Maulfist Revolutionary

Maulfist Revolutionary

Creature — Human Warrior

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Latest Decks as Commander

Maulfist Revolutionary Discussion

jamochawoke on Najeela, Queen of the Blossoms

7 months ago

I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...

That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:

  • God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.

  • Oketra the True make warrior tokens and acts as a big beater itself.
  • Oketra's Monument tons and tons of warrior tokens.
  • Rush of Battle warrior themed overrun that gains you tons of life.
  • Herald of Anafenza gets bigger and makes warrior tokens at the same time.
  • Raiders' Spoils probably the best card draw you'll see for warrior tribal.
  • Gilt-Leaf Ambush elf warrior tokens with sometimes deathtouch.
  • Hunting Triad elf warrior tokens or modal +1/+1 counters.
  • Presence of Gond give a creature a tap for elf warrior token ability.
  • Lovisa Coldeyes more warrior lord buffs!
  • Obsidian Battle-Axe haste and auto-attach to warriors equipment!
  • Regna, the Redeemer and Krav, the Unredeemed act as a sac outlet and warrior token generation combo.
  • Lord Windgrace deck filtering, color fixing, and generation of a ton of cat warrior tokens
  • Great Hall of Starnheim gets you a 4/4 angel warrior token in a pinch
  • Base Camp cheap 5 color land for warriors
  • Starnheim Unleashed make a ton of 4/4 angel warrior tokens!
  • Emeria's Call  Flip make angel warrior tokens and give your non-angel warriors indestructible or make it a land
  • Ascent of the Worthy pretty fun tricks on this.
  • Firja's Retribution make a 4/4 angel warrior token and give angels destroy and double strike.
  • Battle for Bretagard make warrior tokens, then make copies.
  • Halflingz on Uncommon Hamz

    7 months ago

    Devoted Druid :heart_eyes: Epochrasite (Always around to help recast Hamz?) Fearless Fledgling (Hamz Caster with evastion for beats) Hornbash Mentor 9Lots of Trample already) Keensight Mentor (beefy vigi's are sick blockers) Maulfist Revolutionary (Doubling Season) Narnam Renegade (Mean blocker with counter chance) Obsessive Skinner (Hamz caster with handout counters) Orzhov Advokist (THIS IS INSANE, you get two counters each upkeep bare minimum) Wildwood Scourge (Hamz Caster, play for 2 and watch him be huge in the mid game)

    EvilG on Grixis Infect

    9 months ago

    You should add Maulfist Revolutionary to double the poison counters on your opponent

    Destroyerbirb on Sakashima, of a thousand faces …

    11 months ago

    Last_Laugh I see you did some quick math.

    So, since you are playing Sultai, some reanimation strategies and their creatures are really useful. Reanimate and Exhume are the best in the game, alongside Animate Dead and friends. The reason why these are good is because if you manage to reanimate a big threat quickly and start cloning those threats, even if the threat is removed you probably have a million copies of it.

    Grave Titan is powerful, with the potential to end games by itself if left unchecked. If you have lots of copies, however, you could win in 2-3 turns easy.

    Ulamog, the Ceaseless Hunger's mill ability is very strong, even in commander. A few clones and you got the game in the bag.

    Baleful Force and similar cards are very good, giving you lots of card advantage.

    Sower of Temptation just gets really mean with clones. (At the same time, it gets impossible to track who stole what, or, more accurately, what stole what. Now, where's my hat?)

    Cloning a Gray Merchant of Asphodel will close a game.

    Avatar of Woe can prevent your opponents from playing magic, and good ol' Blightsteel Colossus is going to lose you all your friends plus one.

    Gilder Bairn, Maulfist Revolutionary and proliferate cards are very good with counters, getting scary quick. Heroes' Bane is such a cool card, and it's always funny seeing someone grow their hydra into mega thicc mode. I did this, and ran out of dice. I borrowed the store's dice, but they ran out too.

    Finally, Branching Evolution and Primal Vigor are must removes.

    Based on the comments above, I'm sure the deck will turn out to be very good, and you might even lose a friend or two when playing magic!

    MrLizard on Artificial Cube

    3 years ago

    This looks like my jam. I read your blog post about having a hard time finding an archetype for UW and UG.

    Turns out in Core2019 UW has an artifacts draft theme, also worth noting, Dominaria’s “historic” draft archetype was also UW. Maybe there’s something to that, since all artifacts are historic spells.

    Have you considered counters to be a UG thing? Between energy, charge counters, proliferate, and fabricate there might be a definite deck here. Maulfist Revolutionary and Skyship Plunderer would be really cool here.

    x12721 on Counter Surge Upgrade Budget

    3 years ago

    Land upgrade is Blooming Marsh (you really want access to both colors of mana T1). I would recommend Doomfall over Slice in Twain and 1x Duress. Arbor Armament isn't a great card, I would replace them with Sentinel Totem for some graveyard hate. Mainboard: remove the Maulfist Revolutionary for one more Llanowar Elves and another Walking Ballista. There's much better removal than Walk the Plank as well, while Vraska's Contempt is the best, a few more Fatal Push would also be good.

    chox on Hallar , the Fireflethcer

    3 years ago

    Looks interesting... Maybe your collection is growing and you've yet to have acquired all the cards, but I'd definitely start with playing all the cards with kicker in the colors of Hallar. Consider a saproling sub-theme to stay cost-effective and create more synergy.

    Here are some "Remove" suggestions Aesthir GliderGaea's ProtectorAdventurous ImpulseGhitu LavarunnerLlanowar EnvoyLlanowar ScoutMammoth SpiderPrimordial WurmYavimaya SapherdRun Amok

    Here are some "Add" suggestions (DEFINITELY start with adding all the kicker and kicker-related cards!!) :Verix BladewingFight with Fire!!Goblin BarrageBloodstone Goblin

    It seems like you are working with a budget, so I'll avoid suggesting things like Carnage Tyrant, because I think there are still cheap includes that increase the power/speed of this deck.

    You might consider adding these SUPER budget cards. These will be better filler and combo with your +1/+1 counter theme:Arbor ArmamentCultivator's CaravanDurable HandicraftEnter the UnknownGrand Warlord RadhaLifecrafter's GiftMaulfist RevolutionaryNew HorizonsPath of DiscoveryRidgescale Tusker

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