Secure the Wastes

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

Latest Decks as Commander

Secure the Wastes Discussion

Nametagg0 on Elspeth Token Surge

1 month ago

Secure the Wastes is one that might be of interest

Aysen Crusader is another

id probably add a few defensive instants such as Righteousness or Repel the Abominable

chrisiver on Azorius Control

1 month ago

Do you need Secure the Wastes? It should probably be a Jace, the Mind Sculptor or another Shark Typhoon.

MrXilas on Advertise your COMMANDER deck!

2 months ago

Shalai Angels, Counters, and Good Stuff

I have a few specific things I have thoughts on and I was hoping someone could check my logic. Here are somethings on the "Maybe" list I need a second opinion on.

Blackblade Reforged ---> Heirloom Blade : Blackblade has a higher ceiling, giving me a potential voltron win if I need it, but I only have 6 or 7 legends in the deck including Shalai. Heirloom Blade has a low-cost investment, but late game that +3/+1 might not be enough in a pinch. Is it worth the loss of the high ceiling to save mana?

Finale of Glory ---> Secure the Wastes : Finale of Glory needs a 12 mana investment to really go off, but I think given how much ramp I have it might be possible. Would it be worth it to lose out a bunch of late game beaters in exchange for an army of 1/1's I can drop at the end of my opponent's turn?

Sigarda, Heron's Grace ---> Herald of War : Sigarda is mostly there because it is a financially safe and efficient beater. It's also there because I really like Innistrad. Would it make more sense to cut it in favor of a slightly less powerful, but overall more impactful tribal component?

plakjekaas on State of Mono-Colored Decks in …

3 months ago

You can be scary in any color already, even with the social constructs already in place. When the mono white player has a Cathars' Crusade and a True Conviction out, nobody's going to "go easy on me, I'm just mono white". A single Secure the Wastes can be just as scary as a Craterhoof Behemoth on that board, even without blowing up lands.

It's weird how everyone, even Arena loading screen, will tell you that "life is a resource, winning with 1 life is the same as winning with 20" but nobody will say the same thing about cards in hand. Winning the game without cards in hand is just as good as winning with 20 cards in hand. Yes, more options give you more decisions and more to do, and having no cards in hand without winning is terrible, about as terrible as drawing a Read the Bones when you're at 2. But you're not chanceless in a game of commander if you're unable to end up with half your deck in your hand.

If you try hard enough, you'll find a way to enjoy every color combination, regardless of what the internet tells you is bad or good. And even if you don't want to try hard, there's no reason you'd have to play every color in a deck. If you don't like white, and the puzzle of coming out on top even with lesser access to cards than a green deck, then say that. Not that white is abysmal, but that you don't like playing it. I personally hate playing blue, I'm a sucker for cool permanents in play, and I don't enjoy playing on the stack that much. I don't like the table being scared of me just because I have open mana. I get hated out of games because of it, and if people will knock me out because I'm scary, I'd rather actually look scary on board and deserve it, than just die to combat with a bunch of counterspells in hand that can't protect me from it.

When you fight me in a game of magic, fear me, not the unknown!

Your mileage may vary, of course.

MaltOMeal on Absolute Theocracy

4 months ago

Sup lobsternips!

As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.

- We'll cover your cards to include by type, so lets start with creatures. I like the Angels, Demons, and Dragons subtheme, if you were considering it I'd try and include Kaalia of the Vast if you can get your hands on one, otherwise just slim down on the tribal stuff, reaching too far into each different theme could result in inconsistencies and clunky play. I've been there, it sucks a lot. (Unfortunately, you can't run Shalai, Voice of Plenty since she has a Selesnya color identity)

-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.

-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.

  • Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.

  • Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.

  • Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.

  • Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.

  • Viscera Seer , good card, good sac outlet, not much else to say.

  • Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.

First thing I wanna point out is the abundance of them, its good, but its quite a few. I like the variety of them though, from token generation to mana value, all of them are GOOD in a sense.

  • Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D

  • Land Tax : Definitely play this if you want more inclusions in your deck and want to play less lands, but don't forget to have a focus on more basic lands for the landbase.
  • Luminarch Ascension is subject to removal by other players, and somewhat makes you a target, but with Divine Visitation and your non-Treasure generators make this super useful.
  • Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .

    I'm sure you'll add more later, but here are some I'd DEFINITELY include:

  • The three signets for your colors, Arcane Signet as well.

  • Goldvein Pick : hidden tRAESurES!!!
  • Inspiring Statuary for a low mana investment, you can effectively keep your Treasures around, or use your Gold tokens twice(tap it for colorless, then sac it for colored mana).
  • Panharmonicon to double up on edict effects.

  • Not much in this category outside of removal or token generation.

  • Wouldn't run Secure the Wastes strictly because it doesn't put Humans into play, play the sorcery option Martial Coup instead if you want a token creator with some OOMPH.

  • I'd recommend more removal, but with everything else considered I think you're pretty much good here. Really like the Crackling Doom and Vona's Hunger inclusions.

    OOOOkay, lots to look at here.

  • Mortuary Mire : Get that creature back in play!
  • High Market : Useful when Dictate of Erebos is in play.
  • Sanctum of Eternity / Command Beacon : You never know when you might need to use them. Negan can get expensive real fast.
  • That basically does it for my brief review, hope I was of some help!

    Masterful on Necronomicon | Teysa Karlov | Primer

    4 months ago

    cfost827 Secure the Wastes is pretty good. I've run it in the past, but I prefer my token-makers to be from death triggers. That way, there's potential to get a lot more tokens with Teysa for very little investment.

    cfost827 on Necronomicon | Teysa Karlov | Primer

    4 months ago

    Oh and lastly, what about Secure the Wastes ? I feel this card is great especially if you get your opponents to swing into the tokens, either just as defense or with an aristocrat out - as it's an Instant.

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