hilarious etb to abuse and addresses a weakness to 1 shot kills like Xenagos.
Seize the Spotlight in Marchesa, the Black Rose will always draw 3 essentially free. I also started running it in Prossh (basically any red deck with consistent sac outlets).
Scapegoat in Edgar Markov. It doubles as an anti-wrath card that keeps you out of topdeck mode and pseudo dodges -X-X, exile, tuck, sac, etc. AND if you run Purphoros, God of the Forge it doubles as a finisher.
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Goth Tinkerbell
11 months ago
You're going to want a lot more draw engines here. I'll try to keep my suggestions budget(ish) friendly.
Court of Grace, Skullclamp, Breena, the Demagogue, Reconnaissance Mission, Coastal Piracy, Bident of Thassa, Starscream, Power Hungry Flip, Aerial Extortionist, Shadrix Silverquill, Welcoming Vampire, and Tocasia's Welcome are all great options that fit the theme and won't break the bank. I'd recommend getting up to at LEAST 10 draw engines (I run 17 in this deck... and it feels GREAT).
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course
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