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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Varolz, the Scar-Striped
Legendary Creature — Troll Warrior
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
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legendofa on Volrath Commander ChatGPT Decklist
3 weeks ago
I'm curious what a less-developed bot would come up with, or if you asked another bot for advice on this deck. There are some cards here I don't quite understand. Death's Shadow is out of place (not even a Varolz, the Scar-Striped line), Dead Weight is underwhelming, there's not enough ramp or counters other than -1/-1, and there are some bits and pieces that never quite come together into a unified whole (Yawgmoth, Thran Physician + Woodfall Primus is so close to being awesome).
RaycerH4 on card:Varolz, the Scar-Striped’s Scavenge ability
1 month ago
How does Varolz, the Scar-Striped‘s ability work with things like Splinterfright?
zapyourtumor on Self Mill Goyf
2 months ago
Yeah I 100% agree with Balaam__
In addition to Urborg Lhurgoyf, Collected Company also requires a certain density of creatures to be able to get two hits consistently. Instead of 13 creatures, most usually advise about double what you have (so 26). I would cut a bunch of the random noncreature cards you have like Languish, Mesmeric Orb, 1-2 Abrupt Decay, 1-2 Assassin's Trophy, Grisly Salvage. Removal and self mill is good but you just don't have space for them.
I recommend 4x Satyr Wayfinder. Strong self mill creature, helps you hit land drops, and you can get it off CoCo.
The problem is that you also need card types for Tarmogoyf, but enough creatures for Lhurgoyf and CoCo. I recommend running 2 Grist, the Hunger Tide. Besides being a strong card on its own, it helps with self mill, can fill in the removal slot over Decay/Trophy, and is a CoCo hit. It is ALSO a planeswalker, so it helps with delirium and Tarmogoyf.
Varolz, the Scar-Striped is another good 1-2 of that you can get off CoCo and synrgizes well with goyf. Because / creatures keep their p/t in the graveyard, you can pay 1G to exile a 8/9 Lhurgoyf from the yard and put 8 +1/+1 counters on something.
Splinterfright could be a consideration for the 3 drop slot.
You don't have many one drops, so Ignoble Hierarch might be good to ramp into a t2 kicked Lhurgoyf or a t3 CoCo. Stitcher's Supplier is a good self mill 1 drop creature also.
I looked for a 3 cmc or less artifact creature in GB that would be worth running to get the artifact type + a CoCo hit but couldn't find any good ones.
Reclamation Sage would be good in the sideboard.
Piglord98 on Death's Awakening (Help me Update!)
4 months ago
This might be an unorthodox idea, but since it's now modern legal and it can grab back Varolz, the Scar-Striped, why not run Unearth. It can grab back any creature in your deck for one mana and, though it may not be ideal, you can cycle it if you don't need it.
RockIV on Green Black Scavenge Deck looking …
5 months ago
Final Version of the deck ! ( sort of, lol)
cut the Leyline Prowler, but i feel that this creature is very usefull, wanting to add it back , maybe taking out 1 Corpsejack Menace, 1 Varolz, the Scar-Striped ( dont know if it will be wise, this creatre is part of the deck combo) and something else. (need some advice in this, maybe the prowler is not that important for this deck)
added Winding Constrictor x 4, seems to be a cheaper version of Corpsejack Menace (maybe i can use 3 of them)
added Grisly Salvage x 3, i see a lot of these decks using it. It seems this may be a good way to speed up the deck a little maybe.
i think i will rotate between Golgari Charm and Treasured Find feel both of them may be very important
Help is always needed and welcomed, all advices will be read and appreciated alot :)
would love to hear some advice, on the last changes i made, thnks all :)
multimedia on Green Black Scavenge Deck looking …
5 months ago
Hey, on a low budget Sheltering Ancient and Hunted Horror when scavenged give a lot of counters for two mana.
These creatures are also lower mana cost with trample that can be to cast for Varolz, the Scar-Striped to put counters on them or to sac to get them into your graveyard. They have trample and even though Horror creates pro black token creatures for opponent to be blockers black creatures with trample will trample over them and hit your opponent. That's how trample works with color protection, opponent creatures can only block as much damage as it has toughness then the rest is done to opponent. You just need to be able to kill your opponent with trample damage before they kill you with 3/3 pro black creatures.
Grim Flayer and Grisly Salvage are good cards for this strategy, effects to get cards into your graveyard. These effects can help to find Varolz while also getting creatures you want to scavenge into your graveyard. Flayer is another creature who has trample to put counters on and Double Masters (2X2) version is much less than $1 each.
- 4x Grim Flayer
- 4x Grisly Salvage
4x Varolz is really the only scavenge creature you need. You want to draw him and can scavenge other copies of him. All the other creatures with scavenge cost too much mana to scavenge and Slitherhead is very lackluster. Instead of playing other creatures with scavenge ability play creatures who have high power for the mana cost? Rely more on Varolz to scavenge?
On a low budget this is the core I would start with:
Dead_Blue_ on Green Black Scavenge Deck looking …
5 months ago
Well ideally you’d want to use Varolz, the Scar-Striped to salvage stuff like Death's Shadow
Asder on Card creation challenge
9 months ago
Demon of Vanity
Creature - Demon
Demon of Vanity gets -X/-X where X is the combined power and toughness of other creatures you control.
An inflated ego, however fragile, can still be source of power.
Either create another low cost demon or a card that would be good in a Varolz, the Scar-Striped deck (high power and low mana cost).
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