Secure the Wastes

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

lhetrick13 on

1 month ago

tjr3823 - I like the idea of this deck but wanted to ask how has it been performing?

In terms of some suggestions, Parallel Lives might be a great fit for this deck. I would also recommend if you are running Scute Mob and Scute Swarm to maybe drop Brass's Bounty in exchange for more ramp. These card due best when then you are hitting an extra land or two early on to accelerate their growth. Having said that, I do not think Scute Mob is a good fit for this deck as it does nto really hit the 1/1 theme. Welcoming Vampire or Mentor of the Meek might make a good addition to get some much needed draws to keep this deck moving. I would also think you would like something like Secure the Wastes due to its upside at token creation over Dragon Fodder.

ANyways, I hope that provides you some food for thought. Good luck and happy brewing!

Hi_diddly_ho_neighbor on Call of Souls

2 months ago

Cool deck! Thalisse is a pretty fun commander. I am sorry to continue to beat a dead horse here, but I would also suggest the inclusion of Smothering Tithe. It's objectively one of the strongest cards in Thalisse (and most white decks to be honest). I see that you are worried about your opponents paying tax, but I want to re-frame it in this way: Smothering Tithe reads as "Either tax your opponents at least 2 mana or create at least 2 tokens on each of your opponent's turns". And that is just the baseline case. Any additional card draw continues to further tax your opponents mana base or advance your board state. The card is very, very strong.

Similarly, you might consider running Ophiomancer. You have enough sac outlets to reliably make tokens each turn.

I also found instant speed token creation to be very strong in my old Thalisse build. Cards like Grand Crescendo (doubles as board wipe protection), Inkshield (a fog that produces an instant army) and Secure the Wastes were pretty good.

One fun interaction that I used to run was Noosegraf Mob + Cathars' Crusade. It's a lot of mana initially, but it's such a dirty token engine.

TheoryCrafter on Holy Hosts of Angels

3 months ago

Since you're looking to up the number of Angel tokens, Have you considered Divine Visitation? If you were to combine this with any combination of including, but not limited to, Alliance of Arms, Martial Coup, Pest Infestation, Secure the Wastes and Sylvan Offering, not only would the combo give you sizeable lifegain with Seraph Sanctuary on the battlefield, but also make Youthful Valkyrie huge.

One Angel Ramp card you should consider is Starnheim Aspirant. Another Angel to get for your deck is Segovian Angel.

Angel of Finality can give you some graveyard hate against decks with strong graveyard interaction.

Angel of Destiny is the must have alternate win card for an angel deck.

I hope this helps. Thank you for reading me out. Happy Hunting!

DawnsRayofLight on But, it's no sacrifice No sacrifice

4 months ago

With your mana curve being so low, 38 lands seems like WAAAAYYYYY too much. I think you can get away with 33. Killing Wave is really good for suicide/aristocrats lists. Serra Ascendant could be really strong. It would also be good to consider removal, since you have some of the best colors for it:

Despark

Anguished Unmaking

Damn (just noticed you had it but still good to note it should stay)

Winds of Abandon

Damnation (might as well run board wipes)

Vanishing Verse

Fracture

Fateful Absence

Generous Gift

Westvale Abbey  Flip is another good sac outlet, maybe consider some more token generators like the various X token spells like Secure the Wastes and the like to help give more fodder for the large sac outs.

Batman18 on G/W Aggro *Primer*

4 months ago

Damping Sphere? It also doesn't hose your cards during your opponent's turn so your Veil of Summer will still be 1 green and not 3 colorless and a green. Leyline of Sanctity? Pithing Needle? Naturalize, Nature's Claim,or Back to Nature,Disenchant, maybe some Oblivion Ringlike effects. Cut Rest in Peace unless your meta is graveyard heavy. Why are you running Secure the Wastes in the sideboard?

SirHipHopHippo on Chun-Li

4 months ago

Your deck looks sweet. I also have a Chun-Li deck and I want to make 3 recommendations.

The first card I recommend is Release to the Wind, you can cast this right at the end step before your turn to cast Chin-li for free so then you can focus on only spending mana to kick chun-li instead of paying 3 for her initial cost. You can even exile Release to the Wind with Chun-li and do it again if you ever want to put more kick counters on things.

I also went with a heavy token approach, we selected very similar cards! You should definitely run Mystic Reflection it is so good with cards like Secure the Wastes and Call the Coppercoats. You can just copy tons of opponents creatures.

My last suggestion is Vesuvan Duplimancy. Any time you target Chun-li you can make a copy of her, the copies can still cast the kicked cards. This cards not officially out yet. But it will be out very soon!

I’d love if you checked out my Chun-li deck here: https://tappedout.net/mtg-decks/13-08-22-kicking-and-screaming/

SirHipHopHippo on Kicking and Screaming

5 months ago

kimosabe

Hi kimosabe! Thanks for the comment!

I’m really loving this deck despite only having one creature. For me the protection spells are helpful but I find myself holding up mana for a bounce spell like Unsummon to avoid removal, only because 3 players will likely have chances to remove Chun-li most games so if she’s going to be removed I just bounce her to my hand.

As for creatures I’ve got a few token makers that help the deck survive a ton. Spiritual Visit, Secure the Wastes, Recruit the Worthy, Rally for the Throne, Raise the Alarm, Midnight Haunting, Master's Call, Errand of Duty, Call the Coppercoats and Lazotep Plating. The tokens are fun to create every turn and can accumulate to be a pretty big board state fast.

While those creatures are strong and I appreciate your recommendations I just personally like the idea of owning a deck with 0 creature cards in it, just kind of funny and different.

If you have a chun-li deck I’d love to see yours, one thing I’ll add is that Release to the Wind is absolutely nasty in Chun-li, so if you have her I recommend that card.

kstherland27 on Jetmir- Budget Magic team build deck

6 months ago
Load more