Champion of Rhonas

Champion of Rhonas

Creature — Jackal Warrior

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

Latest Decks as Commander

Champion of Rhonas Discussion

TheVectornaut on Death Touch Green Boi

7 months ago

I'll just go through the mainboard cards I would personally cut first. Ancient Ooze : very big but requires trample or the like to actually do anything at 7 mana. Copper Myr : almost objectively worse here than most green mana dorks. Ezuri's Archers : not impactful enough in the main without a devotion or elf theme. Ghoultree : your creatures are too big to be dying that often and you want them alive anyway. Lumberknot : similar story to Ghoultree. Spawnwrithe : needs to be built around. Wall of Tanglecord : wastes the benefits of any Overrun effects. Predator's Rapport : more of a sideboard card unless burn is really popular. Reclaim : very slow and lacking enough good targets. Serpent's Gift : redundant and inefficient if you just run enough deathtouch creatures. Tower Defense : are there really enough flyers going around to have this in the main? Windstorm : see above. Spider Spawning : if this is what you're running Transguild Promenade for, it's not worth it without more GY synergy. Accorder's Shield : vigilance isn't impactful enough with no exert, tap abilities, or much else to abuse it. Brawler's Plate : very costly for the buff. Golden Urn : much worse than even the Rapport. Staff of the Wild Magus : staffs aren't even strong enough to do well in dedicated lifegain decks, unfortunately.

I'd say all of your maybeboard picks are better than the aforementioned cards. I'll list some other alternatives that come to my mind though. Primordial Hydra and Kalonian Hydra are some budget-unfriendly but highly dangerous beaters that you can get out relatively early. Joraga Treespeaker (or maybe Elvish Archdruid ) would make your archers much better by letting them double as mana dorks. Otherwise, I like Arbor Elf with Utopia Sprawl type auras on your forests to help ramp. If you prefer the vigilance idea, Champion of Rhonas is a budget Elvish Piper that likes not tapping in combat. If you like walls, Overgrown Battlement and Axebane Guardian can get ridiculous mana going. They also benefit from Assault Formation which synergizes with Tower Defense. In terms of small creatures with reach, Traproot Kami is my clear pick for mono-green, especially in multiplayer. If you need to add trample, Rancor is excellent value. If you need recursion, Eternal Witness should be near the top of the list. If you're struggling with flyers, maybe try Gravity Well . If you need more life, Engulfing Slagwurm likes forced blocks while Verdant Sun's Avatar likes playing beefy guys.

Given what you have already, I think shifting to include more deathtouch creatures and Lure s would be the most optimal plan. Viridian Longbow and Thornbite Staff are some other equipment that benefit from that strategy. For the creatures, Ohran Frostfang is a casual-only option that's completely busted in commander, and I'm always a sucker for Wasteland Viper 's versatility at only 1 mana.

griffstick on Idk what it is

7 months ago

You might want to consider Champion of Rhonas

jamochawoke on Najeela, Queen of the Blossoms

8 months ago

I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...

That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:

  • God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.

  • Oketra the True make warrior tokens and acts as a big beater itself.
  • Oketra's Monument tons and tons of warrior tokens.
  • Rush of Battle warrior themed overrun that gains you tons of life.
  • Herald of Anafenza gets bigger and makes warrior tokens at the same time.
  • Raiders' Spoils probably the best card draw you'll see for warrior tribal.
  • Gilt-Leaf Ambush elf warrior tokens with sometimes deathtouch.
  • Hunting Triad elf warrior tokens or modal +1/+1 counters.
  • Presence of Gond give a creature a tap for elf warrior token ability.
  • Lovisa Coldeyes more warrior lord buffs!
  • Obsidian Battle-Axe haste and auto-attach to warriors equipment!
  • Regna, the Redeemer and Krav, the Unredeemed act as a sac outlet and warrior token generation combo.
  • Lord Windgrace deck filtering, color fixing, and generation of a ton of cat warrior tokens
  • Great Hall of Starnheim gets you a 4/4 angel warrior token in a pinch
  • Base Camp cheap 5 color land for warriors
  • Starnheim Unleashed make a ton of 4/4 angel warrior tokens!
  • Emeria's Call  Flip make angel warrior tokens and give your non-angel warriors indestructible or make it a land
  • Ascent of the Worthy pretty fun tricks on this.
  • Firja's Retribution make a 4/4 angel warrior token and give angels destroy and double strike.
  • Battle for Bretagard make warrior tokens, then make copies.
  • Omniscience_is_life on Mayael, the Master of Monsters

    1 year ago

    More stuff!

    I'd cut Gruul Ragebeast as it isn't a may ability--so it can be a bit risky if, say, you play a Seedborn Muse or recast your Commander after you get it into play. I'd replace it with an Apex Altisaur, a pseudo-boardwipe on a massive body.

    I'd also consider cutting Champion of Rhonas--all of your other <5 power creatures are POWERHOUSES, but the Champion is subject to being blocked out and only being able to be activated once. My suggestion is a Sneak Attack: it can allow for turns where you drop 3 beaters out of your hand in one turn, and kill someone so you don't care that they are sacrificed. Apropos of your creatures being sacrificed... do you want more recursion? Paleoloth would be your best bet for that, I think it's even better than the Greenwarden.

    Darth_Savage on Bacon Baseball Bat (Turn 3 Kills)

    1 year ago

    So I run a similar deck; Boar and Jackal it has a few differences, one of which is redundancy. My deck runs Champion of Rhonas as backup Ilharg, Vessel of Volatility as backup Generator Servant and Rhythm of the Wild as a backup haste granter/control hoser. You are all in on Ilharg and Generator, which is fine, but the Generator is really fragile.

    Sideboard wise Carnage Tyrant or Ruric Thar, the Unbowed are good against control. I've found Void Winnower to be quite good as well, it makes blocking or answering a hole lot more comp

    Kazierts on Blind Eternities Summoning

    1 year ago

    I almost forgot one thing you could use to cheat out the Eldrazi, even though I'm rather positive it won't interest you.

    There are cards that can instantly put creatures from your hand into play. I'll just list them instead of going one by one as they're almost the same thing, the only difference between each are their mana costs, colors and/or if they make you sacrifice the creature at the end of the turn.

    Show and Tell

    Champion of Rhonas

    Elvish Piper

    Quicksilver Amulet

    Sneak Attack

    Ilharg, the Raze-Boar

    Purphoros, Bronze-Blooded

    Through the Breach

    Tooth and Nail

    Wicks on Gruul “Infinite Comggro” Dino edition

    1 year ago

    play Fling and also Champion of Rhonas

    Champion of Rhonas allows you to get the polyraptor out a lot earlier plus it can't be countered this way.

    Then fling can interrupt your combo. by declaring that you use the combo say 1000 times before you fling, marauding raptor becomes a 2002/3 which then kills your opponent. Then even if that is stopped you have 1001 polyraptors in the way.

    Load more